GR8_TECH Redesigns Brand Identity to Reflect Modern iGaming’s Speed and Ambition

(AsiaGameHub) -   GR8_TECH has introduced a completely redesigned brand identity that reflects the pace, ambition, and scale of today’s igaming industry. More than just a visual refresh, this new system embodies how modern tech companies operate—innovating, adapting, and evolving at speed. As a technology-driven company, GR8_TECH made a conscious choice to communicate through the language of technology itself, adopting a coding-inspired visual style, modular design principles, motion-centric design, and structures that align more closely with contemporary digital products than with traditional igaming aesthetics. Crafted for a digital-first audience, the new identity blends precision, confidence, and high-performance visuals with the dynamic energy of gaming and entertainment. It is a minimal yet highly scalable system built to deliver consistent presence across all products, platforms, interactive experiences, and future subbrands. Iryna Ilchanka, creative lead at GR8_TECH, explained: “This redesign was never about superficial change. GR8_TECH already possessed strong brand recognition and personality. Our objective was to refine and strengthen it, creating a framework that feels both future-ready and fully aligned with the technological depth and vision driving the company forward.” Designed for continuous growth Inspired by the mindset of champions, GR8_TECH was established for ambitious operators and teams who propel the industry forward with confidence, accuracy, and innovative thinking. The updated branding reinforces this foundation while providing a more flexible and digitally native visual language. Ilchanka added: “We weren’t aiming to produce a static brand manual. Instead, we sought to develop an adaptable, living system that grows and evolves in sync with the business.” Beyond its visual transformation, the rebranding also symbolizes GR8_TECH’s vision of what a modern championship should be—confident, disciplined, powered by technology, and committed to constant evolution. This article is provided by a third-party. AsiaGameHub (https://asiagamehub.com/) makes no warranties regarding its content. AsiaGameHub delivers targeted distribution for iGaming, Casino, and eSports, connecting 3,000+ premium Asian media outlets and 80,000+ specialized influencers across ASEAN.

Protected: Vlad Chernov: “For N1 Partners, the focus today is not just on traffic volume but also its quality, retention, and long-term player value”

(AsiaGameHub) -   This content is password-protected. To view it, please enter the password below. Password: This article is provided by a third-party. AsiaGameHub (https://asiagamehub.com/) makes no warranties regarding its content. AsiaGameHub delivers targeted distribution for iGaming, Casino, and eSports, connecting 3,000+ premium Asian media outlets and 80,000+ specialized influencers across ASEAN.

Regulating the Game introduces a revised four-tier collaboration model for the Sydney programme

(AsiaGameHub) -   The new model is designed to reduce overlap, sharpen category exclusivity, and deliver more visible, attributable value tied directly to how delegates experience the event. Press release. The organisers of the Regulating the Game conference have confirmed a revised partnership architecture for the 2027 programme, structured across four tiers — Principal Partner, Signature Partners, Pillar Partners and Activation Partners — designed to give sponsors clearer alignment with the conference, the RTG Global Awards and the delegate experience. The revised architecture follows strong engagement in 2026 and reflects the expanded scope of the 2027 programme, which includes a broader conference agenda and the expansion of the RTG Global Awards from six to twelve categories. Regulating the Game 2027 Sydney will be held on March 8–10, 2027 at the Sofitel Sydney Wentworth, with the RTG Global Awards presentation on March 9, 2027. A clearer line of sight between partner investment and programme value Each tier is positioned to map to how the programme is experienced by delegates — from the opening of the conference through Pitch!, the substantive programme, the Global Awards Gala Dinner and the close of the event. The intent is fewer overlapping propositions, sharper category positioning, and partnership outcomes that are visible, attributable and aligned with the programme’s substance. Principal partner — The lead partner of the Regulating the Game 2027 programme, with prominence across the conference, the Global Awards and the delegate journey. Reserved as a singular position. Signature partners — A small group of premium partners aligned with flagship program elements, including Pitch!, the Global Awards Gala Dinner and other headline moments of the 2027 programme. Pillar partners — Partners aligned with the core thematic pillars of the Regulating the Game programme: regulation and policy, compliance and integrity, safer gambling, and technology and innovation. Activation partners — Partners supporting specific delegate touchpoints and experiences across the programme, with visibility tied to defined activations. A maturing global programme The 2027 programme builds on the trajectory established in 2026, which saw strong international participation, the inaugural RTG Global Awards and the Pitch! showcase that brought together established providers and emerging RegTech disruptors. The expanded 2027 awards programme — with six new categories including Black Market Disruption Initiative, Sport & Wagering Integrity Initiative, Research Impact, Gambling Harm Prevention Campaign, Compliance Advisory and Distinguished Contribution — broadens the recognition framework across the sector. Paul Newson, principal at Vanguard Overwatch and founder of Regulating the Game, said: “The 2027 architecture reflects the maturity of the Regulating the Game programme — a global conference, an expanded awards programme and a delegate community that spans regulators, sector leaders, technology and research across multiple jurisdictions.” He added: “Partners increasingly want a clearer line of sight to value, audience and alignment. The four-tier model is designed to provide that — fewer overlapping propositions, clearer category positioning, and partnerships that map to how the programme is actually experienced by delegates.” Partner engagement now open Partnership conversations for the 2027 programme are now open. Organisations interested in any of the four tiers are invited to make contact through Regulating the Game to discuss alignment, availability and entitlements. This article is provided by a third-party. AsiaGameHub (https://asiagamehub.com/) makes no warranties regarding its content. AsiaGameHub delivers targeted distribution for iGaming, Casino, and eSports, connecting 3,000+ premium Asian media outlets and 80,000+ specialized influencers across ASEAN.

PopOK Gaming Invites Players to Savor Success with ‘Fortune Tarta’

(AsiaGameHub) -   PopOK Gaming has officially launched its latest slot offering, Fortune Tarta, on May 15, 2026. This Asian-themed game embraces the concept of “slow steps, big fortune,” merging traditional visuals with contemporary high-reward mechanics. Central to the experience is a charming turtle character, symbolizing good luck and fortune for players. Tailored to appeal to both seasoned slot fans and new players, Fortune Tarta offers a cozy 3×3 grid with 5 paylines. Despite its straightforward design, it delivers impressive features, including a maximum win multiplier of 5,000x the bet, a solid RTP of 96.35%, and a highly engaging hit frequency of 24.54%. With low volatility, the game provides steady entertainment while maintaining the potential for significant wins. Key game highlights Classic 3×3 layout: A clean, five-line structure enhanced by rich, authentic Asian-inspired visuals. Wild symbol substitution: Wilds replace other symbols to help form winning combinations during regular play. Randomly triggered free spins: Landing a single wild symbol can activate the lucrative bonus round at random. Escalating global multiplier: The multiplier starts at 1x and increases by +1 with every spin during the bonus feature, boosting win potential throughout the round. Retrigger opportunities: Additional wilds appearing during free spins can randomly award more spins, prolonging the session and allowing the multiplier to rise further. PopOK Gaming explained: “The real thrill of Fortune Tarta comes from its dynamic free spins feature. This bonus is activated randomly when a wild symbol lands during normal gameplay, instantly granting the player 10 free spins. Once the free spins begin, a global multiplier starts at 1x and grows by +1 after each spin—regardless of whether the spin results in a win or loss. This means every rotation increases the payout potential for future winning combinations. To enhance the excitement, any extra wild symbols that appear during the free spins round can trigger additional spins, extending the session and enabling the global multiplier to climb even higher.” This article is provided by a third-party. AsiaGameHub (https://asiagamehub.com/) makes no warranties regarding its content. AsiaGameHub delivers targeted distribution for iGaming, Casino, and eSports, connecting 3,000+ premium Asian media outlets and 80,000+ specialized influencers across ASEAN.

BlueOcean Gaming to Showcase at BFG & NEXT.io Summit

(AsiaGameHub) -   BlueOcean Gaming has revealed it will exhibit its igaming solutions portfolio—highlighting GameHub—at Belgrade Future Gaming starting May 26 and the NEXT.io Summit beginning May 27. Press release.- This May, BlueOcean Gaming is expanding globally—and the company is not exaggerating. While one part of its team travels to the Balkan heartland for Belgrade Future Gaming (May 26–27), another group will be in Valletta’s Mediterranean hub for the NEXT.io Summit (May 27–28). From Belgrade to Valletta, BlueOcean Gaming is bringing its complete igaming solutions portfolio to both regions of Europe—because no matter where you are, we’re prepared to connect. GAMEHUB: A Feature-Packed Game Aggregator GameHub is the backbone of BlueOcean Gaming’s igaming solutions portfolio, providing seamless access to more than 150 game providers and over 13,000 titles spanning casino, live casino, virtual, sportsbook, and crash games. A single integration opens up endless possibilities. Explore the Power of GameHub’s Promotional Tools GameHub’s promotional tools are designed to offer operators flexible, feature-packed options that enhance player retention, engagement, and satisfaction. From dynamic campaigns to exclusive jackpots, these tools equip operators with all they need to keep players engaged, returning, and increasing their spending. If you’re attending either event and want to meet with BlueOcean Gaming, be sure to book a meeting with the company’s team via this link: https://3405.blueoceangaming.com/public/get/app-3405/user-2223/group-8266/product-7555/image-0/ This article is provided by a third-party. AsiaGameHub (https://asiagamehub.com/) makes no warranties regarding its content. AsiaGameHub delivers targeted distribution for iGaming, Casino, and eSports, connecting 3,000+ premium Asian media outlets and 80,000+ specialized influencers across ASEAN.

Evoplay Launches Evoplay Studios Model to Boost and Speed Up Game Development

(AsiaGameHub) -   Evoplay has debuted a fresh organizational framework centered on the introduction of Evoplay Studios, intended to boost production volume and enhance the localization of its game library. This updated approach integrates various internal units into a single system, enabling them to produce slots and casino titles with more creative freedom while utilizing Evoplay’s established technological infrastructure. According to the firm, the setup is intended to “expand production without compromising excellence” and facilitate more adventurous creative paths as the brand grows internationally, following its recent entry into the Brazilian market via a deal with Oleybet. Ivan Kravchuk, CEO of Evoplay, stated: By organizing our operations within a cohesive yet adaptable system, we can increase our game output while maintaining the high standards of quality and ingenuity that characterize our brand. Integrating several teams under one umbrella allows us to accelerate development, broaden our reach, and provide operators with a more varied selection of games. This strategy provides the liberty to investigate new artistic concepts while relying on a robust, common base that guarantees uniformity, productivity, and sustainable growth. This reorganization comes after Diana Larina was recently named Chief Marketing Officer, as the provider continues to optimize its management team and expansion plans. This article is provided by a third-party. AsiaGameHub (https://asiagamehub.com/) makes no warranties regarding its content. AsiaGameHub delivers targeted distribution for iGaming, Casino, and eSports, connecting 3,000+ premium Asian media outlets and 80,000+ specialized influencers across ASEAN.

Hacksaw Gaming Partners with Swiss Casinos

(AsiaGameHub) -   Hacksaw Gaming declares a new alliance with Swiss Casinos, introducing its unique range of slots to players through swisscasinos.ch. Swiss Casinos stands as Switzerland's premier casino group and is fully Swiss-owned. The organization manages physical casinos in Pfäffikon, St. Gallen, and Zurich, alongside its newest venue in Winterthur. It also oversees the online site swisscasinos.ch and Zurich's GEORGE Bar & Grill. Users of swisscasinos.ch have access to an extensive variety of online games, offering a true casino feel on desktop and mobile platforms across Switzerland. Patrick Mastai, Online Casino Director of Swiss Casinos, stated: Hacksaw Gaming stands out as true innovators who bring genuine creativity to the sector. We are delighted to establish this partnership and give our players the opportunity to enjoy games from their unique and thrilling portfolio. This deal signifies Hacksaw’s fourth operational partnership within the regulated Swiss market. Marcus Cordes, Operational CEO of Hacksaw Gaming, noted: Swiss Casinos is a prestigious operator known for its high standards and trust among players. Collaborating with such a renowned brand enables us to extend our unique content to a larger demographic in a market that is experiencing robust growth. In 2025, Swiss Casinos recorded a total revenue of CHF 207.1 million. The central casino gaming operations served as the key contributor, producing gross gaming revenue of CHF 192.4 million. Out of this sum, CHF 91.1 million was allocated to the Old Age and Survivors’ Insurance (AHV) system and to the cantons via casino taxes. This article is provided by a third-party. AsiaGameHub (https://asiagamehub.com/) makes no warranties regarding its content. AsiaGameHub delivers targeted distribution for iGaming, Casino, and eSports, connecting 3,000+ premium Asian media outlets and 80,000+ specialized influencers across ASEAN.

TaDa Gaming to showcase at the Perú Gaming Show 2026

(AsiaGameHub) -   TaDa Gaming’s team invites attendees to explore the company’s glocalization expertise and growth partnership capabilities at the Perú Gaming Show (PGS) in Lima. Press release: TaDa Gaming has announced its participation in the Perú Gaming Show 2026, one of Latin America’s most influential B2B gaming exhibitions. The event will take place at the Jockey Exhibition Centre in Lima, Perú, on June 17-18, and is set to host 8,000 delegates and feature 80 exhibits under a single roof. Building on its success in Brazil to expand its presence across Latin America, Stand 52 will showcase TaDa Gaming’s award-winning gamification tools, Crash games, unique fish-shooting titles, and high-performance slot machines. Supported by TaDa Gaming’s expert glocalization strategy—combining global core mechanics with local content—its top-performing slots include the Fortune Gems and Lucky series. The Fortune Gems games are TaDa Gaming’s highest-ranking slots in Latin America, and include the company’s first celebrity co-branded release: Fortune Yuri 500, designed around Brazil’s leading streamer and influencer Yuri Brida. The Lucky series was created specifically for Latin American players, and all slots in the line benefit from TaDa Gaming’s expert localization and industry know-how, ensuring each game feels tailored to its target audience through relevant themes, cultural sensibilities, and preferred bonus features. TaDa Gaming’s extensive range of global licenses and certifications facilitates access to high-growth and regulated markets across the region. This gives the provider a competitive edge in future-proofing gaming experiences and has led to significant partnership deals with major brands, including Bragg Gaming Group—an international full-service iGaming content and technology solutions provider. The TaDa Gaming team will also be available to share data-driven performance insights for key Latin American markets, as well as the flexible collaboration models that make the company a valuable partner. Ray Lee, Business Development Director at TaDa Gaming, commented: “Latin America as a whole is a key strategic market for TaDa Gaming, and Perú is particularly important. Events like PGS allow us to connect directly with stakeholders shaping the future of the industry. We welcome everyone to meet us at Stand 52 to discuss partnership development and gain insights into emerging regulatory and technological trends in Perú.” TaDa Gaming’s presence at PGS underscores its commitment to expanding its footprint in regulated markets and strengthening partnerships throughout Latin America. This article is provided by a third-party. AsiaGameHub (https://asiagamehub.com/) makes no warranties regarding its content. AsiaGameHub delivers targeted distribution for iGaming, Casino, and eSports, connecting 3,000+ premium Asian media outlets and 80,000+ specialized influencers across ASEAN.

BGaming releases football-themed game collection ahead of the FIFA World Cup

(AsiaGameHub) -   Rapidly expanding content provider announces a packed line-up of fun-fuelled footballing titles ahead of a summer of sport. Press release.- BGaming is gearing up for the season with the launch of four new football games. These will be included in a special football-themed promotion pack, the latest addition to a series of themed game collections developed by the studio. Over the past year, BGaming has released themed sets for Chinese New Year, Christmas, Halloween, Oktoberfest, and Valentine’s Day. These promotional collections have proven highly successful for BGaming and are now a key component of their portfolio, strengthening the company’s reputation as a leading provider of holiday and event-themed gaming products. Each set is designed to celebrate a major upcoming occasion or event. This time, the focus is on the summer season, which is filled with football excitement—most notably the FIFA World Cup, hosted by the United States, Canada, and Mexico. The tournament begins on June 7 and is expected to draw millions of fans to the market, offering operators ideal products to meet growing demand. The first title in this collection, Ultras, was released on May 7. The game delves into the Ultras subculture, immersing players in the high-energy atmosphere of football fandom through a dynamic slot experience. It places players at the center of intense clashes between rival fan groups and law enforcement, capturing the electric tension found in stadiums worldwide. This month also sees the release of Lucky Pack: 2026 Cup. This highly volatile entertainment-focused game blends classic slot mechanics with popular card-opening and pack-ripping features that have gained widespread appeal among online football enthusiasts. Lucky Pack: 2026 Cup is scheduled to go live on May 21. Football fever continues into June with the highly anticipated launch of the casual-style game, Penalty Duel with Júlio César, on June 8. This exciting title is an official collaboration with Brazil’s legendary goalkeeper, allowing players to step into the shoes of a striker and challenge him in penalty shootouts. To conclude its football-themed rollout, BGaming will release Kicker Mania on June 30. This casual game builds on the studio’s proven gameplay mechanics, challenging players to pop floating footballs displaying various multipliers for instant rewards. The universal appeal of football makes these demos particularly attractive to Latin American players, given the strong presence of the Ultras culture in their leagues and the iconic status of Júlio César in Brazilian football history. Fans eager to get into the spirit before the World Cup can try out the demo versions live on bgaming.com. Julia Alekseeva, Chief Product Officer at BGaming, commented, “Like everyone else, our team at BGaming is thrilled about the World Cup kicking off this summer. What better way to mark the occasion than with one of our special-themed game sets? This football-themed collection offers something for every player. Whether you're a fan of entertainment slots or traditional gambling experiences, you'll enjoy Lucky Pack: 2026 Cup and Ultras. Meanwhile, casual gamers will have a blast with Penalty Duel with Júlio César and Kicker Mania. We’ve also included our well-established titles—Soccermania, Football Plinko, and Penalty Duel—ensuring that all player preferences are covered.” This article is provided by a third-party. AsiaGameHub (https://asiagamehub.com/) makes no warranties regarding its content. AsiaGameHub delivers targeted distribution for iGaming, Casino, and eSports, connecting 3,000+ premium Asian media outlets and 80,000+ specialized influencers across ASEAN.

Canadian iGaming growth helps stabilize PointsBet’s results

(AsiaGameHub) -   PointsBet’s total group revenue for the nine-month period ending March 31 was reported at USD $133.4 million—slightly down from the prior year’s $134.7 million—with strong growth in Canada mainly supporting the results and offsetting weaker performance in Australia. Gross profit fell by 6% to USD $66.9 million, but the count of active cash customers rose by 1% year-over-year (from March 31 of last year) to 298,100. Canada saw especially robust growth, with active cash users there increasing by 9%. Additionally, after being acquired by MIXI Australia—who took a controlling stake in September 2025—PointsBet adjusted its fiscal year-end from June 30 to March 31. In Canada, revenue went up 13% year-over-year to USD $24.7 million, while total net win climbed by roughly 14% from the prior year to USD $24.8 million. iGaming revenue saw the most significant growth during this period; specifically, quarterly iGaming net winnings rose by about 28% year-over-year to USD $16.9 million, largely due to higher slot activity. Meanwhile, Australia’s revenue for the period dropped by around 4% year-over-year to USD $108.7 million. That said, the sportsbook’s gross winning margin in the region stayed steady from the prior quarter at roughly 13.3%. Over the same period, the company cut costs related to marketing: quarterly marketing expenses decreased from USD $35.9 million to $35.1 million, and overall operating expenses were trimmed to USD $32.3 million. PointsBet is currently gearing up for further expansion in Canada, as Alberta plans to launch its regulated online gaming sector in July this year. The company is among the operators seeking the necessary approvals to offer services in that province. This article is provided by a third-party. AsiaGameHub (https://asiagamehub.com/) makes no warranties regarding its content. AsiaGameHub delivers targeted distribution for iGaming, Casino, and eSports, connecting 3,000+ premium Asian media outlets and 80,000+ specialized influencers across ASEAN.

Gambling.com Shares Drop More Than 50% After Q1 Results and AI-Focused Restructuring

(AsiaGameHub) -   Gambling.com Group experienced a share price drop of more than 53% in the last five days after unveiling its Q1 2026 financial results and announcing significant restructuring initiatives. The firm’s stock fell steeply after releasing its quarterly earnings on May 14, dropping from over $5 earlier that week to roughly $2.44 in the most recent trading update. In the hours immediately following the result announcement, shares declined by more than 40%. Gambling.com reported that its total Q1 revenue rose to approximately $40.4 million year-over-year, while its adjusted EBITDA fell 43% to $9 million. This decline was due to weaker organic search performance and increasing operating expenses. As a result of these losses, Gambling.com reduced its Q1 guidance and also unveiled an AI-centric workforce reduction program, with expected annual savings of around $12 million—roughly an 8% reduction in total current costs compared to pre-program annual cost levels. According to Gambling.com’s newly appointed CEO Kevin McCrystle, the restructuring aims to help the company get back on track for “long-term sustained high-margin revenue growth” amid shifting search engine traffic trends, regulatory changes impacting funding levels, and to enhance overall service quality. The company now projects full-year revenue between $165 million and $170 million, down from its previous guidance of $170 million to $180 million. Its adjusted EBITDA guidance was also cut to a range of $45 million to $50 million. This article is provided by a third-party. AsiaGameHub (https://asiagamehub.com/) makes no warranties regarding its content. AsiaGameHub delivers targeted distribution for iGaming, Casino, and eSports, connecting 3,000+ premium Asian media outlets and 80,000+ specialized influencers across ASEAN.

Kalshi Faces Class Action Lawsuit for Alleged Illegal Gambling in Kentucky

(AsiaGameHub) -   Kalshi is currently facing a class action lawsuit in the U.S. District Court for the Western District of Kentucky, alleging that the platform has provided unlawful gambling services within the state. The legal action was initiated by Donovan Roberts on behalf of Kentucky residents who incurred trading losses on Kalshi over the last five years. The plaintiffs are seeking to recoup those funds through the state's gambling loss recovery statutes. The filing asserts that Kalshi’s event contracts—which involve sports, weather, elections, and other real-world occurrences—are gambling products rather than valid financial instruments. It claims that because users wager money on unpredictable future events, they are participating in illegal gambling activities as defined by Kentucky law. According to the suit, Kalshi is operating without the required sports betting licenses and fails to meet regulatory standards in Kentucky. The complaint also points to warnings from addiction experts and researchers regarding the potential for online betting platforms to trigger financial problems, mental health issues, and gambling addiction. Kalshi has not yet issued a public statement in response to the litigation. This lawsuit emerges as Kentucky lawmakers move to implement more rigorous gambling oversight through House Bill 904. The proposed legislation includes new limitations on prediction markets and seeks to increase the minimum age for sports betting to 21. This article is provided by a third-party. AsiaGameHub (https://asiagamehub.com/) makes no warranties regarding its content. AsiaGameHub delivers targeted distribution for iGaming, Casino, and eSports, connecting 3,000+ premium Asian media outlets and 80,000+ specialized influencers across ASEAN.

Bragg targets major US growth with Drayton deal

(AsiaGameHub) -   Bragg has revealed its strategy to markedly increase its operations in the US and enhance its proprietary content offerings via the proposed takeover of Drayton International. The Toronto-based entity confirmed the completion of a share-based agreement designed to give it control over Drayton. Per the deal, the Company is to issue 4.5 million common shares valued at $2.00 per share to Drayton in return for complete ownership of the gaming developer. The deal is anticipated to finalize during the third quarter of 2026, contingent upon the signing of final contracts. Concurrently with this deal, Matt Davey is appointed to join Bragg as the non-executive chairman of the board. Bragg CEO Matevž Mazij noted that this acquisition marks a pivotal progression for the firm concerning its exclusive gaming content and player-focused technology. A main aim of this agreement involves securing Revolution Gaming’s unique aggregator alliance with BetMakers, thereby opening up advance-deposit wagering (ADW) territories for Bragg in over 30 U.S. states—a significant increase compared to the seven states where traditional online casinos are currently legal. The company is confident that this move will greatly extend its reach in the U.S., multiplying its depth in regulated gaming markets by over five times. This disclosure follows Bragg’s extensive restructuring plan, which recently led to a staff reduction of about 12% and generated estimated savings of €4.5 million. This article is provided by a third-party. AsiaGameHub (https://asiagamehub.com/) makes no warranties regarding its content. AsiaGameHub delivers targeted distribution for iGaming, Casino, and eSports, connecting 3,000+ premium Asian media outlets and 80,000+ specialized influencers across ASEAN.

Colorado legislators endorse sports betting legislation

(AsiaGameHub) -   Senate Bill 131 has been sent to Governor Jared Polis. US.- The Colorado Senate approved Senate Bill 131 in a 20-15 vote on the final days of the 2026 legislative session. The bill establishes specific requirements and restrictions regarding sports betting and has been forwarded to Governor Jared Polis, who has 30 days to sign it into law, veto it, or allow it to become effective without his signature. The legislation would ban credit card deposits for gambling activities and restrict how frequently bettors can fund their accounts each day. It would also prevent sports betting companies and their marketing partners from directing advertisements toward individuals under the age of 21. Jamie Glick, executive director of the Problem Gambling Coalition of Colorado, expressed support for the prohibition on credit-based gambling, identifying access to gambling on credit as one of the most significant risk factors. He described his stance on the remaining provisions as “neutral.” This article is provided by a third-party. AsiaGameHub (https://asiagamehub.com/) makes no warranties regarding its content. AsiaGameHub delivers targeted distribution for iGaming, Casino, and eSports, connecting 3,000+ premium Asian media outlets and 80,000+ specialized influencers across ASEAN.

Advancement of Brazil’s Gambling Care Policy

(AsiaGameHub) -   The proposal aims to establish a national strategy focused on mitigating gambling-related harm and fostering collaboration among sectors including health, social support, and education. Brazil.- The Constitution, Justice and Citizenship Commission (CCJ) of the Chamber of Deputies, a standing committee tasked with assessing the constitutionality and legality of legislative proposals, has given the green light to a draft law designed to implement a national policy dedicated to supporting individuals and families impacted by gambling in Brazil. The proposal’s text outlines the creation of a National Strategy for the Comprehensive Care of Individuals with Needs Related to Gaming and Betting. Its goals are to prevent and minimize the adverse effects of gambling while enhancing social protection and reintegration for those affected by problematic play. The approved version stipulates collaboration across areas such as health, social assistance, and education to broaden support for people grappling with gambling dependency. Since the proposal was analyzed conclusively, the project can now proceed directly to the Federal Senate pending no objections raised during the plenary session of the Chamber. For it to become law, approval from both chambers of the National Congress is still required. As reported by Agência Câmara, the adopted proposal is a revised version presented by the Finance and Tax Commission, substituting the original Draft Law 4583/24 authored by deputy Ruy Carneiro. The rapporteur at CCJ, Laura Carneiro, endorsed the new version, noting that it preserves the core aims of the initial project. According to the rapporteur, the initiative addresses a matter of “growing social and health significance,” linked to concerns about the effects of the newly regulated gambling market on mental health, the family unit, and vulnerable populations. Carneiro highlighted that the number of services within the Unified Health System (SUS) dealing with pathological gambling has risen markedly in recent years. Parliament data indicates cases grew from 108 in 2018 to 1,200 in 2023, a surge occurring prior to the regulation of the gambling sector at the start of the previous year. This article is provided by a third-party. AsiaGameHub (https://asiagamehub.com/) makes no warranties regarding its content. AsiaGameHub delivers targeted distribution for iGaming, Casino, and eSports, connecting 3,000+ premium Asian media outlets and 80,000+ specialized influencers across ASEAN.

BGC celebrates surge in safer gambling tool usage

(AsiaGameHub) -   The lobbying group attributes the increase to Safer Gambling Week, though a direct connection hasn’t been confirmed. UK – The Betting and Gaming Council has pointed out an uptick in interaction with safer gambling tools and communications in 2025. The advocacy group reports that 153,960 account holders set around 281,000 deposit limits between November 17 and 23, 2025—marking a 41 per cent increase compared to the same timeframe in the prior year. This period coincided with Safer Gambling Week, and the BGC implies the industry-backed initiative played a role in the higher tool usage. However, this claim lacks clarity as no comparison is made to deposit limits set at other times of the year—an oversight that could easily draw criticism from gambling opponents, especially amid complaints about the industry’s occasional use of vague statistics in lobbying. That said, data shows Safer Gambling Week saw greater industry participation than in previous years. The BGC states the number of safer gambling messages sent to customers during the 2025 initiative was 75 per cent higher than in 2024, reaching 10.95 million. This figure includes messages delivered across all channels, such as pop-ups, direct messages, and personal emails. The BGC also notes last year’s campaign saw a substantial rise in operator investment, with total spending on safer gambling advertising up by 68 per cent. Online impressions from related ads increased by 27 per cent to 182 million, the group added. The initiative was also supported by a record number of senior cross-party MPs and peers, including Gambling Minister Baroness Twycross, Shadow Secretary of State for Culture, Media and Sport Nigel Huddleston MP, and Shadow Gambling Minister Louie French MP. Grainne Hurst, Chief Executive of the Betting and Gaming Council, said: “Safer Gambling Week has once again demonstrated the positive impact this campaign can have in encouraging more customers to use the wide range of safer gambling tools available only in the regulated sector. “These record-breaking figures underline the industry’s ongoing commitment to raising standards and ensuring the millions who enjoy occasional gambling do so in a safe and responsible environment. At a time when the illegal, harmful black market poses a growing threat to player safety, it’s vital customers stay in the regulated market, where robust safer gambling measures and protections exist. “Our members promote safer gambling every day of the year, but uniting the entire regulated sector for one dedicated week—with support from MPs, peers, the regulator, and other stakeholders—helps amplify these messages further than ever before.” The BGC recently claimed the amount staked with illegal gambling operators in Britain has risen to over £16bn. This would represent a two-fold increase in just two years and a three-fold rise since 2019. However, the Gambling Commission has stated it has seen no evidence of increased engagement with unlicensed gambling. Meanwhile, the BGC recently appointed Kane Purdy, Managing Director at Gamesys Operations, as its new non-executive chair. He replaces Michael Dugher, who stepped down in January after nearly two years in the role. This article is provided by a third-party. AsiaGameHub (https://asiagamehub.com/) makes no warranties regarding its content. AsiaGameHub delivers targeted distribution for iGaming, Casino, and eSports, connecting 3,000+ premium Asian media outlets and 80,000+ specialized influencers across ASEAN.

LuckyCasino sparks unprecedented proactive refund wave for Dutch players

(AsiaGameHub) -   LuckyCasino has initiated compensation for Dutch players who gambled on its platform prior to the introduction of online gambling regulations in the Netherlands. Former LuckyCasino customers were notified via email about receiving refunds from their accounts, though no details were provided regarding how the amounts were calculated. Recipients must either already have or create a OneCasino account and log in to claim the offer. Additionally, if former LuckyCasino players need to submit immigration documentation to verify their identity before receiving payments into a bank account, onechrist.com stated, “the payment provider will not respond to queries about this.” This marks the first instance in history where an online gaming company has proactively reached out to players to issue refunds before regulatory oversight was established. Numerous settlements have occurred as a result of lawsuits filed against these companies. So far, rulings have largely favored players in each case, with several cases continuing through the courts. Currently, legal proceedings at the Supreme Court of the Netherlands are underway to address key questions about gambling contracts made before regulation. Earlier this year, the attorney general advised the Dutch Supreme Court not to declare all gambling contracts void but ruled that players remain eligible for repayment under certain conditions, including when the gaming company failed to fulfill its duty of care toward its players. This article is provided by a third-party. AsiaGameHub (https://asiagamehub.com/) makes no warranties regarding its content. AsiaGameHub delivers targeted distribution for iGaming, Casino, and eSports, connecting 3,000+ premium Asian media outlets and 80,000+ specialized influencers across ASEAN.

Polymarket launches iOS app in the United States

(AsiaGameHub) -   Polymarket has launched access to the U.S. exchange on iOS, marking a significant milestone after a more than six-month waitlist period for entry into the American market. Previously, U.S. users could only access the app through invitation-only channels. The release of this iOS app now allows U.S. Apple users to participate in trading markets directly via the platform, following their placement on a waitlist. The Android version of the app has not yet been announced. In July 2025, Polymarket acquired QCEX, a CFTC-licensed exchange, which enabled the company to operate within the U.S. market under established regulatory guidelines. Following a settlement with the Commodity Futures Trading Commission in 2022 over the provision of unregistered derivatives, Polymarket was barred from U.S. operations and fined $1.4 million. A major step in its return to the U.S. market was the acquisition of futures commission merchant status, permitting the offering of event contracts domestically. However, the timeline for re-entering the American market has extended beyond initial expectations. Throughout this period, Polymarket has remained active by maintaining strong trade volumes through international users who accessed the platform via VPNs. The company continued to offer trading opportunities during recent high-profile events such as March Madness and The Masters by allowing users to engage through its international accounts. Industry data indicates ongoing growth in prediction markets across the United States, with millions of users already participating in event-based prediction betting and traditional sports wagering. This article is provided by a third-party. AsiaGameHub (https://asiagamehub.com/) makes no warranties regarding its content. AsiaGameHub delivers targeted distribution for iGaming, Casino, and eSports, connecting 3,000+ premium Asian media outlets and 80,000+ specialized influencers across ASEAN.

UK establishes major independent research centre to investigate gambling harm

(AsiaGameHub) -   The UK has announced the establishment of the largest independent research centre for research into gambling-related harm, which will be funded through the statutory gambling levy. Announced by the Department for Culture, Media and Sport (DCMS), the new Gambling Harms Research UK (GHR-UK) Evidence Centre aims to address long-standing gaps in evidence that have limited policy, prevention and treatment efforts. The centre will be funded through the gambling levy administered by UK Research and Innovation (UKRI). £22.1 million has been made available for this centre to be operational in 2025–26. The centre is led by a consortium from Glasgow, Sheffield, Swansea Universities, and King’s College London. It is estimated that harmful gambling results in approximately £1.4 billion in annual costs for the UK, with additional social costs such as implications for mental health, and criminal justice systems. In addition, the centre will ensure that individuals with lived experience are a priority in all research, with campaigner Martin Jones being appointed to ensure that the research conducted reflects the harms of gambling in real life in areas such as suicide, financial distress and algorithmic risk. It was also made clear that the GHR-UK Evidence Centre will also be free from industry influence through governance arrangements established to safeguard the integrity of the research. The launch of the centre coincides with a broader shift in gambling policy across the UK including new scrutiny of gambling advertising and the creation of a new cross-agency gambling task force to enhance the enforcement of illegal gambling with a focus on payment, advertising and cross-agency collaboration. This article is provided by a third-party. AsiaGameHub (https://asiagamehub.com/) makes no warranties regarding its content. AsiaGameHub delivers targeted distribution for iGaming, Casino, and eSports, connecting 3,000+ premium Asian media outlets and 80,000+ specialized influencers across ASEAN.

Aristocrat targets A$1 billion in annual Interactive revenue by FY29 following strong H1 FY26 digital performance

(AsiaGameHub) -   Aristocrat Leisure has set a goal to achieve A$1 billion in annual Interactive revenue by FY29, following continued progress across its digital operations in the first half of FY26. For the six months ending 31 March, revenue from continuing operations amounted to A$3.03 billion, slightly lower than the prior year. Profit comparisons were affected by the sale of Plarium Global, which was divested by Aristocrat’s subsidiary Pixel United to Modern Times Group in February 2025. Despite softer year-on-year revenue performance, Aristocrat highlighted significant advances in its Interactive segment, driven by growth in iLottery, expanded content offerings, platform technology improvements, investments in operational scale, and the integration of AI for enhanced efficiency. Trevor Croker, CEO of Aristocrat, noted that momentum in the Interactive division continues to strengthen, with recent leadership changes, including the appointment of Dylan Slaney last year, contributing positively. In H1, Aristocrat’s Gaming division remained the largest revenue contributor, rising 4.9% (to $1.96 billion) and supporting the installation of over 2,000 new gaming units across North America. Product Madness saw a decline of 10.6%, falling to $805.6 million; however, the company reported improved social casino bookings and strong performances from key brands such as Lightning Link, Cashman Casino, and Heart of Vegas. Interactive revenue held steady at $262 million, though it grew by 3.9% on a constant currency basis. According to Aristocrat, gains in iLottery expansion and broader content operations in North America offset losses from the company’s exit from the white label market. Pre-tax profits rose sharply by 44.5% to $1.12 billion, while net profit from continuing operations increased by 56.3% to $798.5 million. However, total net profit decreased due to impacts from discontinued operations and unfavorable foreign exchange movements compared to the previous year. This article is provided by a third-party. AsiaGameHub (https://asiagamehub.com/) makes no warranties regarding its content. AsiaGameHub delivers targeted distribution for iGaming, Casino, and eSports, connecting 3,000+ premium Asian media outlets and 80,000+ specialized influencers across ASEAN.

Stake Aims to Expand Further Growth in Latin America After Launch in Mexico

(AsiaGameHub) -   According to LatAm General Manager Diana Otalora, Stake is investigating further opportunities for growth throughout Latin America after recently entering the Mexican market. This month, Stake commenced operations in the Mexican gambling sector through an official partnership with Uno Capali, secured via a SEGOB grant. The operator had already moved into Colombia, Peru, and Brazil in 2023, making Mexico the fourth regulated country for Stake in the region. Otalora stated that Latin America remains a primary region for Stake's strategic growth. As regulations across various markets develop, the company will monitor new potential countries for entry. The Mexican market possesses key attributes for Stake's growth, including a strong sports culture, a sizable population, and a fast-expanding digital economy in the lead-up to the 2026 FIFA World Cup. In every Latin American country it enters, Stake intends to employ a localized strategy, tailoring its approach to each nation's regulatory framework and how its players interact with sports. Otalora emphasized that local and international sponsorships will continue to be vital for building the Stake brand in Latin America. Currently, Stake sponsors Everton F.C. and served as the title sponsor for the Stake F1 Team Kick Sauber. This article is provided by a third-party. AsiaGameHub (https://asiagamehub.com/) makes no warranties regarding its content. AsiaGameHub delivers targeted distribution for iGaming, Casino, and eSports, connecting 3,000+ premium Asian media outlets and 80,000+ specialized influencers across ASEAN.

bragg advances with “games-first” approach in Q1 2026

(AsiaGameHub) -   Bragg Gaming Group, now rebranded as “bragg,” reported that its games-first approach continued to build traction in Q1 2026 as losses narrowed and full-year guidance was upheld. Revenue for the quarter ending 31 March came to €25.7 million, compared with €25.5 million in Q1 2025. Growth remained measured, yet bragg noted stronger profitability stemming from higher-margin proprietary titles and operational efficiencies. CEO Matevž Mazij said the company’s solid execution during the quarter has positioned the planned acquisition of Drayton International as a potentially transformative fit with Bragg’s long-term strategy. Brazil ranked among Bragg’s strongest markets for the period, supported by the recent onset of formal regulation, with revenue of €2.9 million, up 33.3% year on year. Malta became the company’s top revenue-generating region at €5.8 million, while turnover in the Netherlands declined following new tax rules. Revenue from US offerings fell 12.1% to €2.5 million, mainly due to the absence of a one-off project with Caesars Entertainment recorded in Q1 2025. Recurring sales of Bragg’s proprietary products rose 7.1%. The company sharply cut its quarterly loss, trimming the net deficit by 53% from €2.6 million to €1.2 million. On a currency-adjusted basis, the net loss stood at €885 thousand versus €4.1 million in the same quarter last year. Bragg reaffirmed its full-year guidance for calendar 2026 at €97 million to €104.5 million in revenue and adjusted EBITDA of €16 million to €19 million. Alongside the earnings update, bragg unveiled refreshed branding, dropping “Gaming Group” to reflect a sharper focus on technology and gaming. This article is provided by a third-party. AsiaGameHub (https://asiagamehub.com/) makes no warranties regarding its content. AsiaGameHub delivers targeted distribution for iGaming, Casino, and eSports, connecting 3,000+ premium Asian media outlets and 80,000+ specialized influencers across ASEAN.

100HP Sponsors AffPapa iGaming Awards 2026 Category

(AsiaGameHub) -   AffPapa is pleased to announce that 100HP will participate in the AffPapa iGaming Awards 2026 as a Category Sponsor for the "Affiliate Network of the Year" nomination. 100HP is an iGaming solutions provider dedicated to developing products that act as growth tools for operators, aggregators, and affiliate teams. The company specializes in crash and instant games, integrating mobile-first development with growth-oriented mechanics designed to enhance retention, engagement, and return on investment. Its platform supports over 100 currencies and more than 30 languages, while offering seamless integration, flexible customization options, and scalable infrastructure tailored to global markets. 100HP shared its thoughts on the sponsorship: Operating at the intersection of mobile gaming and online gambling, 100HP helps operators and partners connect with new audiences through mobile-first real-money experiences. We are thrilled to join the AffPapa iGaming Awards as a sponsor and become part of a community that unites industry professionals committed to authentic partnerships, sustainable growth, and long-term value. Events like AffPapa create valuable opportunities for networking, business expansion, and knowledge exchange across the iGaming ecosystem, and we are proud to contribute to it. In celebration of its 5th anniversary, the AffPapa iGaming Awards 2026 will feature this year's "The Test of Time" theme along with four exclusive categories aimed at recognizing outstanding achievements and leadership. The awards ceremony will be held on May 20, coinciding with the final day of the AffPapa Conference Madrid, where more than 1,500 affiliates, operators, and B2B providers will gather. Yeva Avagyan, Head of Commercial at AffPapa, commented: We are delighted to welcome 100HP as a Category Sponsor of the AffPapa iGaming Awards 2026. Their emphasis on scalable products, player engagement strategies, and operator growth aligns with the innovative trajectory of our industry. We appreciate their support for the "Affiliate Network of the Year" category. Reserve your place at the AffPapa iGaming Awards 2026 by visiting the official website. This article is provided by a third-party. AsiaGameHub (https://asiagamehub.com/) makes no warranties regarding its content. AsiaGameHub delivers targeted distribution for iGaming, Casino, and eSports, connecting 3,000+ premium Asian media outlets and 80,000+ specialized influencers across ASEAN.

Esportes Gaming Brasil Appoints Andréa Curral as New Marketing Director

(AsiaGameHub) -   Esportes Gaming Brasil (EGB)—the parent company behind the Esportes da Sorte, Onabet, and Lottu brands—has named Andréa Curral as its new Marketing Director. Boasting over 17 years of expertise in branding, media, communications, and consumer experience, the executive will now oversee the company’s positioning strategies, marketing campaigns, and sponsorship efforts during a period of consolidation and growth in Brazil’s regulated market. Andréa will manage the group’s brand development, media relations, communications, campaign execution, and proprietary projects divisions. Her role also includes strategic oversight of the group’s sponsorship portfolio, which features partnerships with clubs like Corinthians, Ceará, Ferroviária, and Náutico, as well as major cultural events supported by the company. This appointment underscores the group’s ongoing efforts to strengthen its institutional and operational capabilities, as it continues to expand investments in technology, user experience, and brand growth within the gaming and entertainment sector. Having previously held roles at Discovery, Warner Bros., and Privalia, Andréa has built a career leading high-complexity operations and integrated projects across branding, performance, consumer experience (UX), and brand reputation. For Andréa Curral, the core challenge is to deepen the connections between the brand, business goals, and audience experience. Andréa said: Taking on the marketing leadership role for a group with EGB’s relevance and growth trajectory is an opportunity to create projects with real, tangible impact. Our focus will be on developing strategies that expand brand visibility, strengthen audience relationships, and support the company’s consistent growth. Andréa holds a Social Communication degree from FAAP, a postgraduate qualification in Project and Portfolio Management from Universidade Anhembi Morumbi, and an MBA in Digital Business from FIAP. Throughout her career, she has led multidisciplinary teams and participated in organizational transformation and operational integration processes within the media and technology sectors. This article is provided by a third-party. AsiaGameHub (https://asiagamehub.com/) makes no warranties regarding its content. AsiaGameHub delivers targeted distribution for iGaming, Casino, and eSports, connecting 3,000+ premium Asian media outlets and 80,000+ specialized influencers across ASEAN.

Stake Enhances Flagship Crash Game with Clearer Visuals and Smoother Play

(AsiaGameHub) -   A global overhaul of one of the most-played titles in the Stake Originals lineup brings a new graph crack animation, dynamic multiplier color transitions, an active player counter, and enhanced speed and reliability across all devices. Stake, the world’s leading online casino and sportsbook, has today unveiled a major worldwide update to its flagship Crash casino game—representing the next key development in the ongoing evolution of the Stake Originals portfolio. This upgrade introduces a revitalized visual presentation and a suite of performance enhancements for users. Crash has cultivated a strong international audience thanks to its straightforward yet thrilling gameplay format: players monitor a steadily increasing multiplier and must choose the optimal moment to cash out before it suddenly crashes. As one of the most iconic games within the Stake Originals collection, it plays a central role in defining the platform’s proprietary gaming identity. The latest iteration refines both the appearance and user experience of every round. The update features an updated visual design, including a redesigned graph crack animation that creates a more pronounced visual climax at the end of each round. The multiplier display now includes dynamic color gradients that shift in real time—starting with blue during early stages, transitioning through green and purple, and culminating in yellow as values climb higher. Additionally, a new on-screen player count shows how many participants remain active in each round, reinforcing a stronger sense of shared, live interaction. Cashout responsiveness has been optimized for quicker and more consistent input recognition during critical multiplier moments, resulting in a smoother overall experience. The update also ensures uninterrupted gameplay during backend deployment cycles, allowing Crash to run seamlessly while system improvements are implemented in the background. Enhanced game payload optimization and upgraded processing systems further reduce load times and increase stability—especially during peak usage periods—delivering a more dependable experience across every device. Stake’s Chief Marketing Officer, Akhil Sarin, stated: Crash embodies what makes a Stake Original special—fast-paced, socially engaging, and brimming with excitement. This update aims to deliver a crisper, more responsive version of a game fans already adore, while preserving everything that first drew them in. As one of Stake Casino’s most popular games, this update focuses on maintaining the core appeal that players cherish while refining every aspect around it. This article is provided by a third-party. AsiaGameHub (https://asiagamehub.com/) makes no warranties regarding its content. AsiaGameHub delivers targeted distribution for iGaming, Casino, and eSports, connecting 3,000+ premium Asian media outlets and 80,000+ specialized influencers across ASEAN.

Virginia’s casino revenue increases by 25.6% year-over-year in April

(AsiaGameHub) -   Casino gaming revenue hit $99m in April, a 25.6% increase year-over-year. US – The Virginia Lottery has issued its April report on casino gaming activity. Five venues—Hard Rock Bristol, Rivers Casino Portsmouth, Caesars Virginia, The Interim Gaming Hall Norfolk, and Live! Virginia—reported a combined revenue of $99m, up 25.6% from the same month last year. Of this total, slot machines generated $75m and table games $24m. The state collected $17.8m in taxes, which went to the Gaming Proceeds Fund. The report shows Caesars Virginia led the market with an adjusted gross revenue (AGR) of $33.5m: $26m from slots and $7.5m from table games. Rivers Casino Portsmouth followed with $27.3m in AGR—$19m from slots and $8.2m from table games. Hard Rock Bristol’s AGR was $23.4m, including $18.4m from slots and $5m from table games. Live! Casino Virginia, which opened in January, posted an AGR of $13.8m ($10.5m from slots and $3.3m from table games). The Interim Gaming Hall Norfolk, launched in November 2025, earned $958,255 from slots alone. This article is provided by a third-party. AsiaGameHub (https://asiagamehub.com/) makes no warranties regarding its content. AsiaGameHub delivers targeted distribution for iGaming, Casino, and eSports, connecting 3,000+ premium Asian media outlets and 80,000+ specialized influencers across ASEAN.

Century Casinos announces Lyle Randolph as US executive vice president of operations

(AsiaGameHub) -   Randolph will oversee the company’s seven US properties. United States.- Century Casinos has announced that Lyle Randolph, a long-serving regional vice president and general manager, has been appointed executive vice president of operations for the US. He will be responsible for managing the company’s seven US properties, which together feature 4,701 slot machines and 93 table games. Randolph began his gaming career in 1995 at Casino Aztar in Missouri. Following the acquisition of the property by Isle of Capri Casinos, he became general manager for both Caruthersville and Cape Girardeau. Since Century Casinos acquired the Missouri properties in 2019, Randolph has served as vice president of operations for both casinos. Throughout his tenure, he has remained actively involved in civic, charitable, and industry leadership initiatives, including statewide advisory appointments and leadership positions with regional business, tourism, humanitarian, and gaming organizations. For the three months ended March 31, the company reported net operating revenue of $137.2 million, marking a 5 per cent increase year-over-year and setting a new record for a first quarter. Earnings from operations were $11.8 million, representing a 65 per cent rise. This article is provided by a third-party. AsiaGameHub (https://asiagamehub.com/) makes no warranties regarding its content. AsiaGameHub delivers targeted distribution for iGaming, Casino, and eSports, connecting 3,000+ premium Asian media outlets and 80,000+ specialized influencers across ASEAN.

French regulator raises red flags over “concerning” results from first-of-its-kind European gambling risk algorithm

(AsiaGameHub) -   Players classified as high-risk accounted for 60% of operators’ gross gaming revenue (GGR). France.- The Autorité Nationale des Jeux (ANJ) has launched a new algorithm designed to assess problem gambling in France, and early results have sparked significant concern. According to the regulator, high-risk players contributed 60% of total operator gross gaming revenue (GGR). The data revealed an increase in both the number of problem gamblers and their share of operator revenues. During the second half of 2025, the algorithm identified approximately 600,000 players with a high probability of engaging in excessive gambling. This group represented 8.7% of France’s online gambling user base across licensed operators. Of these, around 300,000 were categorized as “manifestly excessive” gamblers—a classification the ANJ stated operators must urgently identify. These high-risk individuals generated roughly €1.2 billion in GGR, equivalent to 60% of all online gambling income. The regulator noted this percentage has been steadily rising since 2023. A first in European gambling regulation While comparable initiatives are underway in Spain and the Netherlands, the ANJ asserts its new algorithm is the first operational system of its kind in Europe. Built using continuous player account data from licensed operators and scientific research, the model incorporates 23 indicators related to financial activity, betting frequency, use of self-limitation tools, and historical behavior. Based on these metrics, gamblers are segmented into four groups: Recreational players, Moderate-risk players, Excessive players, and Manifestly excessive players. Operators may voluntarily implement the algorithm alongside their own monitoring frameworks. The tool’s accuracy was tested against the Canadian Problem Gambling Index, with validation conducted by a scientific committee comprising leading researchers. The French gambling authority described the findings as “concerning” and concluded that current efforts by operators to detect and assist excessive gamblers remain inadequate. It expects swift improvements in identification, especially for the 300,000 players labeled manifestly excessive. Recent measures include an updated national self-exclusion register. Although operators have shown some progress—identifying 89,000 excessive gamblers in 2025 compared to 31,000 in 2024—the regulator emphasized this falls short of expectations relative to prevalence studies. Isabelle Falque-Pierrotin. Photo: ANJ ANJ President Isabelle Falque-Pierrotin remarked: “The development of this algorithm and its availability to operators marks a decisive step for the regulator. It demonstrates our capacity to create an innovative and effective instrument tailored to reflect real-world online gambling practices. “In addition to existing surveys, the algorithm enables a more objective evaluation of efforts to detect problem gamblers, which operators must continue without delay.” Speaking about FDJ United and PMU, she added: “It is crucial that this detection also occurs at retail outlets, a goal we have been urging the two monopolies to pursue since 2024.” The algorithm forms part of the ANJ’s 2024–2026 strategy, which prioritizes reducing excessive and pathological gambling. French law mandates operators to intervene with problematic gamblers via mechanisms such as bet limits, account monitoring, referrals to support services, and, if necessary, account suspension or closure. The regulator has issued a warning ahead of the upcoming 2026 FIFA World Cup, cautioning operators against launching aggressive promotional campaigns. This article is provided by a third-party. AsiaGameHub (https://asiagamehub.com/) makes no warranties regarding its content. AsiaGameHub delivers targeted distribution for iGaming, Casino, and eSports, connecting 3,000+ premium Asian media outlets and 80,000+ specialized influencers across ASEAN.

PlayCity launches Ukraine’s new State Online Monitoring System (DSOM) for gambling sector oversight

(AsiaGameHub) -   The regulator indicates that 11 Ukrainian gambling operators have already linked to the system. Ukraine.- PlayCity, the gambling regulator of Ukraine, has announced that the new State Online Monitoring System, referred to as DSOM, is currently available on a trial basis. The entity states that the initial 11 gambling operators have been connected, with others undergoing the connection process. A dedicated section regarding DSOM has been added to the PlayCity website to supply fundamental details about the system’s functionality, the connection procedure, and the regulatory structure. It also clarifies the method for using the operator portal, which requires a company manager or an authorized individual to log in with a qualified electronic signature. The DSOM is designed to facilitate monitoring of the entire Ukrainian gambling sector, granting PlayCity visibility over all gambling transactions occurring on the regulated market. It comprises two principal components: an internal section accessible to state authorities and an external section accessible to gambling operators. Access for all parties is conducted exclusively via a unique identifier. Gambling enterprises can now connect to DSOM and utilize test data to configure transaction transmission and resolve technical discrepancies in their systems. This provides them with additional preparation time for the mandatory integration, as stated by PlayCity. The integration of operators is being executed in phases to evaluate the system under real operating conditions, test the transfer of transaction data, and properly incorporate operators’ digital systems into the unified monitoring framework. The strategy involves continued testing and gradual expansion of the system to cover the entire licensed gambling market in Ukraine. Following the payment of a licence fee, data regarding a new gambling operator is entered into the register within one business day, after which the company gains access to its account. From the point when the operator’s system is integrated into DSOM, information exchange occurs automatically in encrypted form via the API. Functions of PlayCity’s DSOM Last month, the operation of DSOM was demonstrated to state and law enforcement bodies at the Verkhovna Rada Committee on Digital Transformation. They illustrated the system’s internal workings and its intended role in assisting the state to view authentic data from the gambling industry, including financial transactions, bets, payouts, and other operational metrics of operators’ activities. The DSOM is presented as a move toward data-driven regulation, aiming to provide the state with a comprehensive and reliable overview of the gambling market in a format接近实时. The system logs key operations such as bets, returns, and winnings payouts. Each operation is transmitted as a distinct transaction with a unique identifier, and the sent data cannot be altered or overwritten, according to PlayCity. The State Tax Service of Ukraine also grants access to primary transaction data for calculating GGR for gambling business taxation, as well as taxes on player winnings, the military levy, and personal income tax. The system records each user’s transactions within operators’ gaming systems but does not gather players’ personal data or monitor the movement of their funds outside of gaming activities. All data is transmitted to the State Tax Service in an anonymised format. This enables the state to analyze real market operational metrics and monitor the accuracy of tax computations, PlayCity stated. This article is provided by a third-party. AsiaGameHub (https://asiagamehub.com/) makes no warranties regarding its content. AsiaGameHub delivers targeted distribution for iGaming, Casino, and eSports, connecting 3,000+ premium Asian media outlets and 80,000+ specialized influencers across ASEAN.

Mohegan’s net revenue rises in second fiscal quarter

(AsiaGameHub) -   Mohegan's net revenue increased by 2.4 percent compared to the corresponding period in 2025, driven by a record quarterly performance from Mohegan Digital. The Mohegan Tribal Gaming Authority has released its operating results for the second fiscal quarter, which concluded on March 31, 2026. The company reported net revenue of $429.0 million, marking a 2.4 percent increase from the equivalent period in 2025, primarily attributed to Mohegan Digital's record-setting quarterly performance. Adjusted EBITDA reached $85.4 million, an increase of $1.5 million. The company noted that if Mohegan Sun's table hold were normalized, Adjusted EBITDA would have shown an $8.3 million, or 10 percent, rise. Mohegan Digital posted record net revenue of $79.3 million, an increase of $22.7 million. Its Adjusted EBITDA also hit a record $39.7 million, up $12.9 million from the previous year's period. Within the domestic resorts segment, net revenue stood at $288.6 million, a decrease of $9.4 million compared to the prior-year period. Robust slot performance at Mohegan Sun was counteracted by an unfavorable table hold and reduced table volumes. Adjusted EBITDA for this segment was $59.7 million, down $11.5 million from the prior-year period, mainly due to decreased revenues and marginally higher operating expenses, such as elevated energy costs. International resorts recorded net revenue of $66.5 million, a decline of $0.6 million, and adjusted EBITDA of $1.8 million, down $0.9 million from the prior-year period. The reduction in adjusted EBITDA largely stemmed from lower net revenue and increased contractual lease obligations. For Corporate and development, net revenue reached $4.4 million, an increase of $0.6 million. The adjusted EBITDA loss amounted to $15.8 million, an increase of $1 million, attributed to labor savings following a recent workforce reduction. It's worth noting that the net loss in the prior-year period incorporated a $179.5 million loss from discontinued operations linked to Mohegan Inspire. This article is provided by a third-party. AsiaGameHub (https://asiagamehub.com/) makes no warranties regarding its content. AsiaGameHub delivers targeted distribution for iGaming, Casino, and eSports, connecting 3,000+ premium Asian media outlets and 80,000+ specialized influencers across ASEAN.