Wellgistics Health 透過計劃收購 WellCare Today 及其專屬的 Samsung Galaxy Watch 照護監測計畫,加速其新近宣布的遠端患者監測(RPM)、遠端治療管理(RTM)及慢性病管理(CCM)試點計畫的數位健康擴展

重點摘要:WellCare Today 帶來成熟的 RPM、RTM 和 CCM 基礎設施,並整合穿戴式技術與連網監測解決方案此次整合預計將結合 Wellgistics Health 近期與 Kare Clinicals 共同宣布的 MSO 計畫,以及其涵蓋 6,500 多家獨立藥局的網絡擬議平台旨在提升患者參與度、用藥遵從性、遠程監測及縱向照護協調擬議交易估值約為 1,500 萬美元此戰略計畫旨在為參與的藥局及醫療服務提供者創造額外的臨床營收機會佛羅里達州坦帕市, 2026年5月15日 - (亞太商訊 via SeaPRwire.com) - 領先的醫療科技與藥品分銷公司 Wellgistics Health, Inc.(納斯達克代碼:WGRX)(「Wellgistics」或「本公司」)今日宣布,已簽署一份非約束性意向書(「LOI」),擬收購 WellCare Today。擬議的交易結構包括300萬美元的結構化現金付款,餘額將透過以優先股形式發行的績效掛鉤收益支付。WellCare Today 是一家專注於慢性病照護管理(「CCM」)、遠端病患監測(「RPM」)及遠端治療監測(「RTM」)計畫的醫療科技與遠端監測公司。該公司提供 HealthAssist®,這是一套嵌入獨立 Samsung Galaxy Watch 裝置中的先進遠端健康監測平台,作為其更廣泛的「健康監測與緊急支援生態系統」的一部分。該平台透過符合聯邦醫療保險(Medicare)給付資格的 RPM 及 RTM 計畫,實現對心率、血氧濃度、體溫、睡眠模式、活動追蹤以及自報用藥遵從性等關鍵健康指標的被動式持續監測。無法保證任何特定患者、醫療服務提供者、藥房、服務、裝置或工作流程均符合給付資格。根據擬議的交易架構,Wellgistics Health 計劃將 WellCare Today 的 HealthAssist® 平台及其 RPM、RTM 和 CCM 功能,整合至本公司近期宣布的 MSO 試點合作計畫中。該計畫涵蓋 Kare PharmTech, LLC 的子公司 Kare Clinicals,以及其超過 6,500 家獨立藥局的網絡。整合後的基礎設施旨在透過連網穿戴式技術與遠端監測基礎設施,支援跨醫療服務提供者及藥局管道的可擴展性患者參與、用藥遵從性計畫、縱向監測計畫、慢性病管理,以及強化照護協調工作流程。預期此擬議交易亦將為 Wellgistics 藥局網絡內的參與藥局創造機會,使其能參與與 RPM、RTM 及 CCM 計畫相關的臨床服務計畫,同時使醫療服務提供者得以使用可擴展的照護協調、監測及給付基礎設施。雙方認為,此項擬議合作有望透過技術驅動的互動與遠端監測平台,建立一個更緊密連結的醫療保健生態系統,將患者、藥局、醫療服務提供者、穿戴式技術及縱向照護協調服務整合為一。該意向書不具約束力,擬議交易的完成仍須待完成慣例盡職調查、協商並簽署最終協議、取得董事會批准、解決融資考量及其他慣例交割條件後方能確定。無法保證最終協議將得以簽署,亦無法保證擬議交易將如目前所預期完成,或能否完成。關於 Wellgistics Health, Inc.Wellgistics Health(納斯達克代碼:WGRX)是健康資訊科技領域的領導者,將其專有的藥房調劑優化人工智慧平台 EinsteinRx™ 整合至其基於區塊鏈的智慧合約平台 PharmacyChain™,以優化處方藥調劑流程。其整合平台串聯超過 6,500 家藥局及 200 多家製造商,提供批發分銷、數位處方箋傳輸、直接送達患者,以及由人工智慧驅動的樞紐服務,例如資格驗證、新用戶註冊、用藥遵從性支援、事前授權及自費處方箋履行服務,旨在提升處方箋生態系統中患者的用藥可及性與透明度。關於 WellCare Today, LLCWellCare Today 是一家醫療科技公司,提供 HealthAssist® 服務。這是一套先進的遠端健康監測平台,內建於獨立運作的三星 Galaxy Watch 裝置中,作為其全面性「健康監測與緊急支援生態系統」的一部分。HealthAssist® 能夠被動且持續地監測關鍵健康指標,包括每小時心率、每小時血氧濃度、體溫、每日步數、睡眠模式,以及使用者自行回報的用藥遵從性。HealthAssist® 整合了可由聯邦醫療保險(Medicare)給付的遠程治療監測(RTM)及遠程患者監測(RPM)計畫,提供經濟實惠且可擴展的解決方案,旨在協助長者及慢性病患者管理健康狀況。所有 RPM、RTM、CCM 及相關照護協調服務,預期均須由具備適當執照的醫療提供者及參與機構,依照適用的聯邦與州醫療保健法律、聯邦醫療保險(Medicare)及支付方要求、反詐欺與濫用法規、隱私與資料安全要求,以及專業執業規則進行提供、監督、記錄及計費。本公司不透過本新聞稿提供醫療建議,且參與任何計畫均須符合適用的臨床、合約、監管及給付要求。前瞻性陳述本新聞稿包含《1995年私人證券訴訟改革法案》及其他適用聯邦證券法所定義之前瞻性陳述。前瞻性陳述包括但不限於:關於擬收購WellCare Today, LLC之陳述; 任何交易的預期結構、估值、對價、優先股條款及潛在時程;本公司完成盡職調查、協商並簽訂最終協議、取得董事會批准、籌措資金、滿足交割條件並完成擬議交易的能力;WellCare Today的平台、技術、人員、計畫及工作流程與本公司醫療服務組織(MSO)、藥房網絡、醫療服務提供者及醫療保健技術計畫的潛在整合; HealthAssist® 及相關穿戴式技術在遠程患者監測(RPM)、遠程治療管理(RTM)、慢性病管理(CCM)、用藥依從性、患者參與及照護協調計畫中的潛在應用;藥局、醫療服務提供者、患者及支付方的潛在參與;RPM、RTM、CCM 或相關服務的潛在報銷可行性;潛在的營收機會;以及本公司的成長策略、業務計畫與未來表現。前瞻性陳述可透過「可能」、「可能」、「將會」、「應」、「預期」、「預料」、「相信」、「意圖」、「計劃」、「預測」、「估計」、「潛在」、「機會」、「目標」、「預測」、「持續」 「將」及類似表述。此類陳述係基於當前預期、假設及估計,並受各種風險與不確定性影響,其中許多因素超出本公司控制範圍。可能導致實際結果與預期存在重大差異的重要因素包括但不限於:各方未能簽訂最終協議之風險;意向書遭終止或未能促成交易完成之風險; 擬議估值、對價、優先股條款或其他交易條款發生重大變更的風險;未能以可接受條款或完全未能取得所需融資、董事會批准、第三方批准或監管批准的風險;視最終交易條款而定,可能需取得納斯達克股東批准或符合其他納斯達克要求的風險;所收購的技術、計畫或營運未能成功整合的風險; 預期效益、協同效應、醫療服務提供者採用率、藥局參與度、患者參與度、報銷或營收機會未能實現的風險;與醫療保健法規、聯邦醫療保險(Medicare)及支付方要求、詐欺與濫用法規、隱私與資料安全要求、專業執業規則、醫療器材性能、第三方技術依賴性及報銷政策變更相關的風險;以及本公司向美國證券交易委員會(SEC)提交的文件中所描述的其他風險與不確定性。前瞻性陳述僅反映其作出當日的狀況,本公司無義務更新或修訂任何前瞻性陳述,除非適用法律另有規定。Wellgistics 媒體與投資者聯絡資訊媒體: media@wellgisticshealth.com  投資者關係: IR@wellgisticshealth.com  消息來源:Wellgistics Health, Inc. Copyright 2026 亞太商訊 via SeaPRwire.com. All rights reserved. www.acnnewswire.com

Asset Value Investors (AVI) urges the dismissal of two directors at Wacom

LONDON, May 14, 2026 - (ACN Newswire) - Asset Value Investors Limited (“AVI”) has submitted shareholder proposals on one of AVI Japan Opportunity Trust’s (“AJOT”) portfolio companies, Wacom Corporation (TSE: 6727, “Wacom”) calling for board changes ahead of Wacom’s upcoming Annual General Meeting in June. AVI, Wacom’s largest shareholder on behalf of all the portfolios it manages, is seeking the dismissal of two directors and the appointment of one external director. Alongside these proposals, AVI has disclosed additional material on its Wacom campaign, including a detailed presentation on an updated dedicated website (www.DrawWacomsFuture.com). Since initiating its investment in Wacom in August 2021, AVI has sought various forms of engagement aimed at enhancing the company’s long-term corporate value as Wacom’s largest shareholder. However, the Branded Business, one of Wacom’s principal business segments, fell into loss from FY2023/3 onwards, and business growth has stalled amid the implementation of large-scale restructuring measures. Furthermore, AVI has serious concerns regarding Wacom’s governance framework in light of the recently announced inappropriate acquisition of a company represented by one of Wacom’s own outside directors, despite the absence of tangible business synergies with Wacom, as well as the improper use of corporate resources, including the provision of preferential treatment to the children of the company representative director, Mr Ide. In light of these circumstances, AVI, as the company’s largest shareholder and a long-term investor on behalf of all the portfolios it manages, publicly launched a campaign last year to support sustainable improvements in corporate value. This year, AVI has decided to publish additional materials and submit shareholder proposals at the upcoming annual general meeting, as follows: - Appointment of one outside director - Dismissal of two directors (the Representative Director and one outside director) Kaz Sakai, Head of Japan Research at AVI, commented as follows: “Wacom has demonstrated serious deficiencies in governance oversight. These include the acquisition by Wacom of a loss-making company represented by Mr Nakajima, one of its own external directors, for more than ten million dollars, the subsequent transfer of Mr Nakajima into an internal director role, and conduct by Mr Ide, Wacom’s Representative Director and CEO, that can only reasonably be viewed as a conflation of personal and corporate interests, together with a board that has tolerated such behaviour.” “Wacom must restore the proper functioning of its governance framework without delay. In addition to proposing the dismissal of Mr Ide and Mr Nakajima, whom AVI has concluded are central to these governance failures, AVI has also nominated a candidate for outside director capable of strengthening governance and management. We are confident that, through the board structure recommended by AVI and the implementation of operational improvement measures, Wacom can further reinforce its position as the global market leader in the graphic tablet business.” About Asset Value Investors (AVI): AVI is an investment management company established in London, United Kingdom, in 1985. AVI has invested in Japanese equities for more than 40 years. AVI manages AVI Global Trust (AGT) and AVI Japan Opportunity Trust (AJOT) and other funds, collectively investing Y180bn into the Japanese market. AGT and AJOT are public companies whose shares are listed and traded on the main market of the London Stock Exchange. AVI is a signatory to Japan’s Stewardship Code and is committed to constructive engagement with management teams and boards of its portfolio companies, with the aim of contributing to sustainable growth and enhanced enterprise value. AVI’s holding in Wacom on behalf of all its funds is 13.8% making AVI the largest shareholder (as of 30 April 2026). Wacom is a 5.5% holding in AJOT. Media Contacts: KL Communications, AVI@kl-communications.com +44 (0)20 3882 6644 Ashton Consulting, avijapanpr@ashton.jp This information is provided by Reach, the non-regulatory press release distribution service of RNS, part of the London Stock Exchange. Terms and conditions relating to the use and distribution of this information may apply. For further information, please contact rns@lseg.com or visit www.rns.com. RNS Reach: https://www.londonstockexchange.com/news-article/AJOT/avi-urges-the-dismissal-of-two-directors-at-wacom/17592170

Virginia’s casino revenue increases by 25.6% year-over-year in April

(AsiaGameHub) -   Casino gaming revenue hit $99m in April, a 25.6% increase year-over-year. US – The Virginia Lottery has issued its April report on casino gaming activity. Five venues—Hard Rock Bristol, Rivers Casino Portsmouth, Caesars Virginia, The Interim Gaming Hall Norfolk, and Live! Virginia—reported a combined revenue of $99m, up 25.6% from the same month last year. Of this total, slot machines generated $75m and table games $24m. The state collected $17.8m in taxes, which went to the Gaming Proceeds Fund. The report shows Caesars Virginia led the market with an adjusted gross revenue (AGR) of $33.5m: $26m from slots and $7.5m from table games. Rivers Casino Portsmouth followed with $27.3m in AGR—$19m from slots and $8.2m from table games. Hard Rock Bristol’s AGR was $23.4m, including $18.4m from slots and $5m from table games. Live! Casino Virginia, which opened in January, posted an AGR of $13.8m ($10.5m from slots and $3.3m from table games). The Interim Gaming Hall Norfolk, launched in November 2025, earned $958,255 from slots alone. This article is provided by a third-party. AsiaGameHub (https://asiagamehub.com/) makes no warranties regarding its content. AsiaGameHub delivers targeted distribution for iGaming, Casino, and eSports, connecting 3,000+ premium Asian media outlets and 80,000+ specialized influencers across ASEAN.

Century Casinos announces Lyle Randolph as US executive vice president of operations

(AsiaGameHub) -   Randolph will oversee the company’s seven US properties. United States.- Century Casinos has announced that Lyle Randolph, a long-serving regional vice president and general manager, has been appointed executive vice president of operations for the US. He will be responsible for managing the company’s seven US properties, which together feature 4,701 slot machines and 93 table games. Randolph began his gaming career in 1995 at Casino Aztar in Missouri. Following the acquisition of the property by Isle of Capri Casinos, he became general manager for both Caruthersville and Cape Girardeau. Since Century Casinos acquired the Missouri properties in 2019, Randolph has served as vice president of operations for both casinos. Throughout his tenure, he has remained actively involved in civic, charitable, and industry leadership initiatives, including statewide advisory appointments and leadership positions with regional business, tourism, humanitarian, and gaming organizations. For the three months ended March 31, the company reported net operating revenue of $137.2 million, marking a 5 per cent increase year-over-year and setting a new record for a first quarter. Earnings from operations were $11.8 million, representing a 65 per cent rise. This article is provided by a third-party. AsiaGameHub (https://asiagamehub.com/) makes no warranties regarding its content. AsiaGameHub delivers targeted distribution for iGaming, Casino, and eSports, connecting 3,000+ premium Asian media outlets and 80,000+ specialized influencers across ASEAN.

French regulator raises red flags over “concerning” results from first-of-its-kind European gambling risk algorithm

(AsiaGameHub) -   Players classified as high-risk accounted for 60% of operators’ gross gaming revenue (GGR). France.- The Autorité Nationale des Jeux (ANJ) has launched a new algorithm designed to assess problem gambling in France, and early results have sparked significant concern. According to the regulator, high-risk players contributed 60% of total operator gross gaming revenue (GGR). The data revealed an increase in both the number of problem gamblers and their share of operator revenues. During the second half of 2025, the algorithm identified approximately 600,000 players with a high probability of engaging in excessive gambling. This group represented 8.7% of France’s online gambling user base across licensed operators. Of these, around 300,000 were categorized as “manifestly excessive” gamblers—a classification the ANJ stated operators must urgently identify. These high-risk individuals generated roughly €1.2 billion in GGR, equivalent to 60% of all online gambling income. The regulator noted this percentage has been steadily rising since 2023. A first in European gambling regulation While comparable initiatives are underway in Spain and the Netherlands, the ANJ asserts its new algorithm is the first operational system of its kind in Europe. Built using continuous player account data from licensed operators and scientific research, the model incorporates 23 indicators related to financial activity, betting frequency, use of self-limitation tools, and historical behavior. Based on these metrics, gamblers are segmented into four groups: Recreational players, Moderate-risk players, Excessive players, and Manifestly excessive players. Operators may voluntarily implement the algorithm alongside their own monitoring frameworks. The tool’s accuracy was tested against the Canadian Problem Gambling Index, with validation conducted by a scientific committee comprising leading researchers. The French gambling authority described the findings as “concerning” and concluded that current efforts by operators to detect and assist excessive gamblers remain inadequate. It expects swift improvements in identification, especially for the 300,000 players labeled manifestly excessive. Recent measures include an updated national self-exclusion register. Although operators have shown some progress—identifying 89,000 excessive gamblers in 2025 compared to 31,000 in 2024—the regulator emphasized this falls short of expectations relative to prevalence studies. Isabelle Falque-Pierrotin. Photo: ANJ ANJ President Isabelle Falque-Pierrotin remarked: “The development of this algorithm and its availability to operators marks a decisive step for the regulator. It demonstrates our capacity to create an innovative and effective instrument tailored to reflect real-world online gambling practices. “In addition to existing surveys, the algorithm enables a more objective evaluation of efforts to detect problem gamblers, which operators must continue without delay.” Speaking about FDJ United and PMU, she added: “It is crucial that this detection also occurs at retail outlets, a goal we have been urging the two monopolies to pursue since 2024.” The algorithm forms part of the ANJ’s 2024–2026 strategy, which prioritizes reducing excessive and pathological gambling. French law mandates operators to intervene with problematic gamblers via mechanisms such as bet limits, account monitoring, referrals to support services, and, if necessary, account suspension or closure. The regulator has issued a warning ahead of the upcoming 2026 FIFA World Cup, cautioning operators against launching aggressive promotional campaigns. This article is provided by a third-party. AsiaGameHub (https://asiagamehub.com/) makes no warranties regarding its content. AsiaGameHub delivers targeted distribution for iGaming, Casino, and eSports, connecting 3,000+ premium Asian media outlets and 80,000+ specialized influencers across ASEAN.

PlayCity launches Ukraine’s new State Online Monitoring System (DSOM) for gambling sector oversight

(AsiaGameHub) -   The regulator indicates that 11 Ukrainian gambling operators have already linked to the system. Ukraine.- PlayCity, the gambling regulator of Ukraine, has announced that the new State Online Monitoring System, referred to as DSOM, is currently available on a trial basis. The entity states that the initial 11 gambling operators have been connected, with others undergoing the connection process. A dedicated section regarding DSOM has been added to the PlayCity website to supply fundamental details about the system’s functionality, the connection procedure, and the regulatory structure. It also clarifies the method for using the operator portal, which requires a company manager or an authorized individual to log in with a qualified electronic signature. The DSOM is designed to facilitate monitoring of the entire Ukrainian gambling sector, granting PlayCity visibility over all gambling transactions occurring on the regulated market. It comprises two principal components: an internal section accessible to state authorities and an external section accessible to gambling operators. Access for all parties is conducted exclusively via a unique identifier. Gambling enterprises can now connect to DSOM and utilize test data to configure transaction transmission and resolve technical discrepancies in their systems. This provides them with additional preparation time for the mandatory integration, as stated by PlayCity. The integration of operators is being executed in phases to evaluate the system under real operating conditions, test the transfer of transaction data, and properly incorporate operators’ digital systems into the unified monitoring framework. The strategy involves continued testing and gradual expansion of the system to cover the entire licensed gambling market in Ukraine. Following the payment of a licence fee, data regarding a new gambling operator is entered into the register within one business day, after which the company gains access to its account. From the point when the operator’s system is integrated into DSOM, information exchange occurs automatically in encrypted form via the API. Functions of PlayCity’s DSOM Last month, the operation of DSOM was demonstrated to state and law enforcement bodies at the Verkhovna Rada Committee on Digital Transformation. They illustrated the system’s internal workings and its intended role in assisting the state to view authentic data from the gambling industry, including financial transactions, bets, payouts, and other operational metrics of operators’ activities. The DSOM is presented as a move toward data-driven regulation, aiming to provide the state with a comprehensive and reliable overview of the gambling market in a format接近实时. The system logs key operations such as bets, returns, and winnings payouts. Each operation is transmitted as a distinct transaction with a unique identifier, and the sent data cannot be altered or overwritten, according to PlayCity. The State Tax Service of Ukraine also grants access to primary transaction data for calculating GGR for gambling business taxation, as well as taxes on player winnings, the military levy, and personal income tax. The system records each user’s transactions within operators’ gaming systems but does not gather players’ personal data or monitor the movement of their funds outside of gaming activities. All data is transmitted to the State Tax Service in an anonymised format. This enables the state to analyze real market operational metrics and monitor the accuracy of tax computations, PlayCity stated. This article is provided by a third-party. AsiaGameHub (https://asiagamehub.com/) makes no warranties regarding its content. AsiaGameHub delivers targeted distribution for iGaming, Casino, and eSports, connecting 3,000+ premium Asian media outlets and 80,000+ specialized influencers across ASEAN.

Mohegan’s net revenue rises in second fiscal quarter

(AsiaGameHub) -   Mohegan's net revenue increased by 2.4 percent compared to the corresponding period in 2025, driven by a record quarterly performance from Mohegan Digital. The Mohegan Tribal Gaming Authority has released its operating results for the second fiscal quarter, which concluded on March 31, 2026. The company reported net revenue of $429.0 million, marking a 2.4 percent increase from the equivalent period in 2025, primarily attributed to Mohegan Digital's record-setting quarterly performance. Adjusted EBITDA reached $85.4 million, an increase of $1.5 million. The company noted that if Mohegan Sun's table hold were normalized, Adjusted EBITDA would have shown an $8.3 million, or 10 percent, rise. Mohegan Digital posted record net revenue of $79.3 million, an increase of $22.7 million. Its Adjusted EBITDA also hit a record $39.7 million, up $12.9 million from the previous year's period. Within the domestic resorts segment, net revenue stood at $288.6 million, a decrease of $9.4 million compared to the prior-year period. Robust slot performance at Mohegan Sun was counteracted by an unfavorable table hold and reduced table volumes. Adjusted EBITDA for this segment was $59.7 million, down $11.5 million from the prior-year period, mainly due to decreased revenues and marginally higher operating expenses, such as elevated energy costs. International resorts recorded net revenue of $66.5 million, a decline of $0.6 million, and adjusted EBITDA of $1.8 million, down $0.9 million from the prior-year period. The reduction in adjusted EBITDA largely stemmed from lower net revenue and increased contractual lease obligations. For Corporate and development, net revenue reached $4.4 million, an increase of $0.6 million. The adjusted EBITDA loss amounted to $15.8 million, an increase of $1 million, attributed to labor savings following a recent workforce reduction. It's worth noting that the net loss in the prior-year period incorporated a $179.5 million loss from discontinued operations linked to Mohegan Inspire. This article is provided by a third-party. AsiaGameHub (https://asiagamehub.com/) makes no warranties regarding its content. AsiaGameHub delivers targeted distribution for iGaming, Casino, and eSports, connecting 3,000+ premium Asian media outlets and 80,000+ specialized influencers across ASEAN.

Arizona’s March sports betting handle falls 5.7% compared to the previous year

(AsiaGameHub) -   Bettors wagered $836.9 million, down 5.7 percent year-over-year. US.- The Arizona Department of Gaming (ADG) has released sports betting figures for March. Bettors wagered $836.9 million, down 5.7 percent year-over-year and down from February 2026. The state collected $4.8 million in event wagering privilege fees for the month. There are 14 licensed event wagering operators and 14 licensed fantasy sports operators in the state. For fiscal year 2026 year-to-date, regulated event wagering and fantasy sports have generated $47.8 million in privilege fees: $46.7 million from event wagering and $1.1 million from fantasy sports. Since the launch of legal sports betting in Arizona in 2021, people have wagered $33.9 billion, generating $179.9 million in privilege fees. US District Judge Michael Liburdi recently barred Arizona from applying its gambling statutes to prediction markets. He granted a preliminary injunction on May 5, siding with the Commodity Futures Trading Commission (CFTC) and the Department of Justice (DOJ), declaring that wagers on future events qualify as federally regulated "swaps." This article is provided by a third-party. AsiaGameHub (https://asiagamehub.com/) makes no warranties regarding its content. AsiaGameHub delivers targeted distribution for iGaming, Casino, and eSports, connecting 3,000+ premium Asian media outlets and 80,000+ specialized influencers across ASEAN.

Codere Online posts record first-quarter performance

(AsiaGameHub) -   Spain and Mexico fueled record quarterly net gaming revenue for the operator. Spain.- Codere Online reported its strongest first-quarter results to date, achieving new records in net gaming revenue (NGR) and adjusted EBITDA, driven by continued momentum in Spain and Mexico. Net NGR for the three months ending March 31 increased by 13% year-on-year to €64.4 million, while adjusted EBITDA reached a historic high of €6 million. The key markets of Mexico and Spain continued to drive performance. In Mexico, NGR grew 13% to €34 million, while Spain contributed €25.5 million. Growth was supported by a 20% rise in average monthly active players in Mexico and a 13% increase in Spain. NGR from the company’s “Other” segment, which includes Argentina, Panama, and Colombia, declined slightly by 2% to €4.4 million, with adjusted EBITDA falling 3% to €26.3 million. Codere previously paused new investments in Colombia due to the implementation of a 19% Value Added Tax (VAT) on online gambling deposits in February 2025. This tax has since been revised and replaced with a lower 16% consumption tax following legal challenges. In March, lawmakers introduced a 10% levy on online gambling revenues in Panama. Overall, Codere Online posted a net income of €7 million, marking a turnaround from a €0.7 million loss in the same period last year. CFO Marcus Arildsson described the quarter as “a clear step forward in profitability,” noting that the company ended March with €56.2 million in cash and no outstanding financial debt. Based on current performance, the company reaffirmed its full-year 2026 outlook, projecting net gaming revenue between €235–245 million and adjusted EBITDA of €15–20 million. This article is provided by a third-party. AsiaGameHub (https://asiagamehub.com/) makes no warranties regarding its content. AsiaGameHub delivers targeted distribution for iGaming, Casino, and eSports, connecting 3,000+ premium Asian media outlets and 80,000+ specialized influencers across ASEAN.

UK launches the country’s largest independent gambling harms research centre

(AsiaGameHub) -   The new centre has stressed its independence and remit to focus on “lived and living experience” of gambling harms. UK.- The launch of the UK’s largest independent gambling harms research centre has been announced by UK Research and Innovation (UKRI), a national funding agency sponsored by the Department for Science, Innovation and Technology (DSIT). The Gambling Harms Research UK (GHR-UK) Evidence Centre will be funded by the new British Gambling Levy introduced last April with the aim of directing  “world-leading research on how to tackle and prevent gambling harms”. The GHR-UK Evidence Centre will work with government, health bodies, charities, and people with lived experience of gambling in an effort to generate evidence-led research. It will be led by Heather Wardle, Professor of Gambling Research and Policy at the University of Glasgow and involved partners at King’s College London, University of Sheffield and Swansea University. The remit of the centre is to: Manage a comprehensive and innovative research programme on gambling harms Build capacity in gambling harms research Collaborate with stakeholders Explore how UKRI and other data assets can support generating new evidence Coordinate the cohort of GHR-UK Innovation Partnerships Wardle described the project as a “vital reset“. “For too long, gambling research has been under-resourced and overlooked. New funding through the Levy and UKRI marks a vital reset, strengthening the quality and scale of gambling harms research and ensuring policy is driven by rigorous, independent evidence. Putting lived experience at the heart of our work, we look forward to collaborating widely to deepen understanding of and reduce the serious harms associated with gambling. Focus on lived experience UKRI stressed that the new Evidence Centre will draw on the knowledge and experience of people with lived and living experience of gambling harms. This is intended to ensure the research will not sit in isolation but actively shape prevention and treatment initiatives funded through the levy. Martin Jones has been appointed as lived experience lead. He is said to have personal insight into addictive gambling products, having directly experienced the devastating impact of gambling-related suicide. He has since been involved with a wide range of research, education and treatment organisations and charities, UKRI said. Jones said: “Research isn’t an intellectual exercise sitting in isolation, it is and should be closely linked to real gambling harms affecting real people, as many of us know all too well. We need to do much more to prevent these harms, and coordinating top quality research will support this, especially by exploring the more complex areas around suicide, algorithms, and financial data.” The GHR-UK Evidence Centre will also form partnerships, including with health agencies and charities. One of its main roles will be to coordinate a cohort of  19 GHR-UK Innovation Partnerships covering a broad range of topics, including gambling harms and sports gambling online and in videogames and the structural drivers of gambling harm Based at universities across the UK, the Innovation Partnerships will carry out research to fill gaps in the evidence base and support the development of responses to gambling-related harms. It’s intended that they will work closely to generate evidence, build research capacity, and inform policy and practice across the UK, while training the next generation of gambling harms researchers. Independence from industry interests UKRI emphasised that independence from commercial gambling interests is fundamental to the work of the centre. GambleAware, the now defunct body that previously commissioned gambling harm research, treatment and prevention in the UK, had received criticism due to its direct dependence on voluntary industry backing. “A strong governance and integrity framework safeguards this autonomy, ensuring the Centre operates without external influence and remains a credible and trusted source of research on gambling harms,” UKRI said. “As the UK’s first research Centre on gambling harms that is free from industry involvement, the Centre’s independence guarantees that the evidence produced by GHR‑UK remains protected from external commercial interference.” UK Gambling Levy structure  The Gambling Levy funding is split across three strands: treatment, prevention, and research. The Gambling Commission is responsible for collecting and administering the gambling levy under the strategic direction of the government. UKRI and the Gambling Commission are responsible for investing 20 per cent of the Gambling Levy funds in the research strand, which amounts to £22.1m for 2025-26. Meanwhile, half of the funds from the levy are administered by NHS England and equivalent bodies in Scotland and Wales for treatment and support, and the remaining 30 per cent dedicated to prevention is handled by the Office for Health Improvement and Disparities (OHID). Gambling harm research plans As well as the new Evidence Centre, the research stream is so far funding 32 rapid evidence reviews, 19 new Innovation partnerships, and four UKRI policy fellows. Further investments are planned for the future, including in research into the convergence between gambling and video gaming. UKRI said harmful gambling’s burden on the UK economy is conservatively estimated at around £1.4bn per year, impacting the healthcare and criminal justice systems as well as generating individual impacts. It said a lack of high‑quality independent evidence on gambling-related harms is a major barrier to effective policy, prevention, and treatment. This article is provided by a third-party. AsiaGameHub (https://asiagamehub.com/) makes no warranties regarding its content. AsiaGameHub delivers targeted distribution for iGaming, Casino, and eSports, connecting 3,000+ premium Asian media outlets and 80,000+ specialized influencers across ASEAN.

Here it is Paris: Paris Saint-Germain are Ligue 1 champions for the fifth year in a row!

(AsiaGameHub) -   Press release.- Paris Saint-Germain, official partner of 1xBet, has retained its crown to claim the title of France’s top team for the 14th time in the club’s history. Captivating title race + landmark victory in Le Classique Last season’s Ligue 1 demonstrated the Parisians’ complete supremacy. Luis Enrique’s squad wrapped up the title before the season concluded, ending nearly 20 points ahead of their closest rivals. This season told a different tale, serving up loads of drama for supporters. The championship was settled at the end of the campaign via a head-to-head showdown between France’s top two sides. Lens enjoyed an outstanding season, mounting a fierce challenge against the defending champions, but the Parisians ultimately prevailed to take home their 14th league crown. Luis Enrique’s team successfully retained their title in impressive fashion, delivering thrilling, attack-focused performances in every fixture. Before the winter break, Paris Saint-Germain had already shattered the club’s goalscoring record, scoring at least once in 40 straight home matches. Meanwhile, the Red-and-Blues stayed receptive to daring tactical experiments and giving new players their first appearances. Across the first half of the Ligue 1 season, as many as 17 separate players found the back of the net for the side. Luis Enrique offered young prospects the opportunity to show what they could do, and they seized that chance completely. Ousmane Dembélé, Khvicha Kvaratskhelia and Désiré Doué stayed the standout performers of the Parisian setup, but this season saw Ibrahim Mbaye, Senny Mayulu and Quentin Ndjantou properly establish themselves as key contributors. Another standout moment from Paris Saint-Germain’s victorious campaign was their 5-0 demolition of Olympique de Marseille on Ligue 1’s 21st matchday. This stands as the largest winning margin the Parisians have ever recorded in a Ligue 1 Le Classique fixture. The Red-and-Blues have emerged as France’s highest-scoring team by a significant gap, and have paired their domestic league triumph with a spot in the Champions League final for the second year running. Luis Enrique’s team is widely regarded as the most aesthetically pleasing side in European football, as they don’t just pick up wins – they win in spectacular style. 1xBet extends its congratulations to Paris Saint-Germain on this thoroughly earned Ligue 1 title, and sends its best wishes to its official partner for the upcoming Champions League final! This article is provided by a third-party. AsiaGameHub (https://asiagamehub.com/) makes no warranties regarding its content. AsiaGameHub delivers targeted distribution for iGaming, Casino, and eSports, connecting 3,000+ premium Asian media outlets and 80,000+ specialized influencers across ASEAN.

Why Execution Is the Foundation of Innovation in Affiliate Tech: Alex Bukin, ReferOn

(AsiaGameHub) -   Focus Gaming News recently spoke with Alex Bukin, CEO at ReferOn, about the company’s execution-first approach to re-engineering legacy igaming infrastructure and fostering a culture of disciplined innovation. Exclusive interview. There is a very real reason most companies leave legacy architecture alone: it is incredibly dense, and it dictates the boundaries of the entire sector. Escaping that trap means looking at a supposedly untouchable industry standard and deciding to build right through it. The ultimate differentiator is tackling the complex work the rest of the market actively avoids. Focus Gaming News recently caught up with Alex Bukin, CEO at ReferOn, to talk about this execution-first mindset, and what it actually takes to build reliable, problem-solving, everyday infrastructure. ReferOn is often described as a disruptor. From a management perspective, how do you foster a culture that is willing to ‘break the walls’ of traditional affiliate tracking? “Disruption isn’t a one-off event; it’s a byproduct of disciplined management. At ReferOn, we foster a culture that constantly challenges existing paradigms by asking the ‘uncomfortable’ questions. Our team comes from all sides of the affiliate ecosystem, which means we use our own past frustrations as the roadmap. “Our goal is to take those frustrations and engineer them out of existence, creating something intuitive and powerful. I’d call our internal engine ‘constant constructive dissatisfaction.’ We look at industry standards simply as ceilings to be broken. “From a leadership perspective, this means hiring for an ownership mindset. I want architects who want to re-engineer how the industry communicates, rather than just ‘manage’ a platform. We’ve built a high-trust environment for ‘radical testing’ and execution, where the only true failure is staying comfortable with the status quo.” “Most people think innovation is about the ‘Next Big Thing.’ I believe innovation is about the ‘Current Best Execution.’ At ReferOn, we are breaking the walls of legacy thinking by refusing to compromise on the tools our partners use to build their empires. We aren’t just participating in the industry; we are re-engineering its foundation.” Alex Bukin, CEO, ReferOn. You often speak about ‘uncompromised execution.’ In a fast-paced industry like igaming, how do you ensure that speed never comes at the expense of operational integrity? “Operational integrity is the cornerstone of trust between ReferOn and our partners. In this business, speed alone is just a faster way to hit a wall. When we mark a delivery as ‘Done,’ it reflects an uncompromising execution that meets the highest industry standards. “We’ve invested in a robust infrastructure from day one, allowing us to develop and scale at market speed while maintaining absolute stability. My mandate is clear: we prioritise the single source of truth our partners rely on over winning a quick press cycle. Integrity is the core product here; the software is the delivery mechanism for that trust. We move fast because the foundation is rock-solid, not because we’re cutting corners.” Innovation usually meets resistance. As CEO, how do you lead your team through the process of challenging ‘the way things have always been done’ in the affiliate space? “Resistance is almost always rooted in fear; fear of the unknown, or the fear of breaking a system that ‘mostly’ works for example. In our brainstorming sessions, we tackle this head-on. We are fortunate to have a team that is highly motivated to challenge the status quo, utilising rigorous POCs (Proof of Concepts) to validate our logic before a single line of production code is shipped. “My role is to give the team the runway to build, test, and refine without pressure. We want to eliminate specific, day-to-day pain points for the managers using our software. When our partners realise their reporting is suddenly instant and perfectly accurate – when we completely remove a headache from their workflow – that initial hesitation disappears. That’s the moment where friction turns into momentum.” What does it mean for a platform to be ‘uncompromising’ in 2026, and why is that mindset necessary for the next generation of igaming growth? “The current landscape is highly sophisticated. Our partners deal with massive data volumes and need absolute clarity. Delivering estimates or struggling during peak traffic simply isn’t an option anymore. “The next generation of growth belongs to the operators who treat their data like a liquid asset; it must be fluid, real-time, and 100 per cent accurate. An uncompromising mindset is necessary because the margin for error has disappeared. If your management tools are a compromise, your growth will be too. At ReferOn, we provide the infrastructure that allows our partners to scale without ever wondering if their foundation is going to crack.” “Real innovation is just exceptional execution. At ReferOn, we give our partners the exact tools they need to run their businesses with total clarity and reliable data. We aren’t just participating in the industry; we are actively re-engineering how it operates.” Alex Bukin, CEO, ReferOn. Let’s talk about your data.  “As the industry’s data demands grow, ReferOn is building a smarter, cleaner way to handle affiliate management. To see this execution-first approach in action and talk about scaling your operations, book a meeting with the ReferOn team here.” This article is provided by a third-party. AsiaGameHub (https://asiagamehub.com/) makes no warranties regarding its content. AsiaGameHub delivers targeted distribution for iGaming, Casino, and eSports, connecting 3,000+ premium Asian media outlets and 80,000+ specialized influencers across ASEAN.

Bragg Gaming Group announces first quarter 2026 financial results

(AsiaGameHub) -    The firm has disclosed total quarterly revenue amounting to €25.7 million (equivalent to US$29.7 million). Press release: Bragg Gaming Group has revealed its financial performance figures for the first quarter of 2026. Q1 2026 financial highlights: Revenue growth: First-quarter total revenue reached €25.7 million (US$29.7 million): – Revenue from the Netherlands rose by 3.5% year-on-year, driven by a temporary boost from a fixed Player Account Management (PAM) contract with Entain Plc (LSE: ENTL); – Revenue in Brazil climbed 33.3% versus the first quarter of 2025, supported by ongoing expansion in provider onboarding; and – Recurring revenue in the United States grew 7.1% year-on-year, fueled by an expanded footprint of high-margin proprietary content. However, total U.S. revenue fell 12.1% because of one-time revenue in Q1 2025 linked to the company’s content and technology initiative with Caesars Entertainment for its online casino platforms; and – Overall revenue increased by 0.6% year-on-year. Operating loss, net loss, and adjusted EBITDA: First-quarter operating loss stood at €1.4 million (US$1.7 million), a €0.3 million (US$0.1 million) improvement over the €1.7 million (US$1.8 million) operating loss recorded in the same period of 2025. Net loss for the quarter was €1.2 million (US$1.4 million), or €0.05 (US$0.05) per common share— a 55% improvement from the €2.6 million (US$2.8 million) net loss (€0.11/US$0.12 per common share) in Q1 2025. Adjusted EBITDA for Q1 2026 was €4.0 million (US$4.6 million), corresponding to an Adjusted EBITDA Margin of 15.7%, versus €4.1 million (US$4.3 million) and a 16.0% margin in Q1 2025. Q1 2026 and recent business highlights: Extended Key Player Account Management (PAM) agreement in Europe: Bragg announced the extension of its existing end-to-end Player Account Management (PAM) platform and turnkey solution contract with Senator Group, a leading online casino operator in Croatia. Chosen as preferred content delivery partner across a multi-brand, multi-jurisdictional portfolio: Leveraging a partnership that started in 2020 and has already resulted in successful launches in Romania, Belgium, Serbia, and Brazil, Super Technologies chose Bragg as its preferred content delivery partner. This collaboration will support Super Technologies’ aggressive expansion strategy by offering quick access to high-quality content and ensuring the technical and compliance readiness required for strict regulated markets. Shortly after, Bragg revealed it played a key role in Super Technologies’ successful entry into the regulated Greek market via its flagship Superbet brand— a major step forward in Bragg’s global growth plan. Positioned for Finnish market liberalisation: Bragg entered into a full PAM platform and turnkey solution agreement with SuomiVeto, a new market player led by the founders of the successful BetCity.nl. Under this deal, Bragg will supply SuomiVeto with access to an extensive library of exclusive and aggregated casino games, a fully managed sportsbook, award-winning Fuze player engagement tools, and end-to-end managed marketing and operational services in Finland’s newly regulated igaming market— set to launch for private operators on July 1, 2027. Leapt into an Artificial Intelligence (AI)-First Future: Bragg started developing the Bragg AI Brain, a data-powered AI engine aimed at enabling smarter decision-making and intelligent products across its ecosystem. This initiative is intended to lower the company’s overall cost structure, boost EBITDA growth, and guide it toward consistent net profitability. Strengthened leadership team and changed board: Bragg appointed Morten Tonnesen as its new Chief Operating Officer (COO), tasked with driving operational efficiency and executing the company’s bold AI-First transformation. It also promoted Garrick Morris to Executive Vice President of Global Content, US & Canada, with a focus on expanding content offerings. Additionally, Thomas Winter— a well-respected figure in the gaming industry— joined Bragg’s board of directors, replacing Kent Young, who retired from the board. Executed a strategic restructuring to reduce cost structure and improve operating performance: Bragg finalized a strategic restructuring, which included a roughly 12% cut to its global workforce. This move is intended to realign the organization, optimize its cost structure, accelerate EBITDA growth, and reduce the time needed to achieve long-term net profitability. In Q1 2026, the company incurred around €0.7 million (US$0.9 million) in restructuring costs linked to employee termination expenses. It expects annual cash savings from staff cuts and other restructuring measures to reach approximately €4.5 million (US$5.2 million). Ensured greater board alignment with shareholders: As of January 1, 2026, director fees are paid solely in deferred share units (DSUs) on a monthly basis, with no cash option available. Entered into agreement for a transformational acquisition: Earlier today, Bragg announced it has entered into a binding agreement to acquire Drayton International (Drayton), a diversified gaming technology and content platform. Upon closing the deal, Matthew Davey— a prominent gaming entrepreneur— will join Bragg’s board as Non-Executive Chairman, enhancing the company’s leadership as it enters its next growth phase. Matevž Mazij, chief executive officer for Bragg, commented: “We maintained strong execution across our business in the first quarter. However, in many respects, I think we’re just getting started as we work to finalize our potentially game-changing acquisition of Drayton. This deal, we believe, will position Bragg to lead the global gaming industry’s future— with the right team, top-tier technology, a refreshed brand, and a clear ‘games-first’ focus.” 2026 Outlook Bragg Gaming Group reaffirms its full-year 2026 guidance: revenue is expected to range between €97.0 million and €104.5 million, with Adjusted EBITDA of €16.0 million to €19.0 million (corresponding to an Adjusted EBITDA Margin of 16.0% to 18.0%). The company noted that these projections do not account for any potential revenue or Adjusted EBITDA effects from the planned Drayton acquisition. This article is provided by a third-party. AsiaGameHub (https://asiagamehub.com/) makes no warranties regarding its content. AsiaGameHub delivers targeted distribution for iGaming, Casino, and eSports, connecting 3,000+ premium Asian media outlets and 80,000+ specialized influencers across ASEAN.

Onlyplay launches its newest video slot, Pepper Coins

(AsiaGameHub) -   The 3×3 video slot immerses players in a vibrant world filled with chilli peppers, glowing coins, and juicy fruit symbols. Press release.- Onlyplay proudly unveils Pepper Coins, an electrifying 3×3 video slot where bold visuals and straightforward mechanics combine on every spin. The game plunges players into a vivid universe of chilli peppers, shimmering coins, and ripe fruit icons. Everything is fast-paced, colorful, and easy to understand from the very first spin. The gameplay remains simple yet engaging—each symbol holds value, and every spin counts. With an RTP of 95.50%, a HIT rate of 11.50%, and medium volatility, the game delivers a well-balanced experience. Players enjoy consistent action with ample potential for significant wins. Central to the game is the Hold and Win feature, where coins lock in place and build suspense progressively. Bonus symbols appear instantly with values ranging from 1x to 15x the bet, providing quick rewards. The Collect symbol gathers all Bonus and Jackpot values displayed on the reel, consolidating separate wins into a powerful payout. The Bonus Game intensifies the focus—it activates when Bonus or Jackpot symbols land on reels 1 and 3, accompanied by a Collect symbol on reel 2. During this feature, only Bonus, Collect, and Jackpot symbols are present. This design keeps the action clear while emphasizing larger rewards. Jackpot symbols—Mini, Minor, Major, and Grand—add depth to the gameplay. Each tier heightens excitement and offers opportunities for higher payouts. Every spin within the Bonus Game feels meaningful and fuels anticipation. The Chili Feature introduces unpredictability—it can trigger both in the base game and during the Bonus Game. It may award multipliers, jackpots, or additional Bonus symbols, instantly enhancing the round. Wild symbols support the base game by replacing regular symbols, helping create more winning combinations and maintaining smooth gameplay flow. “Pepper Coins is a clean, fast, and visually compelling slot that captivates players without overwhelming them with complexity. If you’re seeking a bright, dynamic game with clear mechanics and genuine win potential—this is a standout choice to explore,” concluded the OnlyPlay team. This article is provided by a third-party. AsiaGameHub (https://asiagamehub.com/) makes no warranties regarding its content. AsiaGameHub delivers targeted distribution for iGaming, Casino, and eSports, connecting 3,000+ premium Asian media outlets and 80,000+ specialized influencers across ASEAN.

SOFTSWISS leadership to discuss brand and sportsbook growth strategies at NEXT Valletta 2026

(AsiaGameHub) -   SOFTSWISS will be represented by its senior leadership at NEXT Valletta 2026, where they will discuss strategies aimed at driving growth in preparation for the FIFA World Cup 2026. Press release.- SOFTSWISS is set to bring its top executives to NEXT Valletta 2026 to examine how effective brand positioning and sportsbook engagement strategies can fuel growth ahead of the FIFA World Cup 2026. Valentina Bagniya, chief marketing officer at SOFTSWISS, will begin the Marketing Hub with a keynote on establishing resilient brands in mature markets. Meanwhile, Olga Resiga, chief business development officer at SOFTSWISS, will participate in an industry panel focused on sportsbook audience engagement and retention leading up to the World Cup 2026. The event, NEXT Valletta 2026, will take place from May 27–28 at the Mediterranean Conference Centre in Valletta, Malta. On May 27, Valentina Bagniya will deliver a keynote titled “Everyone Talks About Brand in Mature Markets – Few Actually Invest in It,” which will delve into why brand strategy becomes essential as acquisition costs rise and product differentiation diminishes. Drawing from SOFTSWISS’ real-world experience, the session will explore how operators can maintain long-term brand consistency while adapting to rapidly evolving market conditions. Valentina Bagniya, chief marketing officer at SOFTSWISS, remarked: “While the industry frequently discusses branding, companies often cut back on it when markets become challenging. Many iGaming firms still view brand as merely decorative rather than a core business asset. This mindset no longer works in mature markets, where consumers face countless product choices and switching costs are nearly nonexistent. Building strong brands requires consistency and deliberate decisions, not just short-term creative campaigns.” On May 28, Olga Resiga will join a panel discussion titled “The Battle for the World Cup Fan,” which will center on sportsbook engagement during one of the most active betting periods in the industry. The conversation will focus on how operators can manage increased traffic, attract new players, and retain users after the tournament concludes. Olga Resiga will share insights on how the SOFTSWISS Sportsbook team prepares for major events like the World Cup 2026—covering infrastructure readiness, audience engagement, and post-tournament player retention. Earlier this year, SOFTSWISS launched a new API testing tool designed to help operators prepare for high-traffic periods during major sporting events. Additionally, the company received the Best Sportsbook Innovative Feature award at the SiGMA Awards South America 2026 for its Sportsbook Network Jackpot feature. Olga Resiga, chief business development officer at SOFTSWISS, stated: “The 2026 World Cup will represent more than just a surge in traffic for operators—it will serve as a true test of product capability, infrastructure strength, and long-term player strategy. The brands that succeed during major tournaments aren’t always those spending the most on acquisition; instead, they are the ones who can convert temporary excitement into lasting engagement. In today’s environment—where players have endless options and shorter attention spans—retention, personalization, and seamless user experiences truly define competitive advantage.” SOFTSWISS representatives will be available throughout NEXT Valletta 2026 to meet with operators and industry partners. This article is provided by a third-party. AsiaGameHub (https://asiagamehub.com/) makes no warranties regarding its content. AsiaGameHub delivers targeted distribution for iGaming, Casino, and eSports, connecting 3,000+ premium Asian media outlets and 80,000+ specialized influencers across ASEAN.

哈桑菲爾德

(SeaPRwire) - —GiveWell提供本文由第三方廠商內容提供者提供。SeaPRwire (https://www.seaprwire.com/)對此不作任何保證或陳述。 分類: 頭條新聞,日常新聞 SeaPRwire為公司和機構提供全球新聞稿發佈,覆蓋超過6,500個媒體庫、86,000名編輯和記者,以及350萬以上終端桌面和手機App。SeaPRwire支持英、日、德、韓、法、俄、印尼、馬來、越南、中文等多種語言新聞稿發佈。

Genius Sports files patent infringement lawsuit against SportsCastr

(AsiaGameHub) -   On May 11, Genius Sports filed a lawsuit against SportsCastr alleging infringement of patents related to real-time graphics and interactive overlays used during live sports broadcasts. The legal action was initiated in the Southern District of New York. The case centers on three patents originally developed by Second Spectrum, which Genius Sports acquired in 2021. The disputed patents cover technology utilized by PANDA Interactive in its "PANDA Studio" software, which integrates live analytical data, graphics, and interactive elements onto broadcast footage of sporting events. Genius Sports is pursuing a permanent injunction, treble damages for alleged willful patent infringement, and reimbursement of legal costs. The firm Kirkland & Ellis represents Genius Sports throughout this litigation. This latest legal move adds another chapter to an ongoing dispute between the two companies. In 2023, SportsCastr had previously filed a similar suit against Genius Sports and Sportradar over the same patents; all claims were mutually dismissed following a settlement reached in February 2026. This article is provided by a third-party. AsiaGameHub (https://asiagamehub.com/) makes no warranties regarding its content. AsiaGameHub delivers targeted distribution for iGaming, Casino, and eSports, connecting 3,000+ premium Asian media outlets and 80,000+ specialized influencers across ASEAN.

DATA.BET Reports 91.4% Growth in Esports GGR for Q1 2026

(AsiaGameHub) -   DATA.BET, a reputable provider of sportsbook solutions, is reporting a significant surge in esports betting activity. This trend, building on insights from the Sportsbook Report that indicated increasing player interest in less mainstream tournaments, is further validated by Q1 2026 results, which confirm the continued strong growth of this sector. The most recent performance data highlights: Growing demand within the market Efficient and well-managed trading operations Increased player engagement across all partner platforms Substantial revenue increases and positive commercial outcomes Esports demonstrated exceptional performance across all key metrics. When compared to Q1 2025, Gross Gaming Revenue (GGR) almost doubled, and turnover saw a significant rise of 70.6%, bolstered by a notable improvement in margin efficiency. Player activity saw widespread strengthening, with the number of placed bets increasing by 33.2% and combo bets experiencing an even more substantial jump of 72.1%, indicating a clear shift towards more complex betting behaviors among users. The active player base expanded considerably, and the average size of single bets also grew, suggesting increased user confidence and deeper engagement. The growth in combo bets was further supported by recent enhancements to the user experience of our Single Page Application (iFrame), which now simplifies the creation of multiple bets and improves the presentation and display of available events. Additionally, higher-value bets originating from premium partner platforms significantly contributed to the increase in average bet size. Performance trends across major esports titles illustrate how player preferences and event schedules influenced the quarter. The four leading disciplines – CS2, Dota 2, League of Legends, and Valorant – all recorded robust double-digit growth in profit, turnover, bet counts, and active users. Niche disciplines collectively achieved an impressive 245% increase in profit compared to Q1 2025, underscoring the breadth of the company's esports offerings. This trend was initially identified during the preparation of the Sportsbook Report and continues to be a surprising factor for the broader market, which often underestimates the commercial potential of disciplines beyond the most established ones. Rainbow Six emerged as a particular success, driven by the introduction of new betting markets, including combined Total Over + Win and Win First Half + Win Map, alongside a significant expansion in match coverage. This discipline has found a strong audience in Latin America, where DATA.BET has solidified its position as a leading provider of sportsbook solutions. Rocket League continues to affirm its status as one of the most promising esports disciplines for betting, with even greater potential anticipated if official data coverage expands in the future. Despite Q4 2025 hosting the FIFAe World Cup, typically the year's premier event, Rocket League still achieved quarter-over-quarter growth, with turnover up 85.3%, bet counts rising 18.7%, and active players increasing by 50.1%. This was primarily fueled by the industry's most extensive and unique market offering, coupled with a 94% live coverage conversion rate. Between the regional VCT Kickoff and Masters Santiago, Riot Games introduced a new format, the Valorant EMEA Clash 2026, inviting teams that did not qualify for Santiago, as well as second-tier teams from regional Challenger leagues. By filling a gap in the tournament schedule, this event saw strong year-over-year growth across key metrics and became a significant driver of new player acquisition, with newcomers accounting for 68.6% of all new players and 55.4% of total bets placed. According to Bohdan Holovnov, Head of Esports at DATA.BET, this performance reflects strategic enhancements to products and trading operations that are aligned with player behavior: High margin efficiency has been a significant catalyst this quarter. Partners are increasingly recognizing the substantial commercial returns that esports can generate, which is encouraging them to scale up promotional campaigns and direct more traffic to this vertical. This, in turn, leads to more new users, increased turnover, and stronger margins. Simultaneously, we continue to provide the most extensive match and discipline coverage available in the market, and the impact of this is also evident in the rapid growth of combo bets across our partner platforms. Official data events saw a year-over-year increase of 5.2%, with the overall event calendar growing even more significantly to 10.8%, reinforcing the breadth of DATA.BET’s coverage. While top-tier events outperformed low-tier events considerably in terms of turnover, profit, and bet count, the volume of low-tier events also increased, particularly in CS2, as Valve’s restructured Major qualification system has led tournament organizers to schedule more new qualifying events. Bohdan Holovnov, Head of Esports at DATA.BET, added: Q1 of 2026 has established a new benchmark for the potential of esports betting. With GGR nearly doubling year over year, a player base expanding by over 56%, and increasingly sophisticated betting patterns, the vertical is maturing in precisely the right direction. We are heading into the remainder of 2026 with strong momentum, an expanding market portfolio, and partners who are consistently experiencing tangible commercial impact quarter after quarter. This article is provided by a third-party. AsiaGameHub (https://asiagamehub.com/) makes no warranties regarding its content. AsiaGameHub delivers targeted distribution for iGaming, Casino, and eSports, connecting 3,000+ premium Asian media outlets and 80,000+ specialized influencers across ASEAN.

Games Global pays out €10 million King Millions™ jackpot to CasinoFriday player

(AsiaGameHub) -   Games Global, a top provider of online gaming content and progressive jackpot experiences, has announced that a player at CasinoFriday won a substantial €10,475,169.87 on the Fire & Roses Joker King Millions™ slot. This major win represents one of the largest payouts ever on the King Millions™ progressive jackpot network and stands out as a key highlight for the game’s community since its global launch. Fire & Roses Joker King Millions™, developed by Triple Edge Studios and supported by the King Millions™ network, blends entertaining gameplay with the chance to win multi-million jackpots at any time. This multi-million-euro jackpot awarded on CasinoFriday highlights the strength of Games Global’s King Millions™ offering and its ongoing delivery of premium progressive content across regulated markets. The progressive jackpot network powering King Millions™ continues to grow worldwide, giving operators access to an expanding lineup of integrated titles connected to shared jackpot pools. Games Global’s jackpot portfolio—which includes Mega Moolah™, WowPot™, King Millions™, Maple Moolah™, and Lotsaloot™—now offers a combined prize pool exceeding €28 million. Ofir Gal-Mor, Senior Vice President of Customer Experience & Innovation at Games Global, said: This €10,475,169.87 payout demonstrates the scale and reach of the King Millions™ network across our operator partners. We are proud to support CasinoFriday in delivering premium progressive content, and this result shows the strong performance of Fire & Roses Joker King Millions™ within regulated markets. As Games Global broadens the reach of its progressive jackpot ecosystem, it remains dedicated to providing engaging and rewarding experiences for both partners and players, combining innovation with world-class entertainment. The CPO at Funnz added: We are thrilled to congratulate our player on achieving this impressive €10.4 million King Millions™ jackpot win. At CasinoFriday, we focus on delivering high-quality entertainment to our community, and this milestone reflects the strength of our partnership with Games Global and the success of its progressive network. This article is provided by a third-party. AsiaGameHub (https://asiagamehub.com/) makes no warranties regarding its content. AsiaGameHub delivers targeted distribution for iGaming, Casino, and eSports, connecting 3,000+ premium Asian media outlets and 80,000+ specialized influencers across ASEAN.

Play’n GO Launches Manta Mayhem

(AsiaGameHub) -   Play’n GO has unveiled Manta Mayhem, a character-driven underwater slot featuring a protective guardian. The game follows a chaotic group of thieves as they attempt to outwit an irritable Manta Ray. Press release.- A shimmering treasure bay, a possessive Manta Ray, and a group of highly unqualified marine animals clash in Manta Mayhem, Play’n GO’s newest oceanic story focusing on trouble, competition, and attractive distractions. Deep in a remote part of the sea lies a stash of magical shells, left alone for a specific reason. The bay is protected by a stingy, irritable Manta Ray who treats the location like his own private museum, meticulously arranging every peculiar item he has gathered over time. It is a domain with strict rules, and one clear warning to intruders: do not touch the shells. Naturally, this is what draws trouble. In a nearby trench, a mismatched crew of strange sea creatures devises a scheme that sounds smart until you hear the specifics. They desire the shells, they desire the fame, and they are convinced they can outwit a territorial guardian using only guts and something suitably glittery. Their agenda is charmingly disorganized: distract the Manta Ray, seize the shells, and "look menacing" (a work in progress, but they are getting close!) Manta Mayhem embraces lighthearted underwater storytelling, trading heroic bravado for frantic improvisation as this aspiring heist group navigates reefs, avoids watchful eyes, and attempts to prevent the operation from becoming a watery disaster. It is a vibrant, character-driven caper where curiosity creates issues, greed breeds resentment, and the ocean keeps track. Magnus Wallentin, games ambassador at Play’n GO, stated: "We enjoyed creating a cast that is more bold than skilled, then placing them in a treasure bay guarded by a Manta Ray who never forgets a missing trinket. Manta Mayhem is full of character – it is colorful, humorous, and fueled by that classic 'bad plan turning into a mess' energy." Regardless of whether players side with the guardian or the potential thieves, Manta Mayhem offers an underwater narrative where the ultimate reward is the journey's chaos. This article is provided by a third-party. AsiaGameHub (https://asiagamehub.com/) makes no warranties regarding its content. AsiaGameHub delivers targeted distribution for iGaming, Casino, and eSports, connecting 3,000+ premium Asian media outlets and 80,000+ specialized influencers across ASEAN.

Booming Games launches Diamond Forge: Link & Loot

(AsiaGameHub) -   Boasting a 5×3 grid with 10 fixed paylines, the game offers a maximum win potential of 10,000x. Press release.- Booming Games has today (May 14) launched Diamond Forge: Link & Loot, a modern twist on a classic slot game. The title features a 5×3 grid and 10 fixed paylines, delivering a maximum win potential of up to 10,000x. Set against a traditional diamond-themed backdrop, the game includes two high-energy bonus features designed to deliver an engaging and exciting experience. Each collected Diamond contributes to charging the Diamond Boost feature, which can be activated either during the base game or while playing free spins. This feature can activate unexpectedly at any time, adding up to eight additional Diamonds to the reels—potentially triggering the powerful Link & Loot mechanic immediately. When players gather six or more Diamonds, they are awarded five Link & Loot spins. During these spins, adjacent Diamond symbols merge together to form larger clusters. Players have the opportunity to create Colossal symbols measuring 2×2 or bigger, which award a special Colossal spin. These spins increase the chances of landing higher-value prizes, including Mini, Minor, Major, or Grand jackpots. The ultimate achievement comes with the formation of a full 5×3 Colossal Diamond, unlocking the most substantial rewards possible. In addition, landing three or more Scatter symbols triggers eight Free Spins, during which there is an enhanced probability of activating the Link & Loot feature again. Players can strategically deploy large Diamonds throughout the session, aiming for that coveted 10,000x maximum payout. Craig Asling, director of games at Booming Games, commented: “Diamonds truly are a player’s best friend! Diamond Forge: Link & Loot brings a fresh take to a well-loved theme, and we are confident it will enjoy widespread popularity, just like other titles in the Link & Loot series. Its innovative bonus mechanics, combined with the familiar 5×3 layout, create an immersive gameplay experience with impressive winning potential. Start playing Diamond Forge: Link & Loot today!” This article is provided by a third-party. AsiaGameHub (https://asiagamehub.com/) makes no warranties regarding its content. AsiaGameHub delivers targeted distribution for iGaming, Casino, and eSports, connecting 3,000+ premium Asian media outlets and 80,000+ specialized influencers across ASEAN.

DATA.BET reports strong esports betting growth in Q1 2026

(AsiaGameHub) -   Strong results as esports drives sustained 91,4 per cent GGR growth across partners. Press release.- DATA.BET has announced a significant acceleration in esports betting. Building on the trends shared in the Sportsbook Report, which highlighted growing player interest in niche tournaments, Q1 2026 confirms the vertical’s continued upward trajectory. The latest results point to: Deepening market demand Disciplined trading operations Growing player engagement across partner platforms Substantial revenue growth and commercial impact Esports delivered standout results across every major benchmark. Compared to Q1 2025, GGR nearly doubled, and turnover grew sharply by 70,6 per cent, supported by a meaningful improvement in margin efficiency. Player activity strengthened across the board, with placed bets climbing 33,2 per cent and combo bets posting an even more pronounced jump of 72,1 per cent — a clear signal that users are shifting towards more sophisticated betting behaviour. The active player base expanded substantially, and the average single bet size also grew, pointing to higher confidence and deeper involvement from users. Combo bet growth was reinforced by recent UX improvements to our Single Page Application (iFrame), which now makes building multiples easier and improves the display and presentation of available events, while higher-value bets from premium-segment partner platforms contributed meaningfully to the rise in average bet size. Across major esports titles, performance dynamics show how player preferences and event calendars shaped the quarter. The top four disciplines – CS2, Dota 2, League of Legends, and Valorant – all posted strong double-digit growth across profit, turnover, bet counts, and active users. Niche disciplines collectively delivered a striking 245 per cent increase in profit compared with Q1 2025, demonstrating the depth of the company’s esports portfolio. This is a trend we first spotted while preparing the Sportsbook Report and one that continues to surprise the wider market, which still tends to underestimate the commercial potential of disciplines outside the established top tier. Rainbow Six stood out as a particular success story, driven by the addition of new markets, including combined Total Over + Win and Win First Half + Win Map, alongside a sharp expansion in match coverage. The discipline has found its audience in Latin America, where DATA.BET has solidified its position as a premium sportsbook solution supplier. Rocket League continues to confirm its status as one of the most promising esports disciplines for betting, with even greater potential to unlock should official data coverage expand in the future. Despite Q4 2025 hosting the FIFAe World Cup, typically the year’s headline event, Rocket League still delivered QoQ growth with turnover up 85,3 per cent, bet counts rising 18,7 per cent, and active players climbing 50,1 per cent. This was driven primarily by the largest and almost unique market offering in the industry, alongside a 94 per cent live coverage conversion rate. Between the regional VCT Kickoff and Masters Santiago, Riot Games experimented with a new format – Valorant EMEA Clash 2026, inviting teams that missed out on Santiago qualification, alongside second-tier squads from regional Challenger leagues. By filling a short gap in the calendar, the tournament posted strong YoY growth across core metrics and emerged as a notable driver of new-player acquisition, with newcomers making up 68.6 per cent of all new players and 55.4 per cent of total bets placed. According to Bohdan Holovnov, head of esports at DATA.BET, this performance reflects deliberate product and trading enhancements aligned with player behaviour: “High margin efficiency has been a real catalyst this quarter. Partners have increasingly recognised that esports can deliver meaningful commercial returns, encouraging them to scale up promotional campaigns and drive more traffic into the vertical. That feeds directly into more new users, higher turnover, and stronger margins. At the same time, we continue to offer the broadest match and discipline coverage on the market, and the impact is also reflected in the rapid growth of combo bets across our partner platforms.” The official data events were up 5.2 per cent YoY, with the overall event calendar climbing even higher to 10.8 per cent, reinforcing the breadth of DATA.BET’s coverage. Top-tier events outperformed low-tier events by a wide margin in turnover, profit, and bet count, yet the volume of low-tier events also grew, particularly in CS2, as Valve’s restructured Major qualification system has prompted tournament organisers to fill the calendar with new qualifying events. Holovnov added, “Q1 of 2026 set a new benchmark for what esports betting can deliver. GGR nearly doubling year over year, combined with a player base growing by more than 56 per cent and increasingly sophisticated betting patterns, suggests the vertical is maturing in exactly the right direction. We’re entering the rest of 2026 with strong momentum, an expanding market portfolio, and partners who are seeing tangible commercial impact quarter after quarter.” This article is provided by a third-party. AsiaGameHub (https://asiagamehub.com/) makes no warranties regarding its content. AsiaGameHub delivers targeted distribution for iGaming, Casino, and eSports, connecting 3,000+ premium Asian media outlets and 80,000+ specialized influencers across ASEAN.

ENJOY Enhances Live Casino Lineup with Greek Roulette

(AsiaGameHub) -   ENJOY Gaming, the dynamic iGaming content developer, has expanded its live casino portfolio with the launch of Greek Roulette, an automated roulette experience that enhances classic table gameplay with engaging multiplier mechanics. Set in an immersive ancient Greek-themed studio, Greek Roulette blends traditional roulette betting with dynamic multipliers through its Lucky Numbers feature. Each spin randomly selects between one and twelve numbers, assigning multipliers of up to x777 to enhance the standard game format. The game features an automated wheel and supports all conventional inside and outside bets, integrating popular multiplier mechanics into every round. When a straight-up bet hits a Lucky Number, the usual payout is replaced by the assigned multiplier, making each spin more exciting and interactive. Greek Roulette joins ENJOY’s expanding collection of innovative automated titles, reinforcing the studio’s ongoing dedication to evolving classic games with unique mechanics, distinctive thematic studio design, and modern presentation. Elena Shestak, Art Director at ENJOY Gaming, stated: Greek Roulette shows how traditional table products can be revitalised through thoughtful design, contributing to our broader initiative to continuously evolve both live and automated offerings. By incorporating Lucky Numbers and dynamic multipliers within a familiar structure, we aim to modernise well-established formats in ways that feel intuitive, recognisable, and distinctly ENJOY. This article is provided by a third-party. AsiaGameHub (https://asiagamehub.com/) makes no warranties regarding its content. AsiaGameHub delivers targeted distribution for iGaming, Casino, and eSports, connecting 3,000+ premium Asian media outlets and 80,000+ specialized influencers across ASEAN.

1spin4win launches Lucky 1spin4win Hold and Win in celebration of its 5th anniversary

(AsiaGameHub) -   1spin4win has released Lucky 1spin4win Hold and Win to commemorate its fifth anniversary, following a 2025 financial year that saw a 56.62 per cent increase in Gross Gaming Revenue (GGR). Press release.- 1spin4win marks five years of steady growth with the launch of Lucky 1spin4win Hold and Win, a special title inspired by the studio’s most successful games. On May 14, 2026, 1spin4win achieved a major milestone — five years since entering the iGaming market. The company’s anniversary theme, “The Gold Standard of Classic Slots,” reflects its transformation into a respected name within the classic slot segment, built on years of industry experience and a commitment to authentic gambling entertainment. Today, the provider offers a portfolio of over 200 games that blend timeless appeal with advanced mathematics and strong market performance. In 2025, 1spin4win recorded a 52.06 per cent rise in total bets placed and a 56.62 per cent growth in GGR compared to 2024. This progress has enabled the provider to earn the trust of more than 1,000 operators worldwide, including prominent brands such as SOFTSWISS, EveryMatrix, Alea, SoftGaming, Digitain, and BetConstruct. In celebration of this milestone, 1spin4win introduces Lucky 1spin4win Hold and Win, a special slot featuring the studio’s flagship titles and beloved characters. Set on a vibrant 3×3 grid, the game includes traditional symbols like fruits, bells, and sevens, along with Wild symbols designed as red bezel-set diamonds. When activated, these Wilds illuminate the “5 Years” sign, reinforcing the game’s anniversary theme. The slot delivers an engaging experience enhanced by rewarding features. Landing nine matching symbols doubles the player’s win, while three or more Coins trigger the popular Hold and Win Bonus round. Starting with three respins, players have the opportunity to win two festive Jackpots — the x100 Minipot Coin and the x1000 Megapot. To honor the 5th anniversary, 1spin4win is also launching exclusive promotional campaigns in partnership with MOSTBET, Olymp, and Selector. These promotions will offer players additional ways to join the celebration, with exclusive promo codes available through the partners and to registered users of the provider’s Players Room platform. Olga Hlukhovskaya, business development director at 1spin4win, commented, “Reaching five years in the industry marks a significant achievement for 1spin4win. Since 2021, we have evolved into a trusted iGaming brand relied upon by top global companies. Moving forward, we aim to expand further into African and Latin American markets, strengthen relationships with regional operators, and reinforce our presence across Europe. This milestone is not only about celebrating past accomplishments but also about shaping the next phase of 1spin4win’s journey.” Olga Bogdanova, art director at 1spin4win, added, “Lucky 1spin4win Hold and Win celebrates the studio’s fifth anniversary in the casino industry. The game’s design brings together iconic characters and signature symbols from our previous releases, which are well-known to both our players and partners. The result is a dynamic product combining engaging Hold and Win mechanics with the distinctive 1spin4win classic style. We invite everyone to join the celebration, test their luck in the slot, compete for festive jackpots, and revisit their favorite 1spin4win games!” This article is provided by a third-party. AsiaGameHub (https://asiagamehub.com/) makes no warranties regarding its content. AsiaGameHub delivers targeted distribution for iGaming, Casino, and eSports, connecting 3,000+ premium Asian media outlets and 80,000+ specialized influencers across ASEAN.

ELA Games’ King and Flame Nominated for “Best New Game Release 2026” at SiGMA Europe Awards

(AsiaGameHub) -   ELA Games’ King and Flame has been named a finalist for Best New Game Release at the 2026 SiGMA Europe Awards. This recognition highlights the studio’s commitment to blending immersive storytelling with finely tuned math models, unveiled just before the industry event at the Casino Maltese in Valletta, Malta, on May 27. A Fresh Twist on a Timeless Tale King and Flame stands out for its bold visual style and innovative approach within the Hold and Win genre. At its core is a compelling narrative that reimagines traditional fantasy themes, offering players a dramatic departure from standard casino fare. Instead of a heroic prince, players encounter a ruler consumed by ambition who unwittingly awakens a fearsome Dragon Queen. What sets the gameplay apart is its dynamic nature. Standard spins reward players with coins matching their face value, while Mystery Chests introduce unpredictability—bursting open to deliver instant wins or unlock the Grand Jackpot at any moment. The game board shifts dramatically when the “Tamed by the Crown” feature activates, summoning the Dragon Queen as an expanding Full Reel Wild that delivers substantial rewards. During the Free Spins round, the intensity escalates further with column-expanding coins and a Super Bonus Wheel that doubles all payouts, delivering high-volatility excitement within a richly crafted medieval setting. Marharyta Yerina, Managing Director of ELA Games, shared her thoughts on the nomination: We are thrilled to see King and Flame recognized at the esteemed SiGMA Europe awards. I know the entire ELA team poured immense effort into crafting a detailed backstory and vivid graphic world for this slot. It represents our most narrative-driven release to date, and the attention to detail in the design truly brings that story to life. It’s incredibly rewarding to witness that dedication acknowledged on such a prestigious platform. Cast Your Vote Voting for the Best New Game Release category is now open to the public. If you’ve experienced the intense battles alongside the Dragon Queen, we would be honored by your support. Please vote for ELA Games and King and Flame here. This article is provided by a third-party. AsiaGameHub (https://asiagamehub.com/) makes no warranties regarding its content. AsiaGameHub delivers targeted distribution for iGaming, Casino, and eSports, connecting 3,000+ premium Asian media outlets and 80,000+ specialized influencers across ASEAN.

Pronet Gaming: How Betting Risk Is Evolving

(AsiaGameHub) -   In the following article, Dean Mascari, Head of Risk at Pronet Gaming, examines how real-time data, behavioural segmentation, and dynamic pricing are reshaping risk management approaches for online betting operators, especially in rapidly expanding Asian markets. Opinion.– Risk management in online betting has evolved beyond static controls and fixed limits. Today, risk is fluid, instantaneous, and deeply embedded across all aspects of an operator’s operations. In this piece, Dean Mascari, Head of Risk at Pronet Gaming, explores how advancing markets and technology are redefining risk frameworks—particularly for online platforms operating in Asia, where growth is swift and competition fierce. From static to dynamic risk Traditionally, sportsbooks set odds well in advance and made limited adjustments based on factors like injuries or team performance. Settlements occurred only after events concluded. The rise of live betting, micro-markets, and real-time trading has fundamentally altered this model. Odds now fluctuate constantly, and risk evolves continuously alongside market movements. Real-time data serves as the foundation of this transformation. Operators no longer rely on delayed daily reports to assess exposure; instead, they process continuous streams of information tracking events, market conditions, and customer behaviour as they unfold. Protecting operators and shaping markets Real-time risk management safeguards operators against sudden, significant exposures—especially during in-play betting scenarios. Wagering volumes can shift dramatically following key moments such as goals, red cards, or player injuries. Without immediate analytical insights, operators face heightened volatility risks. It also enables operators to fine-tune pricing and betting limits according to shifting market demand. This capability proves crucial in Asia, where consumer preferences differ significantly by region and sport. Operators can tailor their offerings to local tastes while maintaining oversight over global risk exposure. Behavioural segmentation Advanced risk systems allow operators to categorise players based on behavioural patterns, historical activity, and current market engagement. Distinguishing between casual bettors, knowledgeable punters, or automated bots helps operators determine which markets to modify or restrict, thereby preserving market integrity and profitability. This adaptability proves essential in Asian markets, where regulatory environments vary widely across countries such as the Philippines, Japan, and Singapore. Operators can configure their systems to comply with local regulations without undermining overall operational stability. From defensive to proactive Risk management is transitioning from a reactive stance to an active role in market development. Operators can influence capital flows through dynamic margins and limit adjustments—similar to prediction markets where prices reflect collective participant actions. Mastering this real-time interplay is now a critical competency. Hybrid products such as betting exchanges introduce added complexity. Here, prices emerge from user interactions rather than being set directly by operators. Balancing liquidity provision with exposure control ensures markets remain viable while mitigating undue risk. In Asia, where exchanges are gaining traction alongside traditional sportsbooks, operators leveraging real-time intelligence to adjust odds gain a decisive edge. Granular reporting and strategic advantage Real-time markets necessitate detailed analytics. Dashboards now display exposure and performance metrics updated every minute, empowering managers to anticipate potential stress points. Operators can drill down into specific segments—whether particular markets or individual player groups—to detect anomalies that may signal fraud or collusion. Demonstrating robust risk practices sets apart operators in Asia. It reassures regulators focused on player protection and financial risk oversight, while also strengthening confidence among partners and investors amid increasing transaction volumes. Embracing risk as strategy The evolving nature of betting risk mirrors broader technological and behavioural shifts. Real-time markets require equally responsive strategies. Operators who view risk not merely as a compliance requirement but as a strategic tool will be best positioned to succeed. At Pronet Gaming, we invest in solutions and processes that empower operators not just to manage change, but to thrive within it. By embedding risk capabilities throughout our platform and delivering real-time visibility and control, we help define the future of online betting experiences. This article is provided by a third-party. AsiaGameHub (https://asiagamehub.com/) makes no warranties regarding its content. AsiaGameHub delivers targeted distribution for iGaming, Casino, and eSports, connecting 3,000+ premium Asian media outlets and 80,000+ specialized influencers across ASEAN.

PopOK Gaming partners with TOPsport

(AsiaGameHub) -   The company has partnered with the Lithuanian operator, giving local players access to its catalogue of slots, live casino titles, and instant games. Press release.- PopOK Gaming has announced its official partnership with TOPsport, the pioneering brand that launched the betting and gaming industry in Lithuania. This collaboration marks a significant milestone in the provider’s expansion across the Baltic region. Through this alliance, TOPsport customers will now gain access to PopOK Gaming’s extensive and captivating portfolio, which includes popular slots, live casino experiences, and innovative instant games. Recognized for their visually striking graphics, immersive animations, and robust gamification features, PopOK’s offerings are crafted to deliver an engaging and dynamic player experience. Luiza Melikyan, head of business development at PopOK Gaming, commented: “We are thrilled to partner with TOPsport, a company synonymous with excellence in the Lithuanian market. Our goal has always been to deliver high-quality, entertaining content that truly connects with players. Teaming up with such a respected market leader like TOPsport enables us to reach a wide audience and strengthens our dedication to expanding within regulated European markets.” The integration of PopOK Gaming’s content into the TOPsport platform supports the latter’s strategy to offer one of the most diverse and premium entertainment ecosystems in the area. Dainius Gulbinas, CEO of TOPsport, stated: “This partnership represents a key development for both organizations. PopOK’s compelling content and energetic entertainment style bring valuable enhancements to the TOPsport platform, helping us provide even greater variety, quality, and excitement to players in Lithuania.” This article is provided by a third-party. AsiaGameHub (https://asiagamehub.com/) makes no warranties regarding its content. AsiaGameHub delivers targeted distribution for iGaming, Casino, and eSports, connecting 3,000+ premium Asian media outlets and 80,000+ specialized influencers across ASEAN.

Philippines restricts access to gambling websites on state-funded Wi-Fi

(AsiaGameHub) -   The Department of Information and Communications Technology (DICT) has restricted access to gambling and explicit websites on all internet connections offered through the nation’s public Wi-Fi initiative. The Philippines is striving to boost online safety for students and residents in remote areas while simultaneously expanding internet access via the government’s Free Wifi for All projects. This announcement was made during the launch of new connectivity initiatives in Zamboanga del Sur. As part of this new social service program, government officials confirmed that publicly subsidized internet connections in schools and educational institutions will utilize filtering systems. June Vincent Manuel-Gaudan, Assistant Secretary of the Department of Information and Communications Technology, explained that filtering technology is used to prevent users from accessing gambling sites and pornographic materials through public government Wi-Fi networks. While officials acknowledged that some individuals may attempt to bypass these restrictions using VPNs, Manuel-Gaudan stated that the DICT will continue to enhance its oversight of filtered Wi-Fi and the use of VPNs to get around those limits. The DICT also blocks thousands of cyber attack attempts daily through its Cybersecurity Bureau and assists other agencies with online security and data protection procedures. In addition to the filtering systems mentioned above, the Philippine government recently installed 324 Wi-Fi hotspots at 108 schools across Zamboanga del Sur. Many of these schools are located in rural areas where limited internet access makes it extremely difficult to obtain information and communicate with family members. These new restrictions are part of a broader plan being developed by the Philippines to strengthen supervision of online gambling, cybercrime, and internet safety, in conjunction with ongoing efforts to expand nationwide internet access through public infrastructure projects. This article is provided by a third-party. AsiaGameHub (https://asiagamehub.com/) makes no warranties regarding its content. AsiaGameHub delivers targeted distribution for iGaming, Casino, and eSports, connecting 3,000+ premium Asian media outlets and 80,000+ specialized influencers across ASEAN.

BlackRock boosts stake in Flutter Entertainment to 5.12%

(AsiaGameHub) -   BlackRock has raised its ownership in Flutter Entertainment to 5.12%, bolstering the company’s expanding group of U.S.-based investors as Flutter intensifies its focus on the American market. Recent confirmation from Flutter that it may decide whether to retain its listing on the London Stock Exchange for its common stock has raised concerns among UK investors. With the United States now serving as Flutter’s main market, the company reported $1.76 billion in revenue from its U.S. operations during Q1 2026, accounting for 41% of total revenues across all subsidiaries. Revenue from FanDuel continues to rise and is a key driver of this growth, with a 19% increase in iGaming revenue compared to the previous year. By moving its primary listing from London to New York in 2024, Flutter has demonstrated a strong commitment to the fast-growing online sports betting industry in the United States. At present, FanDuel holds approximately 44% share of the U.S. sports betting market, making it essential to Flutter’s long-term strategy. FanDuel’s internal structure has also undergone changes, including the appointment of Dan Taylor as President of Flutter Entertainment, responsible for overseeing all FanDuel-related activities; Christian Genetski will lead nearly all other aspects of the company’s U.S. operations following Amy Howe’s departure. BlackRock’s increased investment further strengthens the presence of U.S.-based institutional investors among Flutter’s large base of public shareholders. The ongoing debate about Flutter’s growing ties to U.S. capital markets versus the London Stock Exchange is expected to intensify. This article is provided by a third-party. AsiaGameHub (https://asiagamehub.com/) makes no warranties regarding its content. AsiaGameHub delivers targeted distribution for iGaming, Casino, and eSports, connecting 3,000+ premium Asian media outlets and 80,000+ specialized influencers across ASEAN.

Chile accelerates passage of online gambling regulation bill

(AsiaGameHub) -   The Chilean government has accelerated the regulation of online gambling by granting the online gambling bill "supreme urgency" status, requiring Senate approval within 15 days. Introduced to the Chilean Congress in March 2022, the online gambling bill establishes a licensing framework for operators, mandating that they obtain a government-issued license and establish a local company in Chile. The legislation also expands legal requirements for online gambling operations, enhances anti-money laundering measures, and introduces stricter regulations on responsible gambling practices. Under the proposed law, online gambling operators must pay a 20% value-added tax (VAT) on gross gaming revenue to the Chilean government, plus an additional 1% of gross gaming revenue dedicated to responsible gambling initiatives. Additionally, gamblers will be required to pay a 15% tax on their winnings from successful bets to the government. The bill grants the Chilean government authority to block access to unlicensed online gambling websites and suspend financial transactions with such platforms. Operators found violating the law may face fines, imprisonment, or both. Furthermore, the legislation introduces new restrictions prohibiting gambling for minors, individuals who have self-excluded from gambling, and those with unpaid alimony obligations. A national exclusion registry will be established to include all participants enrolled in self-exclusion programs. This article is provided by a third-party. AsiaGameHub (https://asiagamehub.com/) makes no warranties regarding its content. AsiaGameHub delivers targeted distribution for iGaming, Casino, and eSports, connecting 3,000+ premium Asian media outlets and 80,000+ specialized influencers across ASEAN.