日期: 2026 年 5 月 6 日
Caesars Will Expand Formula 1 Betting Products
(AsiaGameHub) - The agreement includes Caesars Sportsbook as well as William Hill’s digital and retail platforms.
US.- Caesars Entertainment has entered into a partnership with ALT Sports Data to broaden its Formula 1 betting offerings on both Caesars Sportsbook and William Hill’s digital and retail platforms. The collaboration encompasses proprietary Formula 1 models, pricing strategies, and real-time data infrastructure supporting pre-race, in-race, and micro-market betting opportunities.
Eric Hession, president of Caesars Digital, stated: “Formula 1 continues to engage fans through its intensity, strategic depth, and continuous innovation. By incorporating ALT Sports Data’s sophisticated modeling and real-time official data, we are enhancing our Formula 1 product line and providing customers with a more immersive way to enjoy every aspect of race weekend.”
Joe Dunnigan, CEO and founder of ALT Sports Data, remarked: “Formula 1 represents one of the most intricate and data-intensive sports environments globally, and this complexity presents a unique opportunity to transform the betting experience entirely. Our platform is engineered to leverage that potential at scale, and our partnership with Caesars enables us to launch a genuinely distinctive, continuously available product that captures the pace, strategy, and unpredictability inherent in Formula 1.”
Most recently, Formula 1 and FanDuel established an agreement naming FanDuel as an Official Betting Operator—marking the first time Formula 1 has formed such a partnership with a betting operator within the United States.
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Q1 Revenue Growth for Lottomatica Driven by Online Gaming Expansion
(AsiaGameHub) - Lottomatica's online gaming segment continued to drive growth in the first quarter, helping the company achieve modest gains in gross gaming revenue (GGR) despite weaker results in sports betting.
Italy.- The operator reported Q1 GGR of €1.25bn, a rise of 2 per cent year-on-year for the period ending 31 March. Profit rose 3 per cent to €602m, while adjusted EBITDA climbed 7 per cent to €236m.
The online segment was the standout performer, with revenue rising 10 per cent year-on-year to €264.7m. This offset a 5 per cent drop in sports betting revenue, which fell to €142.4m. Although betting volumes grew by 11 per cent to €12.4bn, unfavourable payouts weighed on returns.
The operator’s share of Italy’s online market rose by 1.4 points to 31.8 per cent. Its online sports betting share rose by 0.7 points to 32.5 per cent and its igaming share by 1.9 points to 32.2 per cent.
As for the PlanetWin365 (PWO) brand, the rebranded SKS365, which Lottomatica bought for €639m in April 2024, its sports betting share recovered to 9 per cent, returning to pre-migration levels. PWO’s igaming share rose to 5.5 per cent, regaining half of the ground lost during the transition to Lottomatica’s proprietary platform.
CEO and chairman Guglielmo Angelozzi highlighted the company’s position across its markets, stating that Lottomatica is on track to hit the upper end of its full-year adjusted EBITDA guidance of €940–980m. He also confirmed plans to return up to €1bn to shareholders across 2026 and 2027.
On the investor call, he also downplayed the threat posed by prediction markets, describing them as a “non-issue” due to their illegality in Italy and limited consumer demand. “The product-consumer mismatch continues to be strong. We don’t believe there is market space,” he said.
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Oklahoma bill banning sweepstakes casinos advances to governor
(AsiaGameHub) - The proposal passed the House in a 65-21 vote.
US.- The Oklahoma Legislature has approved Senate Bill 1589, a measure that would ban online sweepstakes-style casinos. Sponsored by Senator Gollihare, the bill passed the House with a 65-21 vote after receiving unanimous support in the Senate in March. It is now headed to Governor Kevin Stitt for his consideration.
The legislation expands the definition of gambling in Oklahoma to include "online casino games" accessible via computers, mobile phones, or tablets. Additionally, it updates the definition of a "representative of value" to account for dual-currency systems that can be redeemed for cash, prizes, or their cash equivalent.
Under the proposed law, individuals who operate, conduct, or support such games—whether as operators, employees, geolocation providers, platform suppliers, promoters, or media affiliates—would face Class C2 felony charges, with fines ranging from $500 to $2,000.
Oklahoma Senate rejects sports betting bill
In April, the Oklahoma Senate voted down House Bill 1047, which sought to legalize sports betting in the state. The motion failed by a margin of 27-21.
HB 1047, introduced by Representative Ken Luttrell and Senator Bill Coleman, aimed to permit tribes to offer both in-person and online sports betting under the State-Tribal Gaming Act of 2004, which grants tribes exclusive control over gaming operations. Although the bill had been approved by the House of Representatives, it did not advance further.
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海莉·拜伯正與Rhode共同書寫她的故事
(SeaPRwire) -海莉·比伯(Hailey Bieber),羅德公司(Rhode)創辦人兼首席創意總監,於2026年3月30日拍攝。—TIME 提供,攝影:Kanya Iwana本文由第三方廠商內容提供者提供。SeaPRwire (https://www.seaprwire.com/)對此不作任何保證或陳述。
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Concerns raised about proposed shift of Ukraine’s gambling regulation to Finance Ministry
(AsiaGameHub) - Lawmakers are divided on which ministry should oversee gambling regulation in Ukraine.
A Ukrainian legislator has cautioned that transferring responsibility for gambling regulation from the Ministry of Digital Transformation to the Ministry of Finance could introduce more complications than solutions. Nina Yuzhanina, a member of the European Solidarity party, opposes Draft Bill No. 15111-d, currently being drafted by the Committee on Finance, Tax and Customs Policy.
The proposed legislation is tied to Ukraine’s obligations to the International Monetary Fund (IMF), which mandates the government to monitor and report on how digital revenues are taxed. However, Yuzhanina criticized committee chair Danylo Hetmantsev’s handling of the process, pointing out that deputies submitted 3,529 amendments prior to the bill’s second reading.
Hetmantsev has publicly criticized the Ministry of Digital Transformation’s management of gambling regulation, especially its rollout of the new national gambling monitoring system for Ukraine. The platform, which supplies real-time data to the gambling regulator PlayCity, launched its initial phase in April and is anticipated to be fully functional by year-end. Nevertheless, Hetmantsev claims that delays may result in annual losses to the treasury of up to UAH 20 billion (€385 million).
He maintains that the Ministry of Finance is better equipped to regulate gambling, which he describes as a crucial sector of Ukraine’s economy. Nonetheless, Hetmantsev has faced accusations of a conflict of interest due to previous connections with the gambling industry. Local media have reported that he once held shares in MSL, a lottery operator accused in 2015 of involvement in cross-border money laundering between Ukraine and Russia alongside another operator, Patriot.
Mykhailo Aksyonov, Deputy Head of PlayCity’s Anti-Corruption Expert Group, has also voiced concerns about the proposed transfer of authority. In an interview with 24 Channel, he stated: “Regardless of who initiated this amendment and what the underlying motives are, the very concept of transferring powers at this time appears too high a risk.
“If we proceed with shifting policymaking responsibilities from the Ministry of Digital Transformation to the Ministry of Finance—while simultaneously establishing a new regulatory body—the rollout of the state Online Monitoring System could be postponed by at least one year. And it is precisely this system that serves as the primary instrument ensuring the transparency of gambling operators’ activities.”
Both MSL and PJSC Patriot were awarded new lottery contracts earlier this year; however, Patriot lost its license in late March, less than a month after receiving it. The revocation followed reports from the State Bureau of Investigation indicating that the company did not meet legal requirements regarding ownership.
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New study suggests UK gambling reforms will have minimal economic impact
(AsiaGameHub) - The research challenges industry claims of severe economic fallout from the British Gambling Act review.
UK.- The 2023 gambling white paper, High Stakes: Gambling Reform for the Digital Age, proposed a series of enhanced regulatory measures for gambling, including stake limits for online slots and the new mandatory gambling levy imposed a year ago. The document projected a cumulative impact on gross gambling yield to the tune of around £812m.
A new study conducted by the National Institute of Economic and Social Research (NIESR) in collaboration with the University of Glasgow, examined the potential wider consequences of this impact to estimate the net economic impact of the reduced gambling expenditure. The team used surveys, behavioural experiments and input-output analysis.
They conclude that while the gambling industry may face reduced revenue, the broader economy is likely to absorb the impact through redirected consumer spending, challenging claims of severe economic fallout.
Gamblers’ redirection of spending
A probability survey of 1,320 regular gamblers informed the design of a discrete choice experiment, in which 804 participants indicated how they would reallocate a hypothetical £50 monthly budget no longer spent on gambling. The results were then applied to UK input-output tables from 2022 to assess sectoral impacts.
The findings showed that only around £134m, about 16 per cent of the projected gross reduction, would translate into a net loss in UK output once consumer spending shifts were taken into account. Most participants said they would redirect spending toward essentials such as food, drink, household items, and debt repayment.
Lead author Katherine Simpson of the University of Glasgow explained: “We looked at how people who gamble say they would adjust their spending if these reforms were introduced, and then we modelled what that means for the wider economy. What we find is that most of the money doesn’t disappear, it’s redirected elsewhere, so the overall economic impact is relatively limited.”
The study also explored behavioural patterns. While the experimental sample skewed younger and included a higher proportion of problem gamblers, spending reallocations were consistent across different levels of gambling severity.
Concerns about unlicensed gambling were also addressed. Although 73 per cent of online gamblers said they would not divert spending to unregulated operators, 8.5 per cent consistently did so in the experiment. The researchers noted that if 8 per cent of spending shifted to unlicensed gambling, net losses would rise to £189m, while a 27 per cent diversion would push losses to £317m.
The report highlighted that online gambling has weaker domestic economic multipliers due to offshore supply chains. A modest reduction in the assumed multiplier could even eliminate the net loss entirely, potentially resulting in a small net gain, researchers said.
“no necessary trade-off”
Adrian Pabst, deputy director of NIESR, argued that the findings show gambling reforms should not be seen as a threat to economic growth.
“There is no necessary trade-off between enhanced regulation and greater economic growth,” he claimed. “Our work shows that the new gambling regulations will have a very small negative impact on the UK economy and that there are potential benefits in terms of people who gamble regularly saving more or redirecting their consumption to other sectors. Industry fears about a massive hit to economic activity are overstated and also ignore the wider social benefits of the regulatory changes.”
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CNN創始人、電視新聞先驅泰德·透納(Ted Turner)去世,享年87歲
泰德·透納於2011年9月19日在紐約市舉行的第2屆年度社會公益峰會上發表演說。—Najlah Feanny - Corbis via Getty Images(SeaPRwire) - 泰德·透納(Ted Turner)是透過創立CNN——第一家24小時有線新聞頻道,徹底改變電視新聞業的人,享年87歲。他的死訊由透納企業(Turner Enterprises)發布的新聞稿確認,內容指出他是在家人陪伴下離世。「他以溫暖和毫不自負的個性魅力感染了他所遇到的人」,該聲明寫道。「透納是一位積極投入且堅定不移的領導者,果斷、無畏,並總是願意相信直覺、信任自己的判斷力,」CNN執行長馬克·湯普森(Mark Thompson)於週三表示。「他永遠都是CNN的精神支柱。」總統唐納德·川普(Donald Trump)在真相社交(Truth Social)平台上發布貼文,將CNN創辦人稱為「史上最偉大的人物之一」。川普總統稱透納為「我認識的偉大人物之一」。他表示:「每當我需要他時,他總是在那裡,永遠願意為正義事業而奮鬥。」1938年出生於俄亥俄州辛辛那提市,透納與家人遷居至喬治亞州,後來在那裡創立了CNN。在全球動盪時期,CNN報導了蘇聯解體和第一次海灣戰爭等重大事件,使透納獲得《時代》(TIME)雜誌頒發的1991年度風雲人物獎,以表彰他「影響事件的動態發展,讓全球150多個國家的觀眾成為歷史現場的即時見證人」。透納於1980年創立CNN,之後又推出更多頻道,包括CNN Headline News、CNN International和卡通網絡(Cartoon Network)。媒體巨頭也成立了TBS和TNT,這兩個品牌至今仍在國際上擁有廣泛的觀眾群。透納患有路易體失智症2018年,透納在接受CBS訪問時透露自己正與路易體失智症(Lewy body dementia)搏鬥,這是一種進行性腦部疾病,會影響記憶和其他認知功能,影響超過一百萬名美國人。去年一月,透納因輕微肺炎住院治療。除了對媒體界的貢獻外,這位慈善家還創立了透納基金會(Turner Foundation),致力於環境保護,被透納企業描述為專注於「保護棲息地、改善社區、永續生活以及環境保護」。延續其保育承諾,透納擁有約200萬英畝的土地,使他成為北美最大的地主之一。在全美的牧場中,透納實行永續的水資源與林業管理,同時進行釣魚、狩獵以及本土物種 reintroduction( reintroduction 在此處應理解為「 reintroduction 」)。1998年,這位媒體大亨還創立了聯合國基金會(United Nations Foundation),這是一個獨立的慈善機構,與聯合國合作推動全球性計畫。前一年,他曾承諾向聯合國捐贈10億美元,協助其各項計畫執行。本文由第三方廠商內容提供者提供。SeaPRwire (https://www.seaprwire.com/)對此不作任何保證或陳述。
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Petroglyph Development Group finalizes acquisition of Great Canadian Casino Vancouver
(AsiaGameHub) - PDG’s portfolio also includes Casino Nanaimo, Elements Casino Victoria and Chances Maple Ridge.
Canada.- Petroglyph Development Group (PDG) has finalized the acquisition of Great Canadian Casino Vancouver in Coquitlam, British Columbia, from Great Canadian Entertainment. Announced initially in December 2025, this marks the fourth completed deal between the two companies, following the Snuneymuxw First Nation corporation’s purchase of Casino Nanaimo, Elements Casino Victoria and Chances Maple Ridge.
Great Canadian Casino Vancouver provides gaming, dining and live entertainment experiences, including The Show Theatre.
Michael Wyse, Chief of Xum’silum and Snuneymuxw First Nation, stated: “Completing this acquisition represents the enduring dedication and vision of Snuneymuxw people across generations. We are establishing an economy that is ours—one that supports our priorities, upholds our responsibilities to neighbouring communities and creates opportunities for our people well into the future.”
Erralyn Joseph, President of PDG, commented: “Developing the Snuneymuxw economic portfolio is rooted in a vision of sustainable, self-determined growth and in the understanding that meaningful economic development relies on strong Nation-to-Nation relationships. Operating on Kwikwetlem territory comes with significant responsibility, which we take seriously, and we look forward to fostering a partnership that reflects that commitment.”
Matt Anfinson, Chief Executive Officer of Great Canadian Entertainment, remarked: “This transaction marks another key milestone in our ongoing partnership with Petroglyph Development Group and the Snuneymuxw First Nation. We appreciate the successful closing. With this being our fourth completed transaction with PDG, it underscores the trust and confidence we have built together. I want to thank everyone from both teams for their hard work and look forward to seeing the properties prosper under PDG’s leadership.”
Ian Simpson, Yaatqumtun and Chief Executive Officer of PDG, said: “We are developing a diversified and sustainable portfolio while continuing to deliver tangible benefits for the communities where we operate. Great Canadian Casino Vancouver has long been a vital part of the Coquitlam community, and that role will remain unchanged.”
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川普發布新版「反恐戰略」 重點鎖定販毒集團與Antifa
總統唐納德·川普(見於2026年4月30日)於週三簽署其第二個任期內首份新的國家反恐戰略。—亞倫·施瓦茨(Aaron Schwartz)—CNP/Bloomberg via Getty Images(SeaPRwire) - 川普政府於週三 unveil(公布)一項全面性的新國家反恐戰略,該戰略對打擊毒品卡特爾和鬆散組織的極左運動給予前所未有的重視。官員表示,這種轉變反映的是威脅環境的演變,但批評者則警告,此舉可能將資源從伊朗戰爭等更迫切的危險轉移開來。這份戰略由國家安全委員會的反恐高級主任塞巴斯蒂安·戈爾卡(Sebastian Gorka)向記者說明,它擴展了傳統上對恐怖主義的定義——超越伊斯蘭主義武裝組織,納入跨國犯罪組織,以及政府所描述的「暴力世俗政治團體」,例如 antifa(反法西斯主義者)。這項新戰略與川普第一任期的反恐藍圖以及拜登政府的做法均有明顯差異。數十年來,美國反恐政策主要集中於伊斯蘭極端主義網絡,如蓋達組織(Al Qaeda)和伊斯蘭國(Islamic State)。雖然川普第一任期的戰略強調這些威脅,但新文件將焦點擴大至毒品網絡和國內意識形態運動。「我們非常嚴肅地面對意識形態與反意識形態的問題,」戈爾卡在週三上午告訴記者。「無論是針對西方文明、美國、美利堅合眾國的憲法、我們的友人、盟友,還是整體和平。」然而,去年由跨黨派研究機構戰略與國際研究中心(Center for Strategic and International Studies)進行的一項分析顯示,近期威脅之間存在失衡:過去十年中,右翼極端分子在美國發動152次攻擊,造成112人死亡;相比之下,左翼極端分子的攻擊次數為35次,死亡人數為13人。同期,受聖戰主義啟發的攻擊導致82人死亡。本文由第三方廠商內容提供者提供。SeaPRwire (https://www.seaprwire.com/)對此不作任何保證或陳述。
分類: 頭條新聞,日常新聞
SeaPRwire為公司和機構提供全球新聞稿發佈,覆蓋超過6,500個媒體庫、86,000名編輯和記者,以及350萬以上終端桌面和手機App。SeaPRwire支持英、日、德、韓、法、俄、印尼、馬來、越南、中文等多種語言新聞稿發佈。
Accel Entertainment Announces First-Quarter Revenue Growth
(AsiaGameHub) - Revenue rose by 9 percent compared to the same period last year.
US-based Accel Entertainment has released its financial and operational results for the first quarter ending March 3. Total revenue hit $352 million, a 9 percent year-over-year increase. Net income remained flat at $15 million, while adjusted EBITDA grew 9 percent to $54 million.
By the end of Q1, the company operated 4,540 locations—up 3 percent year-over-year—and 28,353 gaming terminals, a 4 percent rise. Illinois revenue, excluding Fairmount Park, increased 6 percent year-over-year, driven by improved daily hold rates and a more high-performing customer mix. Fairmount Park Casino & Racing launched table games and began its second racing season in April.
Accel CEO, Andy Rubenstein, stated: “Accel started 2026 with another strong quarter, delivering our highest-ever Q1 adjusted EBITDA. First-quarter revenue climbed approximately 9 percent year-over-year to an all-time quarterly record of $352 million, supported by ongoing strength across our platform and solid daily hold growth in Illinois and our developing markets.
“Placing gaming terminals in Chicago remains one of the most exciting near-term opportunities in our history. The Illinois Gaming Board is actively processing applications, and we are signing up Chicago locations in anticipation of final regulatory approvals. As the market leader, we believe we are uniquely positioned to act quickly and efficiently when the market opens, leveraging our existing infrastructure, route management platform, and deep local relationships across the state.
“Looking ahead, our priorities are clear: drive steady organic growth in our core markets, scale profitability in our developing markets, execute disciplined tuck-in acquisitions, and consistently convert earnings into free cash flow. I am proud of what this team has built and excited about the opportunities ahead as we continue to grow Accel for the long term.”
In 2025, the company reported record revenue of $1.3 billion, an 8.1 percent increase compared to the same period in 2024.
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SBC Summit 2026 Revises Six-Stage Conference Structure
(AsiaGameHub) - SBC Summit will return to Lisbon from September 29 to October 1, featuring a six-stage conference agenda that offers a comprehensive, 360-degree view of today’s global igaming industry.
Press release.- SBC Summit will return to Lisbon from September 29 to October 1, presenting a six-stage conference agenda designed to reflect the multifaceted nature of the modern igaming sector. Each stage addresses a distinct force shaping the market, with dedicated discussions on Global & Emerging Markets, Technology & Innovation, the Payment Expert Summit, the Affiliate Leaders Summit, and Regulation & Compliance.
As developments in these areas become increasingly interlinked, the agenda is structured to deliver clarity, enabling attendees to understand how key sectors intersect, evolve, and influence best practices across the global igaming landscape.
Aidan Brain, VP of Conference Production at SBC, said: “Success in today’s market hinges on mastering multiple critical factors simultaneously—from entering new markets and enhancing product offerings to navigating regulatory environments.”
The Conference Stages
The Global & Emerging Markets stage will guide delegates in identifying emerging opportunities and strategies to capitalize on them. Over three days, it challenges assumptions about established markets while providing deeper insights into high-growth regions. Sessions will examine how evolving regulations and changing player behaviors are creating new business prospects for those expanding or entering these markets.
Day One: Emerging Markets – Africa, Eastern Europe & Central Asia, and the Middle East
Day Two: Western Europe – The UK, Italy, the Netherlands, and Scandinavia
Day Three: Latin America – Brazil, Peru, Mexico, and broader regional trends
The Technology & Innovation stage explores how technological advancements are transforming gaming businesses—from platforms enabling enhanced player engagement to backend systems ensuring operational resilience. Sessions will highlight ways operators can elevate user experiences, strengthen infrastructure, and leverage technology for competitive advantage.
Each day focuses on a specific dimension of tech innovation: Sports Betting Innovation, igaming Product & Design, and Marketing & CX. These tracks emphasize applying technology to develop superior products and attract more customers.
The Payment Expert Summit stage investigates how payment solutions have evolved beyond transactional functions to become pivotal in customer choice. Delegates will gain insights into constructing secure, efficient payment systems that meet growing regulatory standards. Daily themes include Fintech, AML & Compliance, and Crypto & Blockchain.
The Regulation & Compliance stage examines how global policy shifts are reshaping the industry. Covering Global Regulations, Player Protection, and Compliance Tech, this segment helps businesses adapt to stricter oversight while fostering sustainable, compliant operations worldwide.
The Affiliate Leaders Summit stage—co-hosted as part of the standalone Affiliate Leaders Summit—explores how affiliate brands are evolving from traffic providers into full-scale media enterprises. Across three days, sessions address regulatory tightening, evolving acquisition strategies, and the development of effective cross-platform campaigns via social channels. Topics range from Omnichannel Marketing Tech to the Future of Affiliate Strategy and AdTech & Analytics Innovation, equipping participants with strategic tools for modern growth. Attendance requires a separate ticket.
In addition to the five themed stages, the Super Stage at the MEO Arena returns, hosting keynote presentations by leading voices in the industry and notable speakers from outside the sector. Past speakers included Gary Vaynerchuk, Randi Zuckerberg, and Oleksandr Usyk.
The 2026 edition introduces additional educational formats for hands-on learning. SBC’s Tech Academies will cover AI, Web3, marketing, and gamification, complemented by workshops and newly announced formats. Access requires dedicated ticket add-ons.
SBC Summit unites professionals from around the world to discuss the future of the gaming industry. With an expansive exhibition hall, multi-track conference program, and extensive networking events, the event serves as a complete platform for knowledge sharing, relationship building, and commercial collaboration.
Affiliates, regulators, and C-level executives from operators can apply for complimentary VIP passes, granting access to all summit activities, including conferences, exhibitions, and networking. Other operator staff may qualify for free entry or a Business Pass, with upgrade options available.
For other attendees, various ticket tiers are offered based on individual goals. Options range from expo-only access to full VIP packages, with premium tickets unlocking exclusive conference stages, curated networking events, evening parties, and enhanced on-site amenities. Participants can also use the SBC Connect app to schedule meetings, connect with peers, and access post-event content on demand.
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SOFTSWISS Introduces AI Leadership at Doers Summit in Limassol
(AsiaGameHub) - SOFTSWISS has joined Doers Summit Limassol on May 21–22 as a Bronze Partner.
Denis Romanovskiy, chief AI officer of SOFTSWISS, will represent the company at a key summit panel discussing leadership in artificial intelligence within technology organisations.
This marks the company’s second consecutive year participating in Doers Summit Limassol. The event highlights SOFTSWISS’s commitment to engaging with Europe’s technology community and sharing its expertise in developing and managing high-performance, data-intensive systems.
SOFTSWISS provides software solutions to over 1,400 online gaming brands globally. Its product portfolio features highly available infrastructure, including flagship offerings such as the Game Aggregator, which maintains up to 99.999% uptime based on internal benchmarks—a scale that demands robust governance for integrating AI and data models into production environments.
During the summit, Denis Romanovskiy, who holds the role of Chief AI Officer (CAIO), will participate in the panel discussion titled “Who Owns AI in Your Company? The Rise of the Chief AI Officer.” As the sole executive with a dedicated AI leadership position, he will offer an engineering-focused perspective on how enterprises assign accountability for AI systems, data governance, and large-scale decision-making processes.
Romanovskiy assumed the CAIO role in January 2026 after previously serving as deputy chief technology officer at SOFTSWISS. This transition formalised AI as a distinct function within the company, establishing clear executive-level ownership.
Denis Romanovskiy, chief AI officer at SOFTSWISS, commented: “AI is now shaping how products evolve, how operations accelerate, and how decisions are made. When platforms operate at scale and process real-time data, the critical question shifts from whether to adopt AI to who is responsible for its outcomes. By separating the CTO and CAIO roles, we can innovate more rapidly while ensuring control over risk, quality, and system stability. I look forward to exchanging insights with founders and C-level leaders from top technology firms.”
Attendees at Doers Summit can visit the SOFTSWISS team at their branded ice cream truck, where discussions about architecture, AI, and system performance take place in a relaxed atmosphere.
SOFTSWISS also invites industry professionals to attend Tech Race Summit in Warsaw on September 10, 2026—an event tailored for technology specialists driving innovation in fast-growing digital sectors.
Through its involvement in events like Doers Summit and Tech Race Summit, SOFTSWISS contributes to broader industry conversations about the evolution of technology companies—from scaling infrastructure to defining clear AI ownership within complex operational frameworks.
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Soft2Bet Launches QuickCasino.dk in Denmark with Rally-Themed Brand Identity
(AsiaGameHub) - Soft2Bet has introduced QuickCasino.dk to the Danish market, integrating casino and sports betting with a mobile-first design and a gamified experience inspired by rally racing.
Developed specifically for Denmark, QuickCasino.dk prioritizes a mobile-first user experience that is swift, intuitive, and structured around straightforward player pathways.
The brand identity of QuickCasino.dk is centered on its "Fast Pace" philosophy, drawing inspiration from rally racing to embody speed, adventure, entertainment, and a commitment to safety. This rally theme establishes a natural connection to Danish sports, enabling QuickCasino.dk to translate speed, control, and entertainment into a player experience that resonates locally.
Once registered, players are automatically enrolled in a rally-themed game set on a winter racing circuit. As they engage with casino games or place sports bets, players accumulate coins that serve as fuel for their progress. These coins facilitate movement through the circuit and unlock prizes redeemable within the game.
The MEGA Rally feature is integrated directly into QuickCasino.dk, allowing players to participate without a separate registration process. Their progress is tied to their casino and sports betting activities on the platform, offering a distinct advantage in the Danish market, where players value trust, ease of use, and local relevance.
Commenting on the launch in Denmark, Soft2Bet Chief Product Officer Yoel Zuckerberg stated:
Our aim was for players to immediately recognize that QuickCasino.dk was designed with Denmark in mind. Rallying, as a thrilling sport, provided a powerful framework to incorporate pace, control, and safety into a mobile-first product.
QuickCasino.dk enhances Soft2Bet's presence in European iGaming markets and underscores the company's dedication to market-specific brand development, localization, and engaging gamified features.
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Play’n GO’s Reactoonz 100 Wins Game of the Year at SBC Europe Awards
(AsiaGameHub) - The game was supported by a launch campaign as part of the company’s 20th anniversary celebrations.
Press release.- Play’n GO has announced that Reactoonz 100 has been named Game of the Year at the SBC Europe Awards 2026, held last week in Malta.
The award recognizes the outstanding creative ambition, commercial performance, and cultural impact of Reactoonz 100, which has quickly become one of the most significant releases in Play’n GO’s history. “Building on the legacy of the much-loved Reactoonz series, the title has delivered exceptional engagement across regulated European markets since launch,” the company said.
Play’n GO added that Reactoonz 100 was supported by a record-breaking launch campaign as part of its 20th anniversary celebrations, most notably sending the series’ iconic character Garga into space – a first for the iGaming industry, since replicated. The activation garnered attention far beyond traditional industry channels and reinforced Play’n GO’s reputation for creativity that extends well beyond the game itself.
Andrew Pink, head of brand & communication at Play’n GO, said: “Winning Game of the Year is a huge moment for Reactoonz 100 and for everyone across Play’n GO who brought this project to life. Reactoonz is one of the most important franchises in our history, and with Reactoonz 100 we set out to push both the creative and cultural boundaries of what a game launch could be. This award is a powerful validation of that ambition, and of the belief that bold ideas, executed properly, still resonate strongly in this industry.”
Since its release, Reactoonz 100 has achieved near-universal rollout across Play’n GO’s partner network in more than 35 regulated markets, delivering strong and sustained performance well beyond launch. Its success reflects both the enduring appeal of the Reactoonz brand and Play’n GO’s continued focus on innovation within a responsible, regulation-first framework.
“The Game of the Year win at the SBC Europe Awards further strengthens Play’n GO’s position as the leading supplier of premium casino entertainment, following a year defined by landmark launches, creative ambition and industry recognition,” the company stated.
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Soft2Bet launches QuickCasino.dk in Denmark featuring a rally-themed brand identity
(AsiaGameHub) - The mobile-first platform combines casino and sports betting with a unique gamified experience designed specifically for the Danish market.
Soft2Bet has launched QuickCasino.dk in Denmark, integrating casino and sports betting through a mobile-first design and a rally-themed gamification experience.
Built for the Danish market, QuickCasino.dk provides a mobile-first experience that is quick to use, easy to follow, and structured around clear player journeys.
QuickCasino.dk is guided by its “Fast Pace” philosophy, a rally-inspired brand identity that unites speed, adventure, entertainment, and a safety-focused approach. Rallying offers the brand a natural connection to Danish sport, helping QuickCasino.dk transform speed, control, and entertainment into a locally relevant player experience.
Upon registration, players are automatically enrolled in a rally-themed game based on a winter racing circuit. As they play casino games or place sports bets, players collect coins that function as fuel for their journey. These coins enable them to advance along the circuit and unlock rewards that can be redeemed within the game.
MEGA Rally is seamlessly integrated into QuickCasino.dk, allowing players to participate without requiring an additional sign-up process. Progress is directly linked to their casino and sports betting activity on the site, giving the brand a distinct advantage in Denmark, where trust, ease of use, and local relevance are essential to players.
Commenting on the Danish launch, Soft2Bet Chief Product Officer Yoel Zuckerberg said: “We aimed to ensure that players feel from their first visit that QuickCasino.dk was created for Denmark. Rallying is a thrilling and exciting sport, which provided us with a powerful way to infuse pace, control, and safety into a mobile-first product.
QuickCasino.dk strengthens Soft2Bet’s presence across European iGaming markets and reflects the company’s commitment to market-specific brand development, localization, and gamified engagement.
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Focus Gaming News enters the UAE market at a crucial juncture for the industry
(AsiaGameHub) - The leading media outlet in the gaming sector, celebrating its 10th anniversary, has launched a new UAE-focused website to provide specialised coverage of the country’s fast-growing gaming industry.
United Arab Emirates.- In September 2023, the General Commercial Gaming Regulatory Authority (GCGRA) was established in the United Arab Emirates (UAE) to introduce a world-class regulatory framework for commercial gaming. This marked a significant milestone for gaming in the Arab nation.
Focus Gaming News has been closely monitoring market developments since the beginning, reporting on events as they unfolded. With progress accelerating and the first licenses granted, Focus Gaming News has now introduced a dedicated website to cover all the latest news from the UAE gaming sector.
The Focus Gaming News UAE website will deliver comprehensive coverage of a wide range of topics, including land-based and online gaming, sports betting, regulation, technology, and key industry events across the region. Visitors will also find detailed insights and analysis of market dynamics and trends shaping the gaming landscape, along with exclusive interviews with major players, regulators, and opinion leaders in the UAE gaming sector.
Focus Gaming News continues its global expansion
The launch of Focus Gaming News UAE comes at a pivotal time for the media outlet. In April, it was named "Best iGaming Media" at the SiGMA South America Awards 2026 in São Paulo, Brazil—its fourth consecutive regional title and eighth globally in this category.
Additionally, in January, Focus Gaming News celebrated its tenth anniversary with a rebranding of its visual and editorial identity. The outlet also launched "MyFocus," an AI-powered personalised reading experience that tailors content to each user's interests. It also introduced "Focus Gaming News Weekly Pulse," a LinkedIn newsletter featuring strategic analysis and market insights designed for senior executives in the sector.
Fernando Saffores, founder and CEO of Focus Gaming News, stated: “The launch of Focus Gaming News UAE marks a defining moment in our ongoing international expansion. From our inception, our mission has been to be exactly where the news is, delivering high-level insights for industry decision-makers.
“The Middle East is currently one of the most dynamic and promising frontiers for the global gaming sector, and we are committed to being the primary source of information in this evolving landscape.
“We believe the United Arab Emirates is on the brink of a historic transformation. Our strategic decision to launch this dedicated vertical now reflects our confidence in the market’s potential, especially as we look toward 2027, which we anticipate will be a landmark year for the region’s regulated gaming industry. Focus Gaming News is here to ensure every professional has the intelligence they need to navigate and succeed in this exciting new chapter.”
Victoria Coates, managing director of Focus Gaming News, added: “Expanding into the UAE at this moment is a deliberate and strategic move. The region is not just growing—it is laying the foundation for a new phase in the global gaming industry, with a clear focus on structure, ambition, and long-term value.
“At Focus Gaming News, our priority is to be present where those shifts are taking place. We aim to deliver not just coverage, but meaningful perspective, bringing clarity to complex developments and highlighting the decisions shaping the market.
“As the UAE continues to define its position, our role is to ensure industry leaders have the insight they need to act with confidence.”
To maintain strong client relationships and expand its presence in both emerging and established markets, the outlet is collaborating with Rick Godds, who is joining as Global Brand Ambassador based in the UAE.
Why the UAE?
The UAE is emerging as a highly attractive market for the gaming industry. Estimates suggest that gross gaming revenue (GGR) could reach approximately US$6–8.5 billion annually once several integrated resorts (IRs) and licensed iGaming websites are fully operational. According to CBRE Institutional Research, Wynn Al Marjan Island—the first licensed IR with a casino in Ras Al Khaimah—could generate around US$1.4 billion in GGR and US$1.8 billion in total revenue per year upon reaching maturity, with operating margins comparable to those in Singapore. CBRE analysts describe the UAE as ‘one of the best integrated resort investment opportunities we have seen in a long time,’ and Bloomberg Intelligence projections indicate an annual GGR range of US$5–8 billion for the country if multiple casinos and a limited number of iGaming and sports betting licenses are established.
Focus Gaming News UAE will cover all industry developments across the country and the broader region.
Focus Gaming News also provides news in Portuguese via Focus Gaming News Brazil, in English through Focus Gaming News, and in Spanish via Focus Gaming News LatAm. The company also operates Focus Gaming News Asia Pacific and Focus Gaming News Africa. With over 100,000 monthly readers and more than 30,000 subscribers to its daily newsletters, Focus Gaming News has established itself as one of the leading specialist outlets in the industry.
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Betable to serve as Signature Sponsor at AffPapa iGaming Awards
(AsiaGameHub) - AffPapa is pleased to announce that Betable will be a Signature Sponsor for the AffPapa iGaming Awards 2026.
Betable is a platform provider primarily focused on casinos, dedicated to offering adaptable and scalable solutions for operators in both established and developing markets. The company facilitates rapid market entry while ensuring compliance. With a significant emphasis on customer acquisition, CRM systems, and product integration, Betable empowers its partners to achieve enduring and sustainable growth.
Betable stated:
Betable is honored to participate in the AffPapa iGaming Awards 2026, representing a new generation of scalable, casino-centric platform solutions. Over the past year, our efforts have been concentrated on developing a flexible, dual-licensed platform engineered to support both regulated and emerging markets. Our strategy integrates robust acquisition, CRM, and product integration to foster sustainable growth for our partners. We eagerly anticipate engaging with the industry and sharing our vision at the event.
The AffPapa iGaming Awards 2026 are scheduled to take place on the final day of the AffPapa Conference Madrid, May 20, gathering over 1,500 affiliates, operators, and B2B providers to honor and acknowledge the industry's leading figures.
This 5th edition of the AffPapa iGaming Awards will introduce the annual theme, “The Test of Time,” alongside four new exclusive award categories.
Yeva Avagyan, Head of Commercial at AffPapa, commented:
We are delighted to welcome Betable as a Signature Sponsor for the AffPapa iGaming Awards 2026. Their dedication to scalable infrastructure and market adaptability aligns with the industry's trajectory, and we look forward to witnessing their continued advancement and contributions to the sector.
Companies and industry professionals interested in attending the AffPapa iGaming Awards 2026 are encouraged to secure their places via the official website.
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全球運動品牌 U.S. Polo Assn. 於 2025 年創下 27 億美元的零售銷售紀錄,目標為 40 億美元及開設 1,500 家 U.S. Polo Assn. 門市
佛羅里達州西棕櫚灘, 2026年5月6日 - (亞太商訊 via SeaPRwire.com) - 負責管理美國馬球協會(USPA)官方運動品牌「U.S. Polo Assn.」的USPA Global公司今日宣布,該全球運動品牌於2025年創下27億美元的全球零售銷售額紀錄,反映出該品牌在全球市場、銷售管道及產品類別中均展現強勁動能。U.S. Polo Assn. 正朝著全球零售額達40億美元、全球品牌門市達1,500家的長期目標邁進。創紀錄的成長與全球發展動能U.S. Polo Assn. 在 2025 年創下破紀錄的業績,主要得益於在成熟市場與新興市場的持續擴張。作為該品牌最大市場的北美地區表現穩健,而印度、中東、西歐及拉丁美洲的強勁發展動能亦持續不減。包括亞太地區與東歐在內的新興市場,同樣為這個全球市值達數十億美元的品牌帶來了顯著的成長。印度仍是該品牌成長最迅速的市場,在當地,U.S. Polo Assn. 廣受認可為該國最大的運動休閒男裝品牌,並有望在長期內實現 10 億美元的零售銷售額。該品牌亦將於 2026 年進軍多個戰略市場,包括澳洲、波蘭、阿根廷、巴西、泰國、越南及部分非洲市場。如今,U.S. Polo Assn. 的業務版圖遍及 190 個國家,擁有約 1,200 家 U.S. Polo Assn. 直營店,以及數千個其他銷售據點,包括百貨公司、專賣店、運動用品通路及電商平台。根據《License Global》年度排名,U.S. Polo Assn. 作為全球最大的授權運動品牌之一,持續攀升零售排行榜,與NFL、MLB及NBA並列前五名。「在策略性全球擴張、穩健的執行力,以及我們與馬球運動之間真摯連結的驅動下,U.S. Polo Assn. 在 2025 年迎來了又一個里程碑式的年份,」負責在全球管理及推廣這個價值數十億美元品牌的 USPA Global 公司總裁兼執行長 J. Michael Prince 解釋道。「我們的表現反映了致勝策略以及與這項運動的深厚連結,這正吸引著全球各地的年輕消費者。」DTC 擴張與第 135 屆全球行銷活動在 U.S. Polo Assn. 實體店鋪的擴張、店內體驗的提升以及日益壯大的數位生態系統的支撐下,直接面向消費者的通路持續成為全球的主要成長動能。「我們的直接面向消費者策略是強大的全球成長引擎,我們長期目標是開設 1,500 家 U.S. Polo Assn. 店鋪及 100 個數位網站,」Prince 補充道。「透過投資於以運動為靈感的實體店鋪佈局及品牌電商生態系統,我們不僅能建立更穩固的消費者關係,更能提升 U.S. Polo Assn. 的規模、一致性與長期發展動能。」2025 年間,U.S. Polo Assn. 透過在全球旗艦店及關鍵戰略據點導入更精緻且聚焦運動的品牌概念,擴展並提升其零售佈局。這些店舖的設計旨在體現品牌的純正傳承,同時在各市場提供一致且升級的購物體驗。每間店舖均精心策劃了男裝、女裝及童裝系列,並輔以更新的店舖設計元素、品牌敘事及產品陳列,藉此強化消費者互動,並鞏固 U.S. Polo Assn. 品牌的全球影響力。為進一步支持品牌的消費者互動策略,U.S. Polo Assn. 於 2025 年成功為運動迷及消費者舉辦了一系列慶祝品牌成立 135 週年的全球活動與品牌宣傳企劃。此次 U.S. Polo Assn. 週年慶活動旨在慶祝 USPA 成立 135 週年;該組織創立於 1890 年,是美國歷史最悠久的體育管理機構之一。這些特色活動遍及美國、印度、歐洲、亞洲、拉丁美洲及中東等主要市場。全年期間,消費者透過獨家馬球賽事、店內活動、數位體驗、限量系列,以及與網紅、馬球選手及其他運動員的合作,共同參與了令人難忘的時刻,共同慶祝這項運動的傳承與未來。此外,品牌在數位通路亦持續創下成長紀錄,營運超過60個以20種語言呈現的品牌電商網站。挪威、波蘭、科威特、阿爾巴尼亞及阿爾及利亞等新網站的上線,進一步推動了這股成長動能。U.S. Polo Assn. 更在各大社群媒體平台擴大數位版圖,全球追蹤者數突破1,200萬,展現出強勁的全球發展動能。全球體育曝光度U.S. Polo Assn. 與 ESPN 的長期合作關係已延長至 2026 年,持續提升全球對馬球運動及其頂級賽事的關注度。ESPN 轉播於美國馬球協會國家馬球中心舉辦的「美國公開馬球錦標賽®」,並由傳奇 ESPN 解說員克里斯·福勒(Chris Fowler)擔任主持,透過線性及數位平台將這項運動帶入數百萬家庭。其他頂級賽事以及屢獲殊榮的系列節目《Breakaway》亦於 ESPN 播出。在全球範圍內,U.S. Polo Assn. 還與多家標誌性媒體建立合作夥伴關係,包括歐洲的 TNT 和 Eurosport、印度的 Star Sports,以及中東的 BeIn Sports。這些合作將頂級馬球賽事與溫布頓網球錦標賽、英超足球聯賽及印度超級板球聯賽(IPL)等全球體育盛事並列,顯著拓展了這項運動在關鍵成長市場及年輕體育愛好者中的影響力。作為北美馬球運動的首要勝地,美國馬球協會(USPA)國家馬球中心(NPC)在2025-2026年美國高分級馬球賽季期間,吸引了破紀錄的人潮,每逢週日皆座無虛席,於一月至四月期間呈現了世界頂級的馬球賽事。這座由美國馬球協會(USPA)擁有的壯麗場館,坐落於風景如畫的佛羅里達州棕櫚灘縣,佔地160英畝,內含多座草地馬球場、精緻餐廳、網球場、看台座位、游泳池,以及新近翻修的USPA全球旗艦店。USPA旗艦店提供昇華的消費體驗,處處洋溢著豐富的馬球傳統與時尚風貌,匯集了多元且精心策劃的運動靈感與奢華商品系列。USPA 旗艦店的中心亮點是「Halo」——一塊 360 度環形螢幕,展示本賽季最精彩的馬球精華片段,營造出全方位的沉浸式體驗。展望邁入 2026 年,憑藉全球擴張、精準執行以及遍及全球 190 個國家的持續消費需求,本品牌已具備良好的發展基礎,有望持續成長。U.S. Polo Assn. 亦將推出其全球馬球衫宣傳活動「An Icon Born from the Game™」。這項全球性活動旨在向這款標誌性馬球衫的純正運動淵源,以及它演變為全球最歷久彌新的時尚經典之一,致上深切的敬意。作為美國馬球協會(USPA)的官方運動品牌,U.S. Polo Assn. 在馬球衫的歷史中佔有一席之地。將於 2026 年在全球 190 個國家同步推出的「An Icon Born from the Game」,將透過協調一致的多渠道佈局展現其魅力,旨在讓消費者無論在何處接觸這個受運動啟發的品牌,都能清晰辨識 U.S. Polo Assn. 的馬球衫。「我們的全球團隊與策略夥伴在2025年於零售、數位、產品、行銷及體育推廣等領域均創下卓越成果,」Prince表示。「隨著我們持續拓展全球版圖並鞏固領導地位,我對U.S. Polo Assn.的業務發展軌跡從未有過如此強烈的信心。」「憑藉持續的動能與明確的戰略焦點,我們正穩步邁向長期目標,包括實現全球零售銷售額突破40億美元、開設1,500家U.S. Polo Assn.實體店,以及在全球建立100個針對各國市場的U.S. Polo Assn.數位網站,」普林斯總結道。關於 U.S. Polo Assn. 與 USPA GlobalU.S. Polo Assn. 是美國馬球協會(USPA)的官方運動品牌,該協會成立於 1890 年,是美國規模最大的馬球俱樂部與馬球選手組織。憑藉數十億美元的全球業務規模,以及透過超過 1,200 家 U.S. Polo Assn. 零售店和數千個其他銷售據點的全球分銷網絡,U.S. Polo Assn. 在全球 190 多個國家為男女及兒童提供服飾、配件和鞋類產品。該品牌贊助全球各大馬球賽事,包括每年於棕櫚灘的 NPC 舉辦的「美國公開馬球錦標賽®(U.S. Open Polo Championship®)」,此為美國首屈一指的馬球錦標賽。透過與美國ESPN、歐洲TNT及Eurosport、印度Star Sports,以及中東BeIn Sports等媒體的歷史性合作協議,由U.S. Polo Assn.贊助的多項世界頂級馬球錦標賽現已透過電視轉播,讓全球數百萬體育迷首度得以親睹這項令人熱血沸騰的運動。根據《License Global》的報導,U.S. Polo Assn. 一直與 NFL、PGA 巡迴賽及一級方程式賽車並列為全球頂尖的運動授權商之一。此外,這個以運動為靈感的品牌更因全球業務成長及運動內容而獲得國際獎項肯定。憑藉其作為全球品牌的巨大成功,U.S. Polo Assn. 曾獲《富比世》、《財星》、《現代零售》及《GQ》等媒體報導,並登上雅虎財經與彭博社等全球眾多知名媒體平台。欲了解更多資訊,請造訪 uspoloassnglobal.com 並追蹤 @uspoloassn。USPA Global 是美國馬球協會(USPA)的子公司,負責管理市值數十億美元的運動品牌 U.S. Polo Assn.。USPA Global 同時管理其子公司 Global Polo,該公司是全球馬球運動內容的領導者。欲了解更多資訊,請造訪 globalpolo.com 或 YouTube 上的 Global Polo 頻道。如需更多資訊,請聯絡:Stacey Kovalsky - 全球公關與傳播副總裁電話 +001.561.790.8036 - 電子郵件:skovalsky@uspagl.com 凱拉·德雷克(Kaela Drake)-資深公關與傳播專員電話 +001.561.530.5300 - 電子郵件:kdrake@uspagl.com 消息來源:美國馬球協會(U.S. Polo Assn.) Copyright 2026 亞太商訊 via SeaPRwire.com. All rights reserved. www.acnnewswire.com
ScatterKings signs global aggregation partnership with Silverspin
(AsiaGameHub) - ScatterKings has established a strategic collaboration with Silverspin, enhancing the studio’s global reach in specific markets through a worldwide aggregation agreement.
This agreement integrates ScatterKings’ collection of high-quality, meticulously crafted casino games onto Silverspin’s platform. Operator partners will gain access to unique titles such as Coins of Cleo and Big Bob’s Gold, each characterized by a strong visual identity, proven gameplay mechanics, and adaptable technical frameworks.
Built on a robust cloud-based infrastructure and featuring visually engaging art, ScatterKings’ games are designed for effortless integration and dependable high-volume delivery, making them an excellent complement to Silverspin’s international aggregation platform.
Steve Cross, Chief Commercial Officer at ScatterKings, stated:
Our partnership with Silverspin represents a significant milestone for ScatterKings as we continue to broaden our international distribution. This agreement provides a scalable pathway into numerous markets and underscores our commitment to collaborating with partners who offer extensive reach alongside the appropriate technical and commercial alignment. We develop games with distinct personalities, high production values, and the product discipline that empowers operators to enhance their content offerings. We are immensely proud to see our portfolio go live with Silverspin, and we are confident this partnership will unlock substantial opportunities for both companies.
This collaboration signifies another crucial step in ScatterKings’ international expansion strategy, merging the studio’s dedication to craftsmanship with a distribution partner equipped to support growth across diverse markets. Each game is developed with a focus on quality, combining established game logic, creative differentiation, and the technical reliability that operators expect.
Antonio La Vigna, Head of Casino at Silverspin, commented:
ScatterKings’ approach to game development strongly resonates with our objective of delivering experiences that not only perform well initially but also leave a lasting impression. Their dedication to craftsmanship and originality introduces a level of character and unpredictability that we consider vital in a market that can sometimes feel overly predictable. By incorporating ScatterKings into our portfolio, we are elevating both the quality and diversity of content available to our operations, while continuing our expansion into international markets with measured confidence and only occasional bewilderment.
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我們是否正步入數據虛無主義時代?
—Hill Street Studios—Getty Images(SeaPRwire) - 我們的每一次點擊、每一張照片、每一則搜尋查詢都會留下數位痕跡。這些數位足跡是推動AI革命的原物料,為正在重塑我們世界的各項技術提供動力。然而,對創造這些數據的我們所有人來說,這些數據在功能上已經變得毫無價值。一般網路使用者不會思考自己數據的價值,他們就只是免費把數據送給全球一些最富有的企業。因為這樣的行為,我擔心我們正活在一個數據虛無主義的時代:對AI開發者來說,我們的數據意義重大,但對我們自身來說卻幾乎毫無價值——這並不是因為我們的數據真的沒有價值,而是因為面對數據在違反自身意願的情況下被收集,人們感到無能為力。當我初次成立我的AI倫理研究實驗室時,AI研究領域有許多人對OpenAI的早期作法抱持懷疑。他們真能不靠更深層的理論見解,單純靠擴增數據規模與運算能力,打造出足以和人類匹敵的AI嗎?這看起來比較像是一套以資本而非科學為基礎的策略。然而,OpenAI最終證明了自己。他們的成功證明了一套雖令人不安卻簡單的公式:龐大數據集加上龐大運算能力,等於前所未見的AI能力。全球AI競賽從根本來說,很快就變成一場數據軍備競賽。這場以數據為核心的淘金熱有其歷史根源,始於2010年代的深度學習革命,而這場革命本身是由ImageNet這類透過網路爬蟲取得的數據集點燃,證明了數據可獲得性能夠大幅提升AI表現。但今日的規模不一樣,風險也不一樣。諷刺的是,AI不斷攀升的價值,直接犧牲了推動它的數據。為了贏得AI競賽,企業獲得誘因去收集數據,幾乎不顧數據創作者的權利——這種心態得到美國、日本與印度監管機構的默許,這些國家為了加速本國AI發展,願意弱化數據保護。這種普遍的權力剝奪催生了一個危險現象:數據虛無主義。越來越多人相信,因為我們已經失去對數據的所有控制,所以我們的數據已經失去意義與價值。這是一種聽天由命的心態,認為身處AI時代就必須放棄對自身數據的完整控制權。當我們的數位生活在未經我們同意、也沒有給我們補償的情況下不斷被開採,會覺得我們的數據權已經蒸發是很合理的。事實上,一項2023年Pew Research Center的研究發現,儘管有81%的美國人對企業如何使用他們的數據表達擔憂,73%的人認為他們對自身數據幾乎完全沒有控制權。數據虛無主義不只是哲學問題——它是現代史上其中一場最大規模財富轉移的藍圖。AI就像一個巨大漏斗,從數十億網路使用者與數位媒體的數據中吸取價值,把龐大的經濟回報集中在少數建構基礎模型的企業手中。這不僅是隱私與智慧財產權的損失,更是一種大規模經濟剝奪權利的行為。正如尼采警告過虛無主義造成的道德真空會導致社會崩壞的危險,當前對負責任數據實踐的忽視,可能侵蝕大眾對機構的信任,並加劇體制性不平等。然而,並不是所有人都默默接受這場大規模的財富與權力重分配而不反抗。創意產業站在抗爭第一線,作家、藝術家與音樂家已經對大型AI企業提起數十件著作權侵權訴訟。與此同時,依據伊利諾州《生物特徵資訊隱私法》(Biometric Information Privacy Act, BIPA)這類隱私法提起的一波訴訟,正在挑戰未經授權使用我們最個人化數據——我們的臉孔與聲音——的行為。這讓我們來到一個關鍵的十字路口:為了科技進步犧牲我們的數據權,或是保護數據權而在全球AI競賽中落後。這是一個錯誤的二分法。還有第三條路:倫理創新。用於AI開發的數據可以也應當在取得同意、給予合理補償的情況下取得——事實上,我的團隊已經示範如何在實務上做到這點。展望未來,研究人員應當和來自全球、領取報酬且同意參與的對象合作,建構優質數據集,供AI領域負責任地使用。我們絕對可以在不犧牲個人權利的前提下,建構適用於尖端AI的數據集。「合乎倫理取得」不該是創新的阻礙,反而應當是AI品質與永續性的標誌。下一步是讓AI社群與監管單位認真看待合乎倫理的數據整理工作。AI與人之間的經濟權力動態,大半將在數據層級決定,因此,對數據權利持有人的同意與補償機制相關議題,應當是AI研究人員與監管單位的主要關注重點。建構讓全球提供數據作為AI原物料的民眾能獲得有意義控制權的選擇加入或選擇退出機制,是一項艱鉅任務,但現在就必須處理。此外,隨著AI開發者逐漸用盡現有數據,未來創新很可能將取決於數據品質,而非單純取決於數據數量。尼采治療虛無主義的方法是創造個人的生命意義,但AI的發展規模意味我們必須建立一套制度,肯定並保護人類貢獻的價值。我們現在正處於轉折點:如果我們未能建立這類保護,我們就只能聽天由命,迎向一個AI的好處集中在少數人手中,絕大多數人會發現自己的貢獻毫無價值的未來。AI的未來不該建構在大規模佔用數據的基礎上。它必須建構在尊重、同意與共享價值的基礎上。數據虛無主義的時代已經到來;能否阻止它,全看我們。本文由第三方廠商內容提供者提供。SeaPRwire (https://www.seaprwire.com/)對此不作任何保證或陳述。
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DEGEN Studios rolls out its portfolio with Novibet in Greece
(AsiaGameHub) - DEGEN Studios has expanded its reach in Greece by offering the complete gaming portfolio to Novibet, a well-established and rapidly growing operator.
This latest integration brings a range of DEGEN Studios’ titles to Novibet’s platform, including Zoomania, which immerses players in a vibrant animal kingdom, Vendetta Fury, centered on an enduring rivalry between opposing forces, and Penalty Pro, a football-themed game featuring fast-paced, arcade-style action.
Danny Gordon, Head of Studio at DEGEN Studios, said:
Novibet is precisely the type of partner we aim to collaborate with. They recognize that players seek experiences with more edge, rather than just another variation of the same game. Our titles are designed to feel unique from the moment they launch, whether through our immersive worlds or distinctive gameplay mechanics—aligning well with Novibet’s vision for Greece. This marks a significant milestone as we continue our expansion across key regulated markets.
The inclusion of these titles underscores DEGEN Studios’ dedication to delivering games with unique identities and diverse gameplay experiences, further enhancing Novibet’s rich content library.
Foteini Matthaiou, Executive Director of Casino at Novibet, added:
At Novibet, we remain committed to enriching our content offerings with high-quality games that provide engaging and varied player experiences. DEGEN Studios brings a creative approach that stands out, and we are pleased to introduce their titles to players in Greece.
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French gambling operators tighten account rules as fraud disputes rise
(AsiaGameHub) - French gambling operators are tightening their terms and conditions as disputes related to player fraud rise, per the most recent report from the Médiateur des jeux.
The 2025 report points out that instances of suspected or confirmed fraud have “grown significantly,” fueled by both an uptick in fraudulent behavior and better detection techniques employed by operators.
Account management practices are now implementing stricter disciplinary measures. Players have challenged the closure of multiple accounts due to issues like account sharing or links to other users (duplicate accounts). Certain operators have deducted 50% of players’ account balances, citing incident-related reasons, and in many cases, this money remains withheld.
Yet, players don’t always get access to all the information submitted to the mediator for evaluation. Operators supply the mediator with evidence backing their claims against players, but because of party confidentiality, “the mediator can’t share some of these specifics with players.”
Operators have implemented stricter measures as the Autorité Nationale des Jeux (ANJ) prepares to release new fraud guidelines. Isabelle Falque-Pierrotin, ANJ’s president, confirmed that an updated “best practices” manual will be published before summer 2023.
Requests for dispute resolution to mediators have also risen overall. In 2025, a total of 1,856 requests were submitted to the mediator, marking a 20% year-over-year increase. Most requests involved sports betting firms — one of France’s few regulated sports betting verticals — with the main issues being blocked accounts and funds held by operators due to unresolved withdrawals.
As a result, there remains tension between robust fraud controls and maintaining fair customer relations, and industry stakeholders believe the dispute resolution process should address both parties’ needs equally.
Oliver De Bono, CEO of Quantum Gaming, said:
We’re discussing a framework that safeguards players — and in some instances, operators — to make sure there’s an intermediary before a serious legal dispute arises.
In France, the conversation is increasingly centered on fraud: operators are bolstering protections, while players call for more transparency when funds are limited. The Médiateur des jeux stays at the heart of this conflict, reviewing cases and cautioning that violations like shared accounts, fake documents, or attempts to get around restrictions can result in account closures and frozen balances.
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BETBY unveils “90s”, a retro-themed category for its Betby Games esports feed
(AsiaGameHub) - The inaugural titles include eBasketball’98, eBaseball’95, eTennis’89, and eFighting’93.
Press release.- BETBY has unveiled “90s,” a new genre within its proprietary esports platform, Betby Games, introducing exclusive retro-themed content for operators and players.
Crafted to evoke the aesthetic of classic 90s video games, this genre features a series of e-sims that transport players back to the pixel era, blending retro-inspired visuals with the streamlined, high-frequency betting mechanics that define Betby Games. While many contemporary esports products emphasize realism and advanced graphics, “90s” takes a nostalgic approach by returning to gaming’s origins, reimagining familiar retro aesthetics into a fully optimized betting environment.
This launch addresses the increasing demand for diverse content within sportsbook offerings, particularly solutions that can sustain engagement beyond traditional live sports schedules. With 1-minute match formats, 24/7 availability, and rapid settlements, “90s” is engineered to provide operators with continuous entertainment while preserving the speed and excitement that characterize Betby.Games.
A key strength of “90s” lies in its unique positioning within the modern iGaming landscape. By integrating retro-inspired game formats into a fully betting-ready system, BETBY delivers content rarely found today, creating a distinctive experience rooted in the iconic games and visual style that defined an entire generation.
The first wave of titles includes eBasketball’98, eBaseball’95, eTennis’89, and eFighting’93. Each title brings a distinct retro identity while being seamlessly integrated with modern betting mechanics. The collection combines major sports and fighting genres, merging familiar retro gaming elements with formats specifically designed for sportsbook performance.
eFighting’93 complements Betby Games’ existing eFighting lineup, offering fast-paced matchups with straightforward winner markets across 6,000 monthly events. eBasketball’98 delivers a dynamic format featuring a high-speed 1v1 shootout at a single hoop. Bettors can wager on the top scorer, point handicaps, total points, and individual scoring totals, with the title generating 6,000 matches per month. eBaseball’95 condenses baseball into a high-octane 1-inning format, providing 5,000 monthly events across 1×2, handicap, and totals markets. Completing the set, eTennis’89 introduces an ultra-fast tennis format focused on single-game action, with 6,000 monthly matches and winner-only markets.
Inspired by the visual identity of the 8-bit and 16-bit eras, “90s” creates a product instantly recognizable to players who grew up with this style of gaming, while also offering younger audiences a visually striking alternative to conventional esports content.
Kirill Nekrasov, head of innovation & R&D at BETBY, commented: “90s marks an exciting new chapter for Betby Games, as it brings something entirely fresh to sportsbooks. There remains a powerful emotional connection to retro games—from their pixel art and sound design to the simplicity of gameplay. We aimed to channel that nostalgia into a product tailored for modern betting: quick, clear, engaging, and available around the clock.”
“Our objective was to expand content variety for our partners. Operators require 24/7 engagement tools, and the ‘90s’ genre offers a unique, fast-paced solution. This initial launch is just the beginning, as we plan to broaden the portfolio with additional 90s-themed sports and casual titles,” he added.
The introduction of 90s further solidifies Betby.Games’ reputation as one of the most innovative proprietary esports feeds in the market, equipping operators with a broad array of rapid-betting content designed to boost engagement, increase event volume, and deliver a standout sportsbook experience.
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Netherlands Considers Total Ad Ban as Self-Exclusion Limitations Come Under Scrutiny
(AsiaGameHub) - Amid concerns over major shortcomings in existing player protection measures, the Dutch government is considering rolling out stricter gambling advertising regulations, which could include a complete ban on all forms of gambling marketing.
Following inquiries submitted by Congress to State Secretary for Gaming Claudia Van Bruggen, it has now come to light that current gambling venue operators cannot verify via the Cruks system whether all customers receiving their advertisements have voluntarily opted to self-exclude from gambling through this system. In addition, the Cruks platform does not block any user from accessing unlicensed gambling websites.
Van Bruggen directly linked the potential policy shift to player protection, especially for vulnerable users who are trying to quit gambling, stating:
The government is working in alignment with the coalition agreement to further tighten gambling advertising rules, with a key focus on protecting vulnerable groups. At the same time, tools such as Cruks remain restricted to the regulated market. They cannot stop users from accessing illegal providers or fully remove people's exposure to gambling advertising.
Currently, the Netherlands enforces some of the strictest gambling advertising regulations across Europe. Gradually tightened restrictions on gambling advertising practices have been put in place since the regulated online market launched in mid-2021, including bans on irrelevant advertisements, public-facing marketing, and sponsorships related to sports and other events.
While advertisers are permitted to run targeted advertisements under strict guidelines, recent statements from the government indicate that more adjustments are on the way. Crackdowns on illegal operators will continue to be a core priority for Dutch authorities, though they have acknowledged that national enforcement mechanisms will not work against offshore operators.
The gambling industry has raised substantial pushback against the possible upcoming advertising restrictions. The VNLOK expects that implementing a blanket ban on gambling advertisements would make legal operators completely invisible to gambling consumers.
VNLOK chairman Björn Fuchs argued that visibility is essential to directing players toward regulated platforms, saying:
Dutch gambling policy is deliberately designed around an open, regulated market with strict requirements for duty of care, advertising and supervision. This system only functions if the legal, safe offerings also remain visible to players. A total advertising ban directly undermines this core foundational premise.
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DigiPlus Q1 profit drops 33% amid e-wallet restrictions
(AsiaGameHub) - DigiPlus Interactive Corp reported a significant decline in earnings for Q1 2026, as stricter regulations on online gaming payment methods limited user access and spending. Net income dropped 32.9% year-on-year to PHP2.82 billion ($45.9 million) for the three months ending 31 March.
The company’s revenue fell by 25.2% to PHP17.24 billion ($281.2 million), while EBITDA decreased by 42.5% to PHP2.64 billion ($43.0 million).
According to DigiPlus, the primary reason for the revenue decline was the inability to use e-wallets within gaming apps, making transactions difficult for users and reducing transaction volumes. Additionally, weaker consumer confidence has been driven by rising global fuel costs amid Middle East tensions.
Retail gaming generated approximately PHP17.0 billion ($277.1 million) in revenue, though this segment also saw a 25.3% decrease compared to the previous year.
Total expenses declined by 19.1% to PHP15.08 billion ($245.8 million); however, operating income fell by 49.1% to PHP2.17 billion ($35.4 million), directly linked to the drop in revenues.
DigiPlus entered into a HKD1.60 billion ($204.8 million) convertible note agreement with International Entertainment Corp. Full conversion of the notes would result in DigiPlus holding a 53.89% stake.
DigiPlus operates several platforms including BingoPlus, ArenaPlus, and GameZone, and also manages brick-and-mortar slot arcades.
In April, DigiPlus obtained an online gaming license from the Western Cape Gambling and Racing Board and simultaneously announced a multi-year partnership with the National Basketball Association via its ArenaPlus platform, becoming the NBA’s first official betting partner in the Philippines.
As of 31 March, the company held PHP20.5 billion ($334.2 million) in cash, with total debt amounting to PHP745.8 million ($12.15 million).
Maybank Securities has revised downward its revenue forecasts for DigiPlus over the next two years, citing weaker-than-expected performance and updated growth expectations.
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Blockbuster Partners Named Signature Sponsor of the AffPapa iGaming Awards
(AsiaGameHub) - AffPapa is pleased to announce Blockbuster Partners as the Signature Sponsor of the AffPapa iGaming Awards 2026.
Blockbuster Partners is a casino affiliate program featuring a portfolio of high-performing, conversion-focused brands such as Casombie, MadJoker, and Larabet. The program offers flexible deal types—including CPA, RevShare, and Hybrid—all supported by strong commission potential. Built around engaging themes, extensive game libraries, and solid player retention, Blockbuster Partners empowers affiliates to convert traffic into sustainable long-term revenue.
In a statement, Blockbuster Partners said:
Blockbuster is proud to sponsor the AffPapa iGaming Awards and participate in an event that celebrates excellence and innovation within the affiliate industry. Being part of this prestigious occasion reflects our ongoing commitment to fostering strong partnerships, delivering top-tier performance, and supporting the growth of the broader ecosystem. We take pride in the consistency, dedication, and performance that drive our success, and we are grateful to stand alongside leading affiliate programs in the industry while also backing an event that honors the best in iGaming.
The AffPapa iGaming Awards 2026 will take place on the final day of the AffPapa Conference Madrid, on May 20. The ceremony will serve as the conference’s closing highlight, bringing together affiliates, operators, and B2B providers to recognize the industry’s top performers.
Now in its fifth edition, the AffPapa iGaming Awards is an annual industry event dedicated to recognizing excellence, innovation, and lasting impact across the iGaming ecosystem. This year’s edition introduces its inaugural theme: “The Test of Time,” along with four new exclusive award categories.
Yeva Avagyan, Head of Commercial at AffPapa, commented:
We are delighted to welcome Blockbuster Partners as a Signature Sponsor this year. Given their consistent focus on performance, this partnership is a perfect fit for the Awards.
Companies and industry professionals can secure their place at the AffPapa iGaming Awards 2026 via the official website.
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EvenBet Gaming broadens its offering into casino vertical with Turnkey Casino Platform and Game Aggregator
(AsiaGameHub) - EvenBet Gaming, an international provider of poker and card game software, has broadened its product range by introducing a Turnkey Casino Platform and Game Aggregator, signaling its official entry into the casino sector.
Building on two decades of expertise in the poker market, this development represents the company's next growth stage, integrating its established poker technology with sophisticated casino solutions under one unified framework.
Central to this expansion is the Turnkey Casino Platform, which is engineered to reduce entry barriers and offer a streamlined, accessible market launch, backed by a scalable architecture designed for sustainable expansion.
This ecosystem integrates a ready-to-use casino platform with EvenBet’s Game Aggregator, which features a library of over 15,000 games from more than 230 developers. The solution also incorporates a comprehensive suite of promotional and bonus tools, payment processing, KYC verification, an internal affiliate revenue-share module, and support for external CPA services, allowing operators to deploy and grow without requiring significant technical overhead.
EvenBet’s strategy focuses on providing a fluid product experience for both new market entrants and seasoned operators looking to diversify their offerings. By utilizing a single player account and shared wallet, the platform is designed to boost cross-vertical activity, facilitating an easy transition between poker and casino gaming.
This strategy is bolstered by a collection of hybrid games specifically designed for casino audiences. "One Click Poker" bypasses the standard poker lobby to lower entry hurdles, while "Spins Poker" combines player-versus-player competition with the rapid pace of slot-style gaming.
Furthermore, the inclusion of casino side games and rewards within the poker interface is essential for encouraging poker players to explore casino offerings, thereby enhancing the conversion process in both directions.
Having established a reputation for providing premium poker solutions to top-tier global operators, this expansion allows EvenBet to access new revenue opportunities as it pursues further international growth.
Dmitry Starostenkov, CEO at EvenBet Gaming, said:
Incorporating our Turnkey Casino Platform and Game Aggregator into the EvenBet ecosystem is a logical progression for our business. We have designed this modular platform to eliminate the usual difficulties of launching a casino, while simultaneously offering a clear route to a comprehensive poker product. Drawing on twenty years of industry knowledge and technical proficiency, we are fully prepared to assist operators throughout their entire lifecycle, from their initial launch to achieving global scale.
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Greentube takes over Czech operator Kingsbet CZ
(AsiaGameHub) - Greentube—NOVOMATIC’s Digital Gaming and Entertainment arm—has entered the Czech Republic’s B2C online gaming market via the full acquisition of Kingsbet CZ, a well-established local online sportsbook and casino operator. This move marks another step forward in its strategic expansion across regulated European markets.
The Czech Republic is an appealing, fast-growing, regulated market. According to official data from the Czech Ministry of Finance, the country’s gaming market had a total gross gaming revenue (GGR) of 68 billion Czech koruna (€2.7 billion) in 2025, with online gambling accounting for 59.2% of the total GGR.
Ronald van den Brink, CCO of Greentube, stated:
Entering the Czech market is a natural progression in our long-term growth strategy. The Czech Republic ranks among Europe’s most advanced and well-regulated gaming markets. By partnering with Kingsbet, we gain a strong local team that will support our expansion efforts.
Kingsbet provides Greentube with local operational expertise and valuable market insights, which will back the company’s long-term ambitions in the country.
David Vaněk, CEO of Kingsbet, added:
We are excited to join the Greentube group. This partnership brings us growth and investment opportunities, as well as access to advanced technology and globally renowned game studios. It will allow us to deliver an even better player experience and continue growing in the Czech Republic.
The agreement is subject to specific conditions, such as regulatory approvals.
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川普暫停『Project Freedom』,以期達成與伊朗的協議
唐納德·川普總統於2026年5月1日抵達佛羅里達州The Villages的The Villages Charter School發表演說 —Roberto Schmidt—Getty Images(SeaPRwire) - 唐納德·川普總統表示,美國將於「Project Freedom」啟動僅一天後暫停此任務,目的是讓與伊朗之間的和平談判得以繼續。所謂的「Project Freedom」負責引導兩艘商船於本周一通過霍爾木茲海峽,然而此舉恰逢戰爭雙方爆發新一輪衝突,儘管目前停火協議仍處於脆弱狀態。美國與伊朗之間的停火協議原定自4月8日起生效兩週,但已於4月21日被無限期延長。伊朗先前已表明,若美國干預霍爾木茲海峽,將被視為違反停火協議的行為。伊朗於三月初為報復美國及以色列發動戰爭,宣布對霍爾木茲海峽實施軍事化管控,並僅允許經其批准之船隻通行。此舉導致全球油價與天然氣價格飆升,其他商品的成本亦隨之上漲,且這種情況可能持續下去,特別是伊朗希望能在戰後繼續控制該海域。目前估計有超過2萬名船員滯留在約1,600艘船隻上,而根據國際海事組織的數據,自戰爭開始以來已有至少10名船員喪生。「基於巴基斯坦及其他多國的要求,再加上我們在對抗伊朗期間所取得的巨大軍事勝利,以及與伊朗代表之間已達成重大且最終協議的進展,我們雙方同意:雖然 blockade( blockade 應為 blockade)將維持全面有效,但『Project Freedom』(即船舶穿越霍爾木茲海峽的行動)將暫時暫停一段時期,以觀察協議是否能夠 finalized 並簽署。」川普於周二在其社交平台 Truth Social 上發布聲明稱。此次 announcement 發生前,伊朗疑似襲擊一艘韓國貨輪,美軍亦宣稱擊沉七艘伊朗 patrol boats( patrol boats 應為 patrol boats)。阿拉伯聯合大公國與阿曼方面則回報稱,伊朗於本周一對其領土發動攻擊;阿聯酋進一步指出,其於周二 intercept( intercept 應為 intercept)了更多攻擊行動。伊朗官方媒體駁斥美國關於摧毀伊朗船隻的說法,並協助兩艘船隻穿越海峽;相反地,伊朗指控美國攻擊 passenger vessels( passenger vessels 應為 passenger vessels),導致 five civilians( five civilians 應為 five civilians)在霍爾木茲海峽喪命。伊朗表示,其部隊已向美國船隻發射「 warning shots( warning shots 應為 warning shots)」。伊朗並未公開確認是否攻擊韓國船隻或阿曼,同時否認攻擊阿聯酋,但警告若阿聯酋依據虛假情報採取針對伊朗島嶼與港口的任何行動,將面臨伊朗 armed forces( armed forces 應為 armed forces) severe and crushing response( severe and crushing response 應為 severe and crushing response)。川普「想達成協議」川普政府官員似乎有意避免進一步 escalate( escalate 應為 escalate)與伊朗的緊張關係,以免加深美國在中東地區的 involvement( involvement 應為 involvement)。周二國防部長派特·赫格塞斯表示,停火協議「尚未結束」;國務卿馬可·魯比歐則宣布,為期兩個月的 military offensive( military offensive 應為 military offensive) dubbed Operation Epic Fury( dubbed Operation Epic Fury 應為 dubbed Operation Epic Fury)已經結束。魯比歐 further( further 應為 further)說明,美國現在已 shift( shift 應為 shift)至「 defensive( defensive 應為 defensive)」立場,目標是恢復霍爾木茲海峽的海運通道。周二稍早,川普拒絕透露哪些伊朗行為會被視為違反停火協議。「他們知道該做什麼,」他說,「更重要的是,他們也知道不該做什麼。」周一 reportedly( reported 應為 reported),川普揚言若伊朗攻擊美國 ships( ships 應為 ships),將「 blow( blow 應為 blow) them off the face of the Earth( off the face of the Earth 應為 off the face of the Earth)」,這與他 earlier( earlier 應為 earlier)威脅要「 wipe out( wipe out 應為 wipe out) a whole civilization( whole civilization 應為 whole civilization)」的言論如出一轍。目前尚不清楚在「Project Freedom」暫停期間,美國是否有其他 plan( plan 應為 plan)重新開放霍爾木茲海峽,儘管川普已表示 weeks-long( weeks-long 應為 weeks-long) naval blockade( naval blockade 應為 naval blockade) of( of 應為 of) Iranian ports( Iranian ports 應為 Iranian ports)將持續進行。這項 blockade( blockade 應為 blockade)嚴重打擊了伊朗能源出口,而這些出口對其經濟至關重要——而該經濟在 war( war 應為 war)前就已疲軟。 millions( millions 應為 millions) of( of 應為 of) Iranians( Iranians 應為 Iranians)正因通脹高漲與 income( income 應為 income) loss( loss 應為 loss)而 struggle( struggle 應為 struggle),許多工作被裁撤或暫緩。 reportedly( reported 應為 reported),「Project Freedom」取代了先前更為 aggressive( aggressive 應為 aggressive)的 reopening( reopening 應為 reopening)計畫。 officials( officials 應為 officials)向 Axios 表示,川普曾考慮派遣 naval( naval 應為 naval) vessels( vessels 應為 vessels) forcibly( forcibly 應為 forcibly) opening( opening 應為 opening) the( the 應為 the) Strait( Strait 應為 Strait) if( if 應為 if) Iran retaliates( retaliates 應為 retaliates) against( against 應為 against) Gulf( Gulf 應為 Gulf) countries( countries 應為 countries),而這正是伊朗 appears( appears 應為 appears) to( to 應為 to) have( have 應為 have) done( done 應為 done)。但在最後一刻,川普改採 officials( officials 應為 officials)形容為「 humanitarian( humanitarian 應為 humanitarian)」 mission( mission 應為 mission) approach( approach 應為 approach):「 guide( guide 應為 guide)」 commercial( commercial 應為 commercial) vessels( vessels 應為 vessels) by( by 應為 by) stationing( stationing 應為 stationing) U.S. Navy( U.S. Navy 應為 U.S. Navy) ships( ships 應為 ships)「 in( in 應為 in) the( the 應為 the) vicinity( vicinity 應為 vicinity), rather( than 應為 than) directly( directly 應為 directly) escorting( escorting 應為 escorting) vessels( vessels 應為 vessels) through( through 應為 through) the( the 應為 the) Strait( Strait 應為 Strait)。「總統希望採取行動,他不希望坐以待斃,他想要施加壓力,想要達成協議,」一位美國官員告訴 Axios。自 first( first 應為 first) round( round 應為 round) marathon( marathon 應為 marathon) talks( talks 應為 talks)失敗後,美國與伊朗 began( began 應為 began) indirect( indirect 應為 indirect) negotiations( negotiations 應為 negotiations);第二次面對面 meeting( meeting 應為 meeting)則 stalled( stalled 應為 stalled)。目前仍有 several( several 應為 several) sticking( sticking 應為 sticking) points( points 應為 points),包括美國要求伊朗 abandon( abandon 應為 abandon)其 nuclear( nuclear 應為 nuclear) program( program 應為 program),而伊朗堅持 must( must 應為 must) maintain( maintain 應為 maintain) control( control 應為 control) over( over 應為 over) the( the 應為 the) Strait( Strait 應為 Strait)。伊朗 previously( previously 應為 previously) cited( cited 應為 cited) Israel's( Israel's 應為 Israel's) continued( continued 應為 continued) attacks( attacks 應為 attacks) on( on 應為 on) Lebanon( Lebanon 應為 Lebanon) as( as 應為 as) one( one 應為 one) reason( reason 應為 reason) for( for 應為 for) keeping( keeping 應為 keeping) the( the 應為 the) Strait( Strait 應為 Strait) closed( closed 應為 closed)。儘管川普已 signaled( signaled 應為 signaled) progress( progress 應為 progress) in( in 應為 in) talks( talks 應為 talks),美國 officials( officials 應為 officials)向 Axios 表示情勢仍充滿變數。「目前有談判、有 proposal( proposal 應為 proposal)、我們不接受他們的條件,他們也不接受 ours( ours 應為 ours),我們仍不清楚 supreme( supreme 應為 supreme) leader( leader 應為 leader)的 status( status 應為 status)。他們透過 hand( hand 應為 hand) carrying( carrying 應為 carrying) messages( messages 應為 messages)到 caves( caves 應為 caves)或其他藏身之處傳遞訊息,這使得 process( process 應為 process) slowing( slowing 應為 slowing) down( down 應為 down)。 either( either 應為 either) we're( we're 應為 we're) looking( looking 應為 looking) at( at 應為 at) the( the 應為 the) real( real 應為 real) contours( contours 應為 contours) of( of 應為 of) an( an 應為 an) achievable( achievable 應為 achievable) deal( deal 應為 deal) soon( soon 應為 soon), or( or 應為 or) he's( he's 應為 he's) going( going 應為 going) to( to 應為 to) bomb( bomb 應為 bomb) the( the 應為 the) hell( hell 應為 hell) out( out 應為 out) of( of 應為 of) them( them 應為 them)。」 officials( officials 應為 officials) said( said 應為 said)。本文由第三方廠商內容提供者提供。SeaPRwire (https://www.seaprwire.com/)對此不作任何保證或陳述。
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Transoft Solutions 收購 CADaptor Solutions
卑詩省溫哥華, 2026年5月6日 - (亞太商訊 via SeaPRwire.com) - 全球交通工程、分析及營運軟體領導廠商 Transoft Solutions 欣然宣布,已收購臨時交通管理軟體開發商 CADaptor Solutions Ltd。CADaptor Solutions 總部位於英國哈德斯菲爾德,成立至今已逾 30 年。其 CONE 軟體解決方案在英國交通管理業界廣泛應用,用於協助製作臨時交通管制圖、路線改道及活動管理方案。CONE 涵蓋臨時交通管理設計的所有層面,從簡單的行人步道到複雜的多車道高速公路封閉及逆向行車方案皆能應對。該軟體被各類交通規劃相關專業人士廣泛採用,包括公路局、公用事業公司、地方政府、交通管理公司、土木工程師、顧問公司、總承包商、起重機與設備租賃商、活動管理公司,以及機場和橋樑管理機構。Transoft 土木工程事業部資深副總裁 Alexander Brozek 表示:「我們認為 CADaptor Solutions 的臨時交通管理軟體與我們具有強大的戰略契合性,不僅深度符合英國標準,更能完善 Transoft 的土木與交通管理產品組合,同時為拓展其他地區市場奠定堅實基礎。」 「我很高興歡迎 CONE 用戶社群,並期待 CADaptor Solutions 團隊加入 Transoft Solutions,以強化我們在該領域的專業能力。」CADaptor Solutions 創辦人兼執行董事彼得·布斯(Peter Booth)表示:「我們很興奮能加入 Transoft Solutions。過去 20 年來,CADaptor Solutions 主要專注於英國臨時道路交通產業。透過與 Transoft 攜手合作,我們期待開啟新篇章,將我們的資源與 Transoft 的全球土木與交通管理產品組合相結合,實現雙方產品的連結與整合。「我為創立 CADaptor Solutions 並帶領擁有廣泛英國用戶基礎的 CONE 軟體產品走到今天這一步感到自豪。我深信 Transoft 將是理想的歸宿,讓我們能在此延續企業精神,持續提供高品質且節省時間的產品,並搭配卓越的技術支援與培訓服務。」關於 Transoft SolutionsTransoft Solutions 致力為航空、土木基礎建設及交通運輸專業人士開發創新且高度專業化的軟體。自 1991 年以來,Transoft 始終專注於安全導向的解決方案,協助交通運輸專業人士高效且自信地執行工作。我們的規劃、模擬、建模及設計解決方案產品組合,已應用於全球超過 150 個國家,服務對象涵蓋地方及聯邦政府機構、顧問公司、機場管理局及港口等逾 10 萬名客戶。我們以能透過位於加拿大的總部,以及瑞典、英國、荷蘭、澳洲、德國、印度、比利時、法國、塞爾維亞、斯洛維尼亞、西班牙和中國的辦事處,提供最高品質的客戶支援為榮。如欲進一步了解 Transoft 在航空、土木設計、規劃以及交通安全與營運解決方案的完整產品線,請造訪:transoftsolutions.com媒體聯絡人:Transoft Solutions 公關部電子郵件:publicrelations@transoftsolutions.com 消息來源:Transoft Solutions, Inc. Copyright 2026 亞太商訊 via SeaPRwire.com. All rights reserved. www.acnnewswire.com
